Le Pew

Well-Known Member
Game Developer
Dec 22, 2018
1,027
6,905
Thankfully you don't have to do all the endings to figure out what the other outcomes are when you read the walkthrough.
The fire scene turned my guts inside out at first, but I finally enjoyed replaying the game (but not the outcomes) and exploring the different endings.

You don't have permission to view the spoiler content. Log in or register now.
I know this is kind of cheesy but I need to believe that a different outcome is possible and that the author locked a bit the possibilities there.

Nevertheless this is a great piece of work and congratulations to DrPinkCake.
 

SirLoins

Member
Aug 20, 2017
119
256
Just finished my second play through. This here is some pretty quality story telling. Both times I started playing was to, well let's not kid ourselves. We all know why most of us come to this site. Both times I totally forgot what I set out to do and just enjoyed the ride.

Let's hope that not all devs take up this type of quality of story telling. I really don't want having to rely on regular porn. Great vn.
 
  • Like
Reactions: Serra Angel

a1fox3

Loving Family Member's
Respected User
Donor
Aug 8, 2017
23,583
16,124
Just finished my second play through. This here is some pretty quality story telling. Both times I started playing was to, well let's not kid ourselves. We all know why most of us come to this site. Both times I totally forgot what I set out to do and just enjoyed the ride.

Let's hope that not all devs take up this type of quality of story telling. I really don't want having to rely on regular porn. Great vn.
Not all of us here is only after porn, for me the better the story is the better I like it.

I could only play this once because of the dark nature of it but the story was great.
 

SirLoins

Member
Aug 20, 2017
119
256
Not all of us here is only after porn, for me the better the story is the better I like it.

I could only play this once because of the dark nature of it but the story was great.
Fair enough. I was careful when choosing to say most of and not all of. I also can't normally bring myself through stuff like this a second time. The first time I was faithful to Meghan only and really wanted see all I could with Melissa. So I powered through the second time. Don't see myself going through it again a third time.

EDIT That last line was mostly a bit of a joke, mostly. I do enjoy these more so with a great story backing them.
 

Nagozo

Member
Sep 30, 2017
125
244
This must be the first time having a wank left me emotional. I guess this community never ceases to amaze!
 
Nov 21, 2017
20
45
[SPOILERS AHEAD!]

I think this is one of the best games on this site and of this type. It has good amount of lewdness and erotisism yet also somewhat good charecter motivation and storytelling. I gave it 5 stars.

That being said, I don't think it should be immune from criticism. I'll concentrate on what I disliked in this game. Maybe the dev would see this and take this as a constructive criticism for his next project.

1. Locked Romance with Megan.

I'm sure this was discussed before, but here is my 2 cents: At the first few episodes before other characters were introduced, namly Melissia and Rena it's quite understandable why the plot should revolve around Megan. She's the gateway to the other characters. However after that I think the game should let the player choose whom they like most. As far as I can tell there is no way for the MC to be 'just friends' with Megan right up to the very end. Thus there is no way to get it on with one of the other characters without being a dick to Megan.

In a game that emphasizes player choice, it would be nice to give the player a choice of whom they want to pursue and change their mind right before the climax.


2. Locking Out Mellisa Romance Based On A Single Decision.

When Mellisa is first introduced, there is an option to have sex with her, or do nothing. If you do have sex with her, it is slizzy because it's behind Megan's back. If you do nothing, you are locked out of Mellisa being a romance option for the rest of the playthrough. And in the fire scene, there isn't even an option to save her over Megan. This feels forced and unnatural. Through the course of the game, your interactions with Melissa are pretty much the same no matter which option you chose at first(Have sex with her or not). You still offer her to move in with you, she still shares a bed with you and Megan, You still help her alot. So why shouldn't she develop feelings for you over the course of the game, and why can't you approve of those feelings? Bottom line, I think the MC should be able to pursue Melissa even if he initially turned her down.

3. Liam

I know that the male sidekick isn't the focus of the narrative in this sort of games, however Liam is a major character in this game, and to me he feels a little flat and mostly unrealistic. Narratively speaking I'm puzzled by the fact that Liam isn't attracted to any of the female characters in the game. Being impotent doesn't make you lose interest in women. It just makes you frustrated that you can't have sex with them. Liam's attraction to one of the girls could have been a great source of tension and drama.

Liam mostly used as a plot device instead of a full fledged character.

Also some of the unrealism of Liam stems from the fact that he's there to empower the MC. This is especially apparent from the art class scene where the MC draws a good drawing, but all Liam manages to do is a stick figure. Liam character is constant and experience no growth. He is present in most of the events in the game yet he doesn't seem to be affected by them.

