Thank you for your work, both on the pack and with this testing for the personalities, because I know it couldn't have been easy to go back and forth to check. And it would indeed be nice to have those options(and hopefully a full list of the personalities like you've done)Currently trying to update the Meguca pack to v50
I feel like I've got their personalities locked in, but they won't squad up together because it involves a lot of overlapping vulnerabilities and the game doesn't like that. I can turn that off, but that also turns off the friendship scenes and such, which kinda sucks.
I kinda wish there was a way to give them a set of vulnerabilities, and then give them dialogue/personalities separately. Like if I give Kyoko 50/100/0/0 she gets the "wild" personality, but maybe I want her to be a 0/50/0/100 "wild" girl. The game currently considers those vulnerabilities what I've been calling the angry-depressed personality, and there's no way to switch it over to tell it to print wild dialogue instead.
It'd be kinda nice if there was a more widespread naming system too. Here's what I've noted down after a couple hours fiddling with vulnerabilities - it's incomplete, possibly incorrect, and probably vague, but it should be a start:
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Here's my guide to how to plan out a single early Forsaken.Shout out to McHuman your starter guides and explanations got me the first wins on the normal mode. I'm very much learn by doing so having a general game plan and some initial steps was a godsend.
Now comes the second and looking to be bigger wall of figuring out forsaken. Holy cow seems like there is even more here.
I have no idea what I want my forsaken to do or how to get them there, and the permanent nature of the stats is pretty intimidating. That and it seems to be on a time delay of testing whether what you've built will even work how you expect so experimentation is difficult as well.
We'll see if this forum can bail me out again at some point or I just see how long I can fumble around in a campaign with botched forsaken 0-o.
Glad my guides could help, unfortunately the Forsaken is where my guides end. I can bs my way to good Forsaken because I understand the system well enough, but I don't understand it so well to be able to write a coherent guide on it. The best I got is you want to focus your Forsaken towards damage types that they have a position for that increases their damage per punisher use, also avoid raising Deviancy as much as possible as it is an exclusively negative stat.Shout out to McHuman your starter guides and explanations got me the first wins on the normal mode. I'm very much learn by doing so having a general game plan and some initial steps was a godsend.
Now comes the second and looking to be bigger wall of figuring out forsaken. Holy cow seems like there is even more here.
I have no idea what I want my forsaken to do or how to get them there, and the permanent nature of the stats is pretty intimidating. That and it seems to be on a time delay of testing whether what you've built will even work how you expect so experimentation is difficult as well.
We'll see if this forum can bail me out again at some point or I just see how long I can fumble around in a campaign with botched forsaken 0-o.
Yeah that last suggestion is one I'd love. Once I finish a loop in a satisfactory way I usually delete every save except for the post-final battle save and a save for the city selection day just to keep the save file from getting too bloated, and it's so annoying having to re-open the save menu between every save deletion.You know what this game truly would benefit from. Minor Quality of Life. Stuff like keybinding the next page or -> button to the the actual -> on your keyboard. and <- to the left <- on your keyboard. It would make moving through pages when it lags sometims way easier and make changing cloth and going through tabs way easier. When you have a lot of forsaken or 40+ custom characters its kinda painful to spam click as different name length change the -> location. Another request is a delete all saves. I know you can just remove the saves.sav but you lose the archive. The game drastically lags if you keep a lot of saves.
Not quite so difficult, more tedious than anything else. But thanks.Thank you for your work, both on the pack and with this testing for the personalities, because I know it couldn't have been easy to go back and forth to check. And it would indeed be nice to have those options(and hopefully a full list of the personalities like you've done)
Nice! These look great tysmHere's my guide to how to plan out a single early Forsaken.
I think that Kalloi also has an excellent and well-organized overview of the "kinds" of useful Forsaken here.
I use the fact that their cycles don't advance after a break to get their cycles synchronized and plan out how to do my breaks to keep them that way, mostly.How do you guys deal with double animalistic teams. Struggling here as I can't seem to even hit double 10k+, as they just reduce so hard. I've easily hit every skip loop requirement, but I can't seem to figure out how to even get them to 10k+ to cause any snowballing
Are you just starting out in terms of playing this game? Also by champions, do you mean the demon commanders? And What do you mean by endless mode? Are you wanting a loop without a time limit or a game that goes on forever (provided you don't game over)?Not sure if I'm playing right, am I supposed to use champions more? Cause I've mostly been saving points to increase thrall and evacuation counters. Also, is there an endless mode? Last time I played there was a deadline before I managed to get anything done.
To get a loop without a time limit, you'll need to use cheats to roll back the day before you reach the final battle (i.e. day 50 in single scenario or loop 1). Also, basic attacks such as slime or taunt are riskless when it comes to distortions, feel free to pelt the chosen with them depending on what status you need. The "hiding" action refers to one of the actions the chosen will use to cope with the trauma you will continually inflict upon them. Like Karnewarrior said above, just avoid using punisher actions that break distortion (available when when the chosen reaches a specific threshold of status and you specifically select the option). Also note that some specialist commander types will break distortion depending on the matchup. Since you are new to the game, I would recomend either using the day roll back cheat to learn the game without a time limit until you can win without its use (in 50 days) or follow one of numerous guides that can be found in this thread.Yeah sorry I'm just starting out, I meant commanders, and yes I meant without a time limit. I'm not really sure what a lot of the terminology means, I tried searching through the thread but there are a lot of pages and the search function provides a lot of non-relevant results. Like whatever Distortions are, my first chosen has listed: "Innocence/Dignity Distortion: Do not break Innocence or Dignity (hiding is okay)," does that mean I don't want to use slime or taunt attacks on her? Because those are her two biggest weaknesses, and I'm not sure what "hiding" is referring to.
Distortions are a set of optional alternative corruption paths that each involve being selective in how you break the Chosen. Until you've beaten the game once, I suggest you ignore them and just try to get every Break on all Chosen.Yeah sorry I'm just starting out, I meant commanders, and yes I meant without a time limit. I'm not really sure what a lot of the terminology means, I tried searching through the thread but there are a lot of pages and the search function provides a lot of non-relevant results. Like whatever Distortions are, my first chosen has listed: "Innocence/Dignity Distortion: Do not break Innocence or Dignity (hiding is okay)," does that mean I don't want to use slime or taunt attacks on her? Because those are her two biggest weaknesses, and I'm not sure what "hiding" is referring to.
Can confirm that this bug is still happening in Version 50. It seems to be triggered by going to the Next City screen, then backing out before choosing a new city. So if you go to the Next City screen, you must proceed to the next city or the bug will occur and ruin the save file.CSdev I found a bug with current release where when I tried progressing to the next city and the forsaken message came up about pregnancy progressing it freezes and won't continue every time. The first time worked fine but I decided to reload before choosing the city and now it won't progress to the city selection:
View attachment 3352272
And then if you maximize the screen then put it back to normal while it's frozen like this all the buttons completely disappear
View attachment 3352274
Just figured I should let you know