Lodomir

New Member
Oct 21, 2017
2
0
122
I wonder what program they use to create these character models, because their appearance is practically the same in every game of this type
 

Z2HH Dev

Newbie
Apr 14, 2020
35
52
114
I was planning on uploading this game here myself, but I suppose it doesn't really matter lol. As for a guide, the fortune teller's tent between Crownreach and Eastport should give you some direction and whilst at the moment it costs 100G, I plan on making it free next patch since it seems the scale of the game has made the game confusing at times.
 
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belmeya

Newbie
May 26, 2020
15
10
78
where is the rogue wizard hut??
ok its actually outsite of the town, top right is a little hut
 
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Nepheus

Member
Jan 6, 2020
243
174
227
hey Z2HH Dev , props for adding that anticheat to enter the patreon lounge. I was still able to get in. Honestly I only did it because of the anticheat mechanism, took it as a challenge haha!

In respect to your game and your work I'll not tell how though. But just to mention that noclip prevention is not enough! Other ways of doing it. Cheers and good luck with the game! Lots of potential here.
 

Bloodly

Active Member
Feb 27, 2019
728
623
248
Gameplay questions:

1. Any benefits to levelling the 'classless' class?
2. Any use to things like 'bone' 'Goblin Tooth', Rat pelt'? Like, crafting or something?
 
Nov 13, 2017
43
15
220
Just looking at the screen shots and description reminds me a bit of Harem Collector from back in the day. Let's give it a shot
 

Z2HH Dev

Newbie
Apr 14, 2020
35
52
114
Gameplay questions:

1. Any benefits to levelling the 'classless' class?
2. Any use to things like 'bone' 'Goblin Tooth', Rat pelt'? Like, crafting or something?
classless was just a base class I added since I needed something to start with, I could add some benefits at a later date but right now it's just a blank class template. As for the materials, they don't have any purpose yet but might in the future.
 

paxogre

Member
Sep 10, 2022
120
147
119
classless was just a base class I added since I needed something to start with, I could add some benefits at a later date but right now it's just a blank class template. As for the materials, they don't have any purpose yet but might in the future.
More Monster girls would spice things up. Succubi Rina was neat. Efelhi didn't get a scene with the player. Doll is cute though the option not to pull out would be preferred. Slime girl swam away before anything happened. A pack of rapey Goblin girls would be more fun than Goblin boys. Ghosts 'n Goblins are the most common enemy type so far. Insta kill from Xylanna was kinda lame.
 

Z2HH Dev

Newbie
Apr 14, 2020
35
52
114
More Monster girls would spice things up. Succubi Rina was neat. Efelhi didn't get a scene with the player. Doll is cute though the option not to pull out would be preferred. Slime girl swam away before anything happened. A pack of rapey Goblin girls would be more fun than Goblin boys. Ghosts 'n Goblins are the most common enemy type so far. Insta kill from Xylanna was kinda lame.
I have plans for a specific monster hunter/tamer class and questline which will focus on finding monster girl nests, unlocking a sex scene and then unlocking an ability based on the girl. For Efelhi I agree that the scene for her wasn't great and in hindsight I would probably do things differently next time. She is definitely going to be getting a scene next patch with the player. Instakill from Xylanna was to try emphasise the power difference and give a reason for the MC to go and get stronger. And finally for Rina, I'm not sure if people would like all her scenes being male-dom or if I should change it up a bit in the future.
 

Z2HH Dev

Newbie
Apr 14, 2020
35
52
114
Thanks for everyone who has played so far. If you would like to have an impact on the development of this game, it would be great help if you could answer a quick google form questionnaire about who your favourite character is etc.
 
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