Also, technically speaking I think the 'approval' rating threshold for Liam to help you in the last few episodes are pretty high. (I'm talking about him taking a call from you after you see Ana). I prefered Liam at every choice I got except that I went dancing with Rena at the party. Liam had 0.5 cake missing from a perfect rating, yet he still didn't pick up when I called. It seems really weird to me. In the course of the game, Liam doesn't show and signs of disappointment with you. You are his brother. Yet it seems like if you don't cater to his every whim he let's you down when you need him the most. This technical gameplay issue seems at odds with Liam's character so far.

4. Tone and Theme.

This is a writing issue.
It seems the game can't decide on it's tone. The last 3(or so) episodes seem like they belong in a different game all together.

The game starts as this light hearted romantic drama\typical male fantasy where every female character you meet is beautiful and wants to bone you despite themselves. While all the men are either assholes or impotent. And ends as a grim horror\thriller. I think the author wrote himself into a corner with fire sequence. Yes it's a good cliffhanger in terms of suspense, but a really cheap shot in terms of writing that force you to change the overall tone of the game.

There is nothing bad with typical male fantasy, this is why people look for games like this, however it's a bit tone deaf to kill one of the female leads in a male fantasy game.

Tone change in the middle of the game isn't necessarily bad, Doki Doki had a similar (Though a bit more extreme) tone change, yet there the tone change was the whole point of the game and it was supported by the narrative and gameplay mechanics. Here it isn't supported by either.

5. Ending

I feel like the ending was 'meh'. It has to do with the tone shift after the fire scene. The game switches from being a date sim ish game where your goal is to court a girl into liking you to a passive B horror/detective movie. I also wasn't a fan of the ' ' approach to Leah's villany. It feels like everything that happens after the fire is your choices unfolding their consequences which is fine. But the tonal shift really disappointed me. The ending also leaves a bitter taste in your mouth, because someone definitely dies. A lack of a 'happy ending' doesn't mean that the story is bad, however it seems that porn games should end with a 'happy ending'. At the very least maybe there should be one choice path that leads you to the best possible outcome.

P.S
6. Ana's Arrangement:

I feel this point lacks some options, for example you could discuss Ana's proposal with Megan. Or somehow verbally convince Ana to back off. Also it seems there are no negative repercussions to just flat out deny Ana's deal. That means that Ana bluffed when she said she will fuck up Megan's career. Maybe there should be an option to discuss this with Ana instead of just making her disappear.



Conclusion:
I don't want to sound like I shit on the dev's hard work, I still think this game is one of the best games in it's genre.
I also wanted to elaborate on why those issues aren't that bad:

Issues 1 & 2 about locking player choice:

Implementing a branching narrative is extremely hard. Or maybe even impossible. The number of branching paths you need to implement increases exponentially at each choice, so even if you have 2 options per choice. Just after 6 choices you will have to implement 126 paths. (At first you have 2 paths, each of these has another two paths. So you have 2 paths for the first level and 4 for the second. 6 overall, and so on.) Most AAA game developers who have huge teams and millions of dollars in budget, don't do real brunching choices, they just want to make the player feel like there are choices but really the plot is pretty much set in stone. One can't expect a single developer to do a better job at it than AAA developers.

Writing Issues 3 & 4 & 5 :

Even though I do have a problem with the ending, it does reference you choices and act accordingly. There are multiple endings just as you would expect. Writing can always be better, that's not to say it's isn't good. It just can do with some improvements, such as giving Liam a more serious impact on the game instead of him just being a gateway to certain activities.
 

Daver

Member
Jan 24, 2019
163
210
I have played this game four or five times I want only to make an advice to new players. This game must be played at least the first time with no spoils or hints, read carefully every dialogues and make your choices as it was a real life
 

JohnPonn

Active Member
Nov 15, 2017
662
591
Don't see myself going through it again a third time.
Well.. My favorite end is with neither Megan or Melissa. I played through because i wanted the third end with Rena. And it just happens that this became my favorite. She has more sex scenes then the other 2 and her story is belivable. (Megans is not, and also very railroaded and forced at times) It was well woth the third run ;)
 
Nov 21, 2017
20
45
Well.. My favorite end is with neither Megan or Melissa. I played through because i wanted the third end with Rena. And it just happens that this became my favorite. She has more sex scenes then the other 2 and her story is belivable. (Megans is not, and also very railroaded and forced at times) It was well woth the third run ;)
Rena ending is my favorite too. I only played one time and ended up with Melissa, though she dumped me because I cheated on her with Ana to save Megan's Career. Second time I just held the skip button until I got to the choices where I sided with Rena only.

I liked Rena from the start, though in the first playthrough I thought she will eventually become open to a threesome type relationship like Melissa and Megan seem to be. Didn't work.
 

