- May 4, 2020
- 269
- 411
Space veins... don't question it.The readhead girl whats wrong with her face, and whats with her veins being so highly visible?
Space veins... don't question it.The readhead girl whats wrong with her face, and whats with her veins being so highly visible?
Thanks for the hint (I thought I needed to go sleep to advance the time. SO imagine me cursing walking to the sleeping capsule and not able to sleepSorry to hear about your problems, I attached a visual explaination in the spoiler below. I hope it will help you.
In the future I'll add mini-quest icons to the map and quick navigation to have a better indication where to look for tasks.You don't have permission to view the spoiler content. Log in or register now.
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Hi,Sorry, I'm not planing to include gay scenes, maybe lesbian scenes, but this is not laid out yet.
For the sake of being misunderstood, trigger-happy people or just being picked on by the statement. This is not kink-shaming, or any phobia or whatsoever. It's just not my kink. I don't care what sexuality someone has. Sexuality doesn't define the character of someone, or at least in the most cases, and therefore as long as someone is a decent person why should I care his sexuality.
pilgrim2003 The last statement wasn't especially meant to you. I just wanted to leave this for the future. After the earlier little NTR discussion I try to be more specific in my statements.
Probably yes. But it will be some time until this options will take place.Hi,
I didn't see an answer to this in the thread so I wanted to ask.
Will the lesbian and group sex content be optional, as in I get to choose whether it happens or not?
For the 'taboo' config to work you need to choose the 'Taboo' character config (as you already have) and the 'taboo' version of your language configuration (as in the small note in the character config below the dropdown hinted).The "Taboo" Config really needs some fixes. Many times the MC talks about his professor and friends when referencing to his mom and sisters.
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Yeah, I even completely overread the info below the config settings. It's just unusual to have two settings for it, so I never gave it a second thought or look. Combining them to one switch or maybe a popup info to the player after they changed one of them about the other one would make this bulletproof.For the 'taboo' config to work you need to choose the 'Taboo' character config (as you already have) and the 'taboo' version of your language configuration (as in the small note in the character config below the dropdown hinted).
Originally I wanted (or better I did) separate those two as I thought this could come in handy. However in reality people don't really change a character configuration once they setup the one they prefer. Therefor I probably will combine character configuration with the language selection in the future somehow to make it less complicated.
I didn't want a pop-up or a toast every time you switch a value in a dropdown box. I'm not sure this would be good ui/ux design but I'll give it a second thought. I didn't want to make the note more prominent with a red background or red text as I didn't liked it visual-wise.Yeah, I even completely overread the info below the config settings. It's just unusual to have two settings for it, so I never gave it a second thought or look. Combining them to one switch or maybe a popup info to the player after they changed one of them about the other one would make this bulletproof.
Or I'll just try to remember this the next time I play the game, because I will. It's great work so far. Well done.
Edit: I almost forgot. There are some bugs with the Map (Exterior Space Ship view).
If you have the map open and right click instead of opening the SD menu or closing the map the free roam room you are currently in is shown with the map still in the background.
Also, when you press escape while in map mode, the main menu opens up with a crazy flickering map in the background.
And if you load a save file while in map mode, the map stays open in the background even while not in free roam mode and just like described above, when right clicking, the map shows up instead of the SD menu with the SD icon in the bottom left staying absent while in story mode.
Yeah, that bug description is on point. If the map is supposed to stay open, then that one is only a bug if it stays open after loading a save or entering story mode.I didn't want a pop-up or a toast every time you switch a value in a dropdown box. I'm not sure this would be good ui/ux design but I'll give it a second thought. I didn't want to make the note more prominent with a red background or red text as I didn't liked it visual-wise.
I separated those configuration because the language file is usually static and doesn't need user input. I didn't want to include the character configuration in the save file so that you have the option to switch mid-way to another configuration without having to dial in every value again and I didn't want a dialogue at the start of the game where you would have to input all those values. Because sometimes you don't really know the intended settings and insert false values or you just don't care and just want to start the game or other reasons.
Like I said, I'll try to think of a better way to address this issue.
Thanks for the reported bugs. It's really appreciated. I can reproduce the second and the third bug and I'll fix them for the next update. But I'm not sure if I understood the first correct.
If you open the map in free roam and close the SD Menu with right click the SD Menu will remember the map menu as last opened menu and will open it next time if you open the SD Menu again. So far this is works as designed. However, as you pointed out it is flawed. I forgot to reset the last opened menu when entering dialogue or loading a save file. So if you start a dialogue, with the map menu as last opened menu, and now open the SD Menu in dialogue you can break the game with using the map. Is that the issue you are describing or do you have a different overlay issue?
Good find and thanks for reporting it!
For this location I didn't use any assets. That environment is modelled by myself like many or most others. There are only 2 or 3 locations I took as they were and just reshaded them. But all others are mostly modelled by myself and the some are 'just' kitbashed and reshaded.What asset did you use for that curved hallway? Or did you use modular sections and bended them yourself?
Holy macaroni. I did not expect that. You should consider selling assets thenFor this location I didn't use any assets. That environment is modelled by myself like many or most others. There are only 2 or 3 locations I took as they were and just reshaded them. But all others are mostly modelled by myself and the some are 'just' kitbashed and reshaded.
Oh. 0.7 is not the end of Act 1 yet? Damn...Chiryuu I think we get rid of them at the end of act 1... And after that the real game with more girls and building relationship will began