Nemesis2025
Newbie
- Jun 12, 2025
- 69
- 24
And when you enter that planet — before you even start solving anything — if you immediately press the R key, doesn’t the letter speed reset correctly?its faster than other 2 planets so yea, also pattern randomizes and is buggy if you did another pattern planet before it
There are currently 5 collectible males.how to get 4 male sequnce for Juno?!? Everything else is done.
I haven’t talked about this on this page, but my Patreon actually starts with this idea: my plan is to build hardware at home that will allow me to create my own animations - because right now I’m working on a laptop that crashes as soon as I launch Blender So yes, the goal is to eventually fill the game with my own animations.Isn't 90% of the content just stolen art/animations, are you planning on replacing them at some point? A good half of them are from nocure21o.
The Big City – Club – Bartender.where to find a shaman ?
I think there's a bug with pressing R still.its faster than other 2 planets so yea, also pattern randomizes and is buggy if you did another pattern planet before it
How much have you even played? Even the demo had a "static person", and the implementation is simple: the same model is used by many different animations made by many different people. The dev uses this concept several times.Since the game relies on random animation assets you cant have something like 1 static person/love interest that shows up repeatedly in story context besides cases where the dev can use aicg for that himself which only works for images.
no it doesntAnd when you enter that planet — before you even start solving anything — if you immediately press the R key, doesn’t the letter speed reset correctly?
I would say that both are devoid of actual creative input; and yes, both would technically be theft. It's good to hear you're working toward creating your own animations for the game though! Good luckWhat’s interesting though is how people throw around the word “theft” when 99% of HTML games out there use the faces, work, and movies of real people without permission. Isn’t that also theft?
Due to the scope of the game's concept and the size of the planned world, I couldn't find a more straightforward solution. However, I simplified the system as much as I could.There probably isn't a guide to this huh..... I am interested in the game. I'm just not really feeling the whole mind numbing 0000 through 9999 thing.....
Sorry if previous comment was rude. I do like the game. Its just the number is intimidating. Also. Im playing on my phone and in browser. So w + enter isn't really an option for me. And another also. I got to planet 0044. The game wants me to press spacebar to save a human from a spirit. But that's not really an option.Due to the scope of the game's concept and the size of the planned world, I couldn't find a more straightforward solution. However, I simplified the system as much as I could.
Basically, you don't need to use a keyboard actively — if you want to explore the planets in order, you can simply press W + Enter repeatedly, and you'll progress through the exploration smoothly.
You can find a public post on my Patreon with a link to the early mobile version of the game.Sorry if previous comment was rude. I do like the game. Its just the number is intimidating. Also. Im playing on my phone and in browser. So w + enter isn't really an option for me. And another also. I got to planet 0044. The game wants me to press spacebar to save a human from a spirit. But that's not really an option.
Hi! Thank you, and it's definitely in the works. I'm experimenting with ways to solve these issues in the future. Here's a test version that slightly redesigns the UI, and instead of using the spacebar, tapping the screen now works.Hey man, cool game, love the lore and storytelling, tried it for a bit and I noticed that for mobile all the space button related minigames (Like the pressing space at the right time, or spamming space) don't work on mobile, I'm using JOIplay so it might be compatibility issue or something, could you perhaps fix this for mobile users?