Ak07

Newbie
Nov 13, 2018
75
30
View attachment 245100
My take on this game after completing all galley images and 4 Endings. (Still have variations left on thoes 4)

1. (Megan) has a full story and a possible very good/ok end.
2. (Melissa) has a full story and a possible good/ok end.
3. (Rena) has unfinished story, but have a possible ok end. (Can't be all good becasue of the price you pay to get it )
4. (Ana) has little story but central for MC. Her end is not part of the main 3 endings and have no extra scenes of value.
5. (Angelica & Hedwig) has no story and work as Side kicks. Maby they have an ending but i never saw them.
I won't speak much of (Leah) here because of the potential spoiler varnings.


7 girls in total and only a few possible endings that feels rewarding. The price we all pay for getting any of the 3 main endings is huge. At least 6 of them could have had there own special endings like Megan, Melissa and Rena. That's why the game comes across as unfinished to me. I'd rather have only 1 end per character (all 6) then all these variations of the same ending with the 3 main characters.

It's overall a very good and fun written game in it's own merits, but i feel sad that @DrPinkCake is working on another game now instead of really making this the timeless classic it could have been. 6 endings and 1 Ultimate extra super ending :)
(You all know what ending i mean) ;)
please share all your save game man.. its hard to play all story line after full day of work....
 

Le Pew

Well-Known Member
Game Developer
Dec 22, 2018
1,027
6,905
[SPOILERS AHEAD!]

I think this is one of the best games on this site and of this type. It has good amount of lewdness and erotisism yet also somewhat good charecter motivation and storytelling. I gave it 5 stars.

That being said, I don't think it should be immune from criticism. I'll concentrate on what I disliked in this game. Maybe the dev would see this and take this as a constructive criticism for his next project.

1. Locked Romance with Megan.

I'm sure this was discussed before, but here is my 2 cents: At the first few episodes before other characters were introduced, namly Melissia and Rena it's quite understandable why the plot should revolve around Megan. She's the gateway to the other characters. However after that I think the game should let the player choose whom they like most. As far as I can tell there is no way for the MC to be 'just friends' with Megan right up to the very end. Thus there is no way to get it on with one of the other characters without being a dick to Megan.

In a game that emphasizes player choice, it would be nice to give the player a choice of whom they want to pursue and change their mind right before the climax.


2. Locking Out Mellisa Romance Based On A Single Decision.

When Mellisa is first introduced, there is an option to have sex with her, or do nothing. If you do have sex with her, it is slizzy because it's behind Megan's back. If you do nothing, you are locked out of Mellisa being a romance option for the rest of the playthrough. And in the fire scene, there isn't even an option to save her over Megan. This feels forced and unnatural. Through the course of the game, your interactions with Melissa are pretty much the same no matter which option you chose at first(Have sex with her or not). You still offer her to move in with you, she still shares a bed with you and Megan, You still help her alot. So why shouldn't she develop feelings for you over the course of the game, and why can't you approve of those feelings? Bottom line, I think the MC should be able to pursue Melissa even if he initially turned her down.

3. Liam

I know that the male sidekick isn't the focus of the narrative in this sort of games, however Liam is a major character in this game, and to me he feels a little flat and mostly unrealistic. Narratively speaking I'm puzzled by the fact that Liam isn't attracted to any of the female characters in the game. Being impotent doesn't make you lose interest in women. It just makes you frustrated that you can't have sex with them. Liam's attraction to one of the girls could have been a great source of tension and drama.

Liam mostly used as a plot device instead of a full fledged character.

Also some of the unrealism of Liam stems from the fact that he's there to empower the MC. This is especially apparent from the art class scene where the MC draws a good drawing, but all Liam manages to do is a stick figure. Liam character is constant and experience no growth. He is present in most of the events in the game yet he doesn't seem to be affected by them.

Also, technically speaking I think the 'approval' rating threshold for Liam to help you in the last few episodes are pretty high. (I'm talking about him taking a call from you after you see Ana). I prefered Liam at every choice I got except that I went dancing with Rena at the party. Liam had 0.5 cake missing from a perfect rating, yet he still didn't pick up when I called. It seems really weird to me. In the course of the game, Liam doesn't show and signs of disappointment with you. You are his brother. Yet it seems like if you don't cater to his every whim he let's you down when you need him the most. This technical gameplay issue seems at odds with Liam's character so far.

4. Tone and Theme.

This is a writing issue.
It seems the game can't decide on it's tone. The last 3(or so) episodes seem like they belong in a different game all together.

The game starts as this light hearted romantic drama\typical male fantasy where every female character you meet is beautiful and wants to bone you despite themselves. While all the men are either assholes or impotent. And ends as a grim horror\thriller. I think the author wrote himself into a corner with fire sequence. Yes it's a good cliffhanger in terms of suspense, but a really cheap shot in terms of writing that force you to change the overall tone of the game.

