How would you like the game to progress?

  • Keep going as Visual Novel with some choices and linear story

    Votes: 1,699 65.1%
  • Branch to sandbox with map, stats and RPG elements at certain point

    Votes: 910 34.9%

  • Total voters
    2,609
  • Poll closed .

aribba32

Member
Dec 6, 2021
125
386
I appreciate this desire for longer updates and more content. and I share it myself. However, unfortunately it conflicts with reality of developing such games, and by "such games" I mean very specifically a game like this one.

Speed of updates depends initial designer choices. Actually on two designer choices.

First choice that makes it slow is making it 2d art. The game is hand-drawn, which means that instead of 3d renders, it is first sketched, then line-arted, then colored, all done manually. A scene in Daz 3D, when models are already created, takes a few hours, since you're just putting models in positions and changing camera angles and lighting. A hand-drawn scene takes our artist about 2-3 weeks. If you look at games like Corruption like mr C, you get thousands of 3d rendered illustrations. If you look at a game like this one, let's say "Prince Of Suburbia" or "S.H.E.L.T.E.R" or "Snow Daze",the amount of content is way-way-way less.

Second choice is making it a visual novel instead of Sandbox. If you have to follow game mechanics, wake up, earn money, catch the character at specific Friday when you already have their stats high, then yes, every update can be 30 minutes or even more. If all you have is a story, with some occasional choices, then the pace of play depends on how fast players read.

You suggested, the game should have an update every 30 minutes of new content. According to Steam the whole game is 30 minutes of content, so far. If I would make updates to game only when it have 30 minutes of content, it would be considered abandoned on this forum, and even the existing few patrons would lose interest.

To conclude: even though people on this forum claim to hate sandbox, sandboxes give more playtime and usually have more patreon/subscribestar supporters. Even though people on paper prefer 2d games with well-drawn graphics, they would rather have a 3d rendered game but that is developed faster.

This game is going at it's own pace. If it is to be finished by 2025, so be it. I really am trying to make it go as fast as I can with the architecture it already has. The slow pace of creation is not due to procrastination, it is the speed at which such game can be created, esspecially if the choice not to use AI in writing, code or art has been chosen. Some artists work faster but the art looks ... simpler, i.e. Good Girl Gone Bad.

Making this game taught me that initial architecture pretty much decides the fate of the game. So yeah, next game will likely to be a sandbox, and players will get their immersion. Also making a 3d game would make more sense, but I will pass on that as I hate 3d art as a consumer of such games. But I would perhaps hire a separate sketch artist, line artist and colorist.

In fact I have time for such a game, since most of what I am doing with this project is waiting for art to be ready any way. Just need to figure out if I want to take on another project, because I have this compulsion of finishing what I started and that includes this game and all other projects I have put on my plate already.

Hope that helps. Thank you for your honest and well-meaning feedback. Ita actually makes a lot of sense from player's perspective.
I respect the reply and understand the limitations of the medium. Don't get me wrong, I really do appreciate the hand-drawn art. However I think your point about the game only being thirty minutes long thus far a little dishonest, since the remake took as long as it did, and it is now over. With the overhaul of game-overs and the implementation of a replay gallery, I think this game is more-or-less ready to get up to speed. It should be reasonable to make each update one in-game day's worth of content. I understand that this can come across as a little demeaning, especially from a non-supporter, but I do enjoy the game so far and just wanted to share some honest feedback. And taking on constructive criticism is a great way to increase your supporters in the long run. Just some food for thought.
 

The Naughty Three

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Nice.



See, when you say things like this, you've gotta specify whether or not the "toy" in question refers to a person. ;) Although I assume from the context of this game that she's not gonna be a dominant. ...Actually, where *are* all the games about hypnotizing women into being dommes? Not that it's necessarily my thing, but it's gotta be somebody's. Surely there's an appeal to having someone who will dominate you but is secretly under your control.


Edit: Okay, one thing I immediately noticed about this update. Lucy starts moaning what the protagonist assumes to be his name, but she says "Al-" and "Ale-" even if you changed the protagonist's name in the beginning. Even if she turns out to not be saying his name, the protagonist shouldn't be assuming it's him if you named him, like, Turdburglar or something. (And if she is really saying his name... I'm curious how hard it would be to program it to deliberately say only the first few letters of his custom name? You'd think it would be simple, but I know things can get more complicated than they should be depending on how the engine works.)

