The Last ZGA Weekly Update
Thank You To Everyone
To everyone who played the game, supported us on Patreon, gave us feedback or comments, or simply checked out our posts at some point.
The Pausing
The Patreon will be paused until there is a new project with far stronger footing. It’s as simple as that.The project will be abandoned, as in the idea of Zero G Academy in its form as adult visual novel.
Why Pause?
Zero G Academy was an idea had by Noce back in 2016 when he was hanging out watching livestreams of DarkCookie’s art for his game “Summertime Saga”. It’s also where he met me, Poetsirrah who somehow also found himself on Picarto for that. He shared some ideas with many there. But he wanted to do his own project and another user suggested the genre of science fiction for an adult visual novel. He then gathered a fledgling team in his home country. He found a coder whose code and responses were lacking who later left the project leaving it without a coder for months until Poetsirrah joined. And an artist known as Jay whose art is our main appeal.
But there have been numerous issues in the development of this game. We’re going to be open and honest about them like we have been in the past.
- Jay hurt has hands when doing backgrounds and needed surgery.
- Jay had to take care of a family emergency for a long period of time.
- Previous coder leaving for a job and having to wait for Poetsirrah to be ready to join.
- Noce going back to school.
- Poetsirrah getting down in the dumps.
- Jay getting a job.
The deeper issue is threefold. The size of the game’s project is simply too big. With increasing restrictions on time and resources, the original vision of the game which was vague is not possible to reach. There were attempts at organization and planning for the game, but at the end of the day it’s a series of relatively unconnected plots coming in installments that lacked a lot of writing and had issues with being written. The idea of wandering about a space station that was empty and having to commit to a map in your head was too much and removed for systems that still failed to seal the deal on other areas of experiences. The game we were making was ultimately too big, too much art, and not enough direction. It lacked choices or gameplay expected in other VN titles. We had to change how poses worked because the animated ones were no worth the art time as well. The animated content scenes are and were though.
Where Do We Go From Here?
We will make another project that is smaller in terms of time for it to complete and in resources needed for it. We are working on what it will be, but it’s in the future when it will be unveiled after necessary groundwork and the initial release release has been secured. Then we will reopen the Patreon with the new project which will be then completed in 3-6 months. We will then follow with another project that will feature generation of content based on interest of our patrons.