There is nothing bad with typical male fantasy, this is why people look for games like this, however it's a bit tone deaf to kill one of the female leads in a male fantasy game.

Tone change in the middle of the game isn't necessarily bad, Doki Doki had a similar (Though a bit more extreme) tone change, yet there the tone change was the whole point of the game and it was supported by the narrative and gameplay mechanics. Here it isn't supported by either.

5. Ending

I feel like the ending was 'meh'. It has to do with the tone shift after the fire scene. The game switches from being a date sim ish game where your goal is to court a girl into liking you to a passive B horror/detective movie. I also wasn't a fan of the ' ' approach to Leah's villany. It feels like everything that happens after the fire is your choices unfolding their consequences which is fine. But the tonal shift really disappointed me. The ending also leaves a bitter taste in your mouth, because someone definitely dies. A lack of a 'happy ending' doesn't mean that the story is bad, however it seems that porn games should end with a 'happy ending'. At the very least maybe there should be one choice path that leads you to the best possible outcome.

P.S
6. Ana's Arrangement:

I feel this point lacks some options, for example you could discuss Ana's proposal with Megan. Or somehow verbally convince Ana to back off. Also it seems there are no negative repercussions to just flat out deny Ana's deal. That means that Ana bluffed when she said she will fuck up Megan's career. Maybe there should be an option to discuss this with Ana instead of just making her disappear.



Conclusion:
I don't want to sound like I shit on the dev's hard work, I still think this game is one of the best games in it's genre.
I also wanted to elaborate on why those issues aren't that bad:

Issues 1 & 2 about locking player choice:

Implementing a branching narrative is extremely hard. Or maybe even impossible. The number of branching paths you need to implement increases exponentially at each choice, so even if you have 2 options per choice. Just after 6 choices you will have to implement 126 paths. (At first you have 2 paths, each of these has another two paths. So you have 2 paths for the first level and 4 for the second. 6 overall, and so on.) Most AAA game developers who have huge teams and millions of dollars in budget, don't do real brunching choices, they just want to make the player feel like there are choices but really the plot is pretty much set in stone. One can't expect a single developer to do a better job at it than AAA developers.

Writing Issues 3 & 4 & 5 :

Even though I do have a problem with the ending, it does reference you choices and act accordingly. There are multiple endings just as you would expect. Writing can always be better, that's not to say it's isn't good. It just can do with some improvements, such as giving Liam a more serious impact on the game instead of him just being a gateway to certain activities.
I mostly agree with you on points 1. and 2. so I won't comment on those.

For 3. I believe that being all childish an exuberant is Liam's way of coping with what he believes is his certain downfall, besides he actually tries to go on a few girls when he gets the chance so it was really not an issue to me.

4. You should watch the movie "Burnt by the Sun" by Nikita Mikhalkov (1994). You get the same kind of punch in the stomach as an (maybe not so) unexpected and mind blowing turn of events occur that completely changes the tone. There is no good ending after that. After going through the story, this change of tone is not bothering me at all.

5. I do not agree with your idea of a necessity of a happy ending in porn stories. After all why more in porn than in any other genre? I mentioned an alternate "better" ending myself, but there is also a possibility to go the other way to the worst possible ending: The MC doesn't have, or worse ends, a relationship with Megan or Melissa and goes all the way through with Leah, does not make Liam go with Rena and is alone when he ends up in "the room" that Leah has of course not cleaned up or closed correctly. There is noone to help the MC during the room event and Leah ends up killing him, and Liam never gets the right cure and dies too. Neither girl feel sorry for the MC as being considered a jerk. Meeting Megan would definitely have changed the MC's life.
I did play "unprepared" the first time and I did not get a great night sleep afterwards, but the experience I had was the most intense of all the porn games I have played so far. I hope BADIK gives me as much overall entertainment as I had with this one.

6. Ana would deserve a full story about her and the MC, the present one being a sequel to maybe one of the "bad endings". However I do not believe that there is much more needed in this narrative. It is pretty much simplified but the two main branches are OK. After all she is a pretty fucked up bitch after all and her reaction to the "I'm not over it" dialogue seems sensible enough without need for further narrative, and the ending it can lead to replaces adequately whatever clumsy explanations they could have tried to have.

As you put it yourself in the conclusion, the author did it by himself with limited resources, so in the end one can say he outdid it.

TL;DR : There are always possible improvements to any story, but as we all found satisfaction playing the game, kudos to the author.
 

Le Pew

Well-Known Member
Game Developer
Dec 22, 2018
1,027
6,905
please share all your save game man.. its hard to play all story line after full day of work....
It took me 3-4 evenings with one finger on the <Ctrl> key! You must have at least one playthrough where you are not a good friend to Liam to have one of the best post-credit scene!
 
4.60 star(s) 802 Votes