Edit 2: Okay, yeah, and then Stella just calls you Alex a little bit later. I'm guessing this whole update forgot to use [Insert Name Here].
Ah... Again, all choices are made at the beginning with architecture. Another lesson for me: never use custom name for characters in the future, to hell with that mechanic.
 

The Naughty Three

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Jun 1, 2022
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I respect the reply and understand the limitations of the medium. Don't get me wrong, I really do appreciate the hand-drawn art. However I think your point about the game only being thirty minutes long thus far a little dishonest, since the remake took as long as it did, and it is now over. With the overhaul of game-overs and the implementation of a replay gallery, I think this game is more-or-less ready to get up to speed. It should be reasonable to make each update one in-game day's worth of content. I understand that this can come across as a little demeaning, especially from a non-supporter, but I do enjoy the game so far and just wanted to share some honest feedback. And taking on constructive criticism is a great way to increase your supporters in the long run. Just some food for thought.
I appreciate the feedback, I really do, and I agree: 1 game day per update/month is what we're aiming for. The last one was 2 game-days, this one, sort of a half-day + a lot tech, so that I could take the coding part. Next update finishes this day and we go forward from there with 1 game gay per month/update. Very unlikely to go faster. But just want to tell you, that it's not due to procrastination or being lazy, the art is being created by a person essentially full-time
 

The Naughty Three

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Jun 1, 2022
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While at University one of the classes I studied Psy... The professor a doctorate clinician challenged the class saying, no one could be hypnotized into doing something they would not normally do. I disagreed, and proceeded to embarrass him in front of the class, this was in the day when debate and seeking true knowledge and real science was still encouraged... I disagreed and said, if you told the person that something they were given was something else and that what they were going to do was a simple prank they would do the unthinkable. I then gave a specific example, the students eyes were opened and the professor stated that he hoped I was not going to pursue a career in that discipline. I assure him that I had no intention as my direction was in engineering and business. I also have a higher more, norm and morals than that of even many then. There are limits I self impose. I do study evil, but that does not mean I practice it, it means I can recognize it sooner, but I have also learned that even the experts in certain fields can be fooled. The sciences so desperate for funding of their research and publishing, take monies to state untrue facts. The author(s) of this story are honest in stating the prospects of a Psy BS degree is unfruitful. One would need at least a masters degree while working on their doctorate to have a brighter occupational future in that field. Students may now enjoy federal aid as a teachers or lab assistant in the field, if they sign on to assist a professor in their publications needed for tenure... An internship if they hold a masters and are attending an accredited university in that field is possible if they are connected. Times are tough, I doubt anyone will receive a career in gender studies, but they might get a NGO community mental health facility job if they are connected and funding from evil people like George S.... is given.

Simple error (probably language and getting it done) Mom after lucid dream says to come up, I thought he had a basement room then. Subsequently, he dresses and says he is going down to breakfast. Leave your discord link and I might put some suggested editing there for you. Example 2: Stella description: ... and a blouse that left very her chest quite exposed. Probably better (with intent of writer)" "...and a blouse that left her substantial chest quite exposed." For amateur body language and wanna be influencers: Use your right eye and look into the left eye of a person you are interested in increasing trust in. Its origins are in a nursing mother to their baby.

MC wants to monitor the ladies, but reported he only made $40 in game, double it and still its not much. Maybe change the story to more hours, or that he is salaried after an initial probation.

Stella and mom sipping white wine while the gif is clearly red or a rose wine.
Thank you for finding the places that need edits, will def. fix those. The discord link is . Thank you for offered help.
 

bamachine

Well-Known Member
Nov 17, 2020
1,309
1,765
The Naughty Three Just started your game. For the most part, pretty good, I am going full love route, not "slave" route. I did notice one thing, I got to the first scene with viewing the camera installed in pinkie's room and she is moaning the default name instead of the custom name I entered. Easy enough fix, I know but just wanted to point it out. It is immersion breaking.

Then, got the same thing with the following scene...
screenshot0001.png
 
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bersek

New Member
Sep 21, 2017
3
0
Th


Do double-bind questions seek to get actual information or express frustration?
It´s an honest question. English it is not my native language so i may have come out a bit rude??... If so, i apologise.

