Were there scenes in 3.0? Doesn’t say anything on the changelog in the op
Beta 0.3 Changelog
Busts Added:
Stacy
Nadia
Scenes Added:
Jenny Massage
Jenny Kissing Handjob
Stacy Boobjob (Partially Added)
Profile Scene Added:
Olivia Back Hug
New Location:
Port (accessible from West District alleyway)
+Hydro Plant
Park (accessible from East District)
Arcade (East District)
East District Apartments
New Grid Construction:
Olivia's Bedroom
Water Filter
Beginner Garden
Stacy's Diner
== Content Update ==
Beta 0.3 is another update that adds a little bit in a lot of different areas.
The main focus of this update is on Jenny as the early parts of her questline can now be completed.
In addition, more maps, features, crafts, & structures have been added to just help give a bit more depth and exploration to
Crimson City.
The Grid has a lot of new customizable options with 4 new constructions that can be built once the appropriate blueprints have
been obtained. Some of these are found out in the city and others are gifted to you.
== Stacy & Nadia Recruitable ==
Two new characters can be added to The Grid now! Stacy skates her way in. She's the first new facility owner, meaning that
rescuing her allows you to build a special facility in The Grid. Facilities each will have different uses to help you survive.
Recruiting Stacy is fairly simple, just have to find her!
Nadia can be found and saved in the city as well. She doesn't have much to do yet but she will receive a focus update or two
in the future!
== New Grid Constructions ==
Both a permanent source of water & food can now be built in The Grid.
I've simplified the Garden compared to ZR1. With how much stuff there will be to do in Crimson City, I didn't want to make the
Garden complicated with needing to water & get food in batches. Now, it just adds a fixed amount per day.
Both constructions will be upgradable in the future to yield more to help keep up with the increasing number of Grid residents.
You can also pick and choose which square you will place each construction with the ability to move them afterwards. This is
part of the vision I had for The Grid being able to customize where each building is and give everyone's Grid a little bit of
customization.
== New Tools ==
Fishing has finally made a return in Crimson City! It's a bit trickier since cities aren't known for their vastly clean water-ways.
The beginner's crafting manual now includes a recipe for fishing rods. In addition, a new crafting resource can be found,
String. String will likely be used for other crafts too. Maybe rope for some naughty scenes one day?
There are two fishing spots at the moment to create a realible way to find food if RNG hasn't been in your favor for
scavenge points.
In the future, there may be more fishing spots added around Crimson City.
Wood-Cutting Axes can be crafted as well. Fallen logs might have a sparkle to them if you have an axe in your
inventory. This is an excellent way for gathering wood if you are short on that. Currently, the new park area is the best
place to harvest wood.
More methods for resource gathering will be added in the future. Trading will likely be the main method for obtaining brick.
Lastly, Metal-Cutting Saws are making a return. Currently, they are just used as a one-time use item to cut through a weak fence.
The amount of locations to use this and the other possible uses may expand in the future.
== Other Misc Changes ==
-Misc fixes/improvements
== 0.3.1 Changelog ==
-Reduced daily water/food requirements a little bit (you can recruit more women before the daily requirements go up)
-Reduced water cost for both water filter & garden
-Added a few 1-time scavengable items around some maps (food & water & metal/brick)
-This should help reduce RNG early in the game for meeting some construction requirements
-More items will be sprinkled around the maps in future updates
-Fixed game breaking collision bug with Nadia's apartment (affected save files should be able to move left and get warped back
onto the map)
-Fixed a number of general collision issues
-Fixed a couple of typos
-Made entrance to new map in W District a little more obvious
-Fixed sequence break that could allow you to start Jenny's new quest a little sooner than normal
-If your save was affected, visiting The Grid should automatically apply a fix
-Fixed partner up issues with Jenny
== 0.3.2 Changelog ==
-Fixed issue of wood logs not respawning (every 2 days)
-Fixed collision issues in arcade
-Fixed projectile issues in port
-Fixed issue of Olivia being in her room early at Midnight
-Fixed some fishing issues (sprite & android mode)
+ some small misc tweaks/adjustments