- Apr 4, 2024
- 13
- 18
the only thing that extends developement cycles and the time is the growing arcs of decisions.
The Minigames are relativelky easy made, since they are straigfht forward and really not much of a challenge to make , I guess, they are maybe even pre made in some way and custiomizable.
Branching out on Stories and decisions and trying toi keep track of everything , and keep spelling of code and dialogues in shape, is the hard part. Then of course there are the renders and pictures, I noticed, that in Season 3 was a noticeable graphical upgrade to video scenes and image quality.
And I really like the minigames, doesnt matter how often I play this game from a new start.
As I said , especially the jill route, remembers me on my time back then.
The Minigames are relativelky easy made, since they are straigfht forward and really not much of a challenge to make , I guess, they are maybe even pre made in some way and custiomizable.
Branching out on Stories and decisions and trying toi keep track of everything , and keep spelling of code and dialogues in shape, is the hard part. Then of course there are the renders and pictures, I noticed, that in Season 3 was a noticeable graphical upgrade to video scenes and image quality.
And I really like the minigames, doesnt matter how often I play this game from a new start.
As I said , especially the jill route, remembers me on my time back then.