If a "game over choice" is consequence of previous choices or a lack of some sort of stat or whatever, then i find that very acceptable. It makes the game interesting, makes me wanna play again and take other choices, or grind a bit more to increase whatever stats i need to succeed in that choice. It is a lesson to be learned. It adds to the game.
But if instead said "bad choice" is there to just put a wall on the progress, and forces me to take the alternative to keep playing, then i find that pointless (not always but usually the case on VNs). It brakes the inmersion by forcing the player to load a previous save if possible, or in xtreme cases, play the game again from start, to reach that set of choices and this time take "the correct one". It takes the joy out of the game and becomes a task.

I ask because i played your game some time ago and i found it interesting despite mind control being a bit overused, the art threw me off a little tho. I dont remember any game over choice at that time and since there is new art i tought i'd give it a try.

Hope that makes it more clear. I usually don't interact with people from internet so i don't have too many chances to practice my english :p
 

The Naughty Three

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It´s an honest question. English it is not my native language so i may have come out a bit rude??... If so, i apologise.

If a "game over choice" is consequence of previous choices or a lack of some sort of stat or whatever, then i find that very acceptable. It makes the game interesting, makes me wanna play again and take other choices, or grind a bit more to increase whatever stats i need to succeed in that choice. It is a lesson to be learned. It adds to the game.
But if instead said "bad choice" is there to just put a wall on the progress, and forces me to take the alternative to keep playing, then i find that pointless (not always but usually the case on VNs). It brakes the inmersion by forcing the player to load a previous save if possible, or in xtreme cases, play the game again from start, to reach that set of choices and this time take "the correct one". It takes the joy out of the game and becomes a task.

I ask because i played your game some time ago and i found it interesting despite mind control being a bit overused, the art threw me off a little tho. I dont remember any game over choice at that time and since there is new art i tought i'd give it a try.

Hope that makes it more clear. I usually don't interact with people from internet so i don't have too many chances to practice my English :p
Got it. Ok, so the quick game overs here are actually to create a sense of danger and give player the feeling, that what he is doing is extremely risky and it's very likely to end up in him being caught, should he throw caution to the wind. Starting from this session they go right back to the choice you made wrong, so you don't have to load/save game at that moment.

Then there is longer game overs, the ones that take a few game days and then you need to go back. So far there is only one. It is stat based, basically we are talking two scenarios with different scenes every day, kind of two routes but one is a dead end. When the crucial choice is made the game recommends you save. And when the game over is reached you get a hint, which moment was crucial. Then you load a save and you second playthrough givesa few drastically different interactions and scenes you haven'ts seen before. I would also make this just a jump back to the crucia choice, but I can't- and the reason for that are that stats ARE being gathered during these days, but theses stats influence which route with the girl you are being taken. Also such game overs are fairly rare. And starting from next update they will reward you with a sex scene, that you wouldn't have gotten otherwise
 
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The Naughty Three

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The Naughty Three Just started your game. For the most part, pretty good, I am going full love route, not "slave" route. I did notice one thing, I got to the first scene with viewing the camera installed in pinkie's room and she is moaning the default name instead of the custom name I entered. Easy enough fix, I know but just wanted to point it out. It is immersion breaking.

Then, got the same thing with the following scene...
View attachment 3001852
Thank you! It got mentioned already will fix that. But I am getting more and more tempted to just say to hell with it and make mc's name default. esspecially since you can't change it in the gallery anyway, since it is played outside of any specific playthrough.
 
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RDFozz

Active Member
Apr 1, 2022
805
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Ah... Again, all choices are made at the beginning with architecture. Another lesson for me: never use custom name for characters in the future, to hell with that mechanic.
I've seen multiple devs with both a gallery and a custom name ask the user to supply a name when starting each gallery scene. There may be some other option (the idea that pops up is to have a text field on the gallery page and have the user override the default name there, at which point I would expect it to be available to all the gallery scenes; never having done something like that, I have no idea if it could actually work.
 
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The Naughty Three

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gallery full?
Yes, but if you want to unlock it, unfortunately you have to see all the events in thisnew version, so the game knows you used the gallery. You can just press control and scroll through the game quickly in like 5 minutes and you'll have all gallery open
 

dalzomo

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Aug 7, 2016
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The Naughty Three I saw you just answered a question about the game overs. I have some feedback about them

Correct me if I'm wrong, but we're presumably playing a porn game. Even if a choice leads to a bad end it should still reward the player with something they were looking for, namely something to fap to. Look at how Bad Bobby Saga: Dark Path handles its bad ends for an example, but if you don't feel like doing that I'll try to explain

If we make a choice to rush something sexual, or do something non-con, it feels like you're moralizing at us for our "bad decision" if you slap us with a bad end without giving us a scene to enjoy before the game over screen. I was able to guess practically every time a "choice" was an actual choice (like what appear to be lust vs. love paths), and when it was merely the illusion of choice, and I still picked the bad choices to see what would happen. I'm not angry, nor frustrated. Just disappointed that none of them led to any unique sex scenes. Just "whoops, you're dumb. now go back and make the right 'choice' lol"
 

The Naughty Three

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Jun 1, 2022
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The Naughty Three I saw you just answered a question about the game overs. I have some feedback about them

Correct me if I'm wrong, but we're presumably playing a porn game. Even if a choice leads to a bad end it should still reward the player with something they were looking for, namely something to fap to. Look at how Bad Bobby Saga: Dark Path handles its bad ends for an example, but if you don't feel like doing that I'll try to explain

If we make a choice to rush something sexual, or do something non-con, it feels like you're moralizing at us for our "bad decision" if you slap us with a bad end without giving us a scene to enjoy before the game over screen. I was able to guess practically every time a "choice" was an actual choice (like what appear to be lust vs. love paths), and when it was merely the illusion of choice, and I still picked the bad choices to see what would happen. I'm not angry, nor frustrated. Just disappointed that none of them led to any unique sex scenes. Just "whoops, you're dumb. now go back and make the right 'choice' lol"
Well, bad choice with an exclusive porn scene is incoming in the next update. I see your point. Won't correct anything that exists so far, as I am really burned out on remaking the game, but will take it in the account for the future of the project. I am def not moralizing, otherwise the game won't have the fetishes it has, but I am perhaps projecting what I like (i.e. Sierra's type of Quest adventures with multiple game overs vs LucasArts never-die approach) onto what audience likes. The situation is dully noted, and in the future will corrected, but I won't go back and correct anything as it stands, I think looping back to the choice is good enough.
 
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The Naughty Three

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Could you please explain why the android version is needed? You guys don't use PCs and only play from your phones? If it's so, are you supporting any of the games? How big should the font be? I can just compile the game for android as it stands, but I can't guarantee that it will look nice.
 

The Naughty Three

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Game Developer
Jun 1, 2022
274
818
The Naughty Three I saw you just answered a question about the game overs. I have some feedback about them

Correct me if I'm wrong, but we're presumably playing a porn game. Even if a choice leads to a bad end it should still reward the player with something they were looking for, namely something to fap to. Look at how Bad Bobby Saga: Dark Path handles its bad ends for an example, but if you don't feel like doing that I'll try to explain

If we make a choice to rush something sexual, or do something non-con, it feels like you're moralizing at us for our "bad decision" if you slap us with a bad end without giving us a scene to enjoy before the game over screen. I was able to guess practically every time a "choice" was an actual choice (like what appear to be lust vs. love paths), and when it was merely the illusion of choice, and I still picked the bad choices to see what would happen. I'm not angry, nor frustrated. Just disappointed that none of them led to any unique sex scenes. Just "whoops, you're dumb. now go back and make the right 'choice' lol"

Actually, I assumed that every player would be as smart as you... Well... Some of them are not. And they have very different player habits than myself. Now I am worried that I will need to openly state, which of the choices add to love route stat, and which to sub stat, even though it feels obvious to me.
 
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RDFozz

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Apr 1, 2022
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Could you please explain why the android version is needed? You guys don't use PCs and only play from your phones? If it's so, are you supporting any of the games? How big should the font be? I can just compile the game for android as it stands, but I can't guarantee that it will look nice.
Some may well play on phones. I play on my 12" Android tablet. For me at least, not looking for special accommodations. I suppose a configuration menu to choose your font size could be handy, if that's not too difficult.
 
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