3D-Daz Daz3d Art - Show Us Your DazSkill

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Nomec104

Active Member
Jul 28, 2017
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So guys since i got my new gpu i can finally go wild and see how far i can push its limits :ROFLMAO:. But first, i have to learn how to compose a proper scene and most important how to play with lights. So any advise or correction is helpfull. Anyway heres my first attempt at messing around with lights.
[Edited]Louise Test 2.png
I like the effect, but how it turned out isn't what i had in mind. Specially her face, it is complately dark.
 

Techn0magier

Well-Known Member
Jul 2, 2017
1,186
4,138
So guys since i got my new gpu i can finally go wild and see how far i can push its limits :ROFLMAO:. But first, i have to learn how to compose a proper scene and most important how to play with lights. So any advise or correction is helpfull. Anyway heres my first attempt at messing around with lights.
View attachment 288375
I like the effect, but how it turned out isn't what i had in mind. Specially her face, it is complately dark.
You should think about, what every Light has to do. Make smth visible? Lighten shadows? Such things. There is a new series about lighting, on the YT channel BlenderGuru. Check it out, it is not blender specific and explains the fundamentals
 
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Xavster

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Game Developer
Mar 27, 2018
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So guys since i got my new gpu i can finally go wild and see how far i can push its limits :ROFLMAO:. But first, i have to learn how to compose a proper scene and most important how to play with lights. So any advise or correction is helpfull. Anyway heres my first attempt at messing around with lights.
View attachment 288375
I like the effect, but how it turned out isn't what i had in mind. Specially her face, it is complately dark.
You need to apply a scattering box to the scene. I learnt if off a fellow F95 member and can't for the life of me remember whom is was, however I do have a scene subset saved that creates the effect. I'm really sorry I can't direct to the absolute answer, however the following demonstrates it is possible.
Glow2.jpg
Only scene lighting is an emissive source from the hand.
 

MovieMike

Member
Aug 4, 2017
430
1,660
Day 29 render:

View attachment 288270

Shot with hdri 80 min render 85% converged 2k iterations. Fitting that dforceable top is been pain in the ass even with many smoth/colition iterations still a bit of a small problems, and as poor chose of character the belly accessory didn't load.
As always thank you for like's and waiting for reviews.
One trick I've learned is to apply a push modifier to the clothing and then set the push to .05 or something low like that. It basically pushes the clothing out and helps with stubborn poke through.

Even bigger trick I found is to have my character wear a full body geoshell and then have the top fit to the geoshell rather than the character. Make the geoshell invisible and then the clothes will have that extra space they need not to clip or poke through like that. Works great. Or instead of fitting to the geoshell setting the collide against to the geoshell rather than the character. This eliminates pretty much most poke through.
 
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RanliLabz

Creating SpaceCorps XXX
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Game Developer
Mar 5, 2018
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Was tweaking Commander Lorna skin prior to including in some upcoming renders. She's military and Tiffany's mother (previous character I posted). I wasn't planning on including her in any lewd content, however she came out better than I was expecting. Hence interested to find out how appealing she is to the wider community.
View attachment 288259
I'd be interested in seeing her in lewd content (especially if she's teamed with Tiffany!) Not very many original mature characters in games (especially non-voluptuous ones!) :)
 

Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,243
7,551
for example - a supposedly 45-year old landlady I designed. (Yes. I did just quote myself in order to criticise myself.) :LOL:
View attachment 288388
It's a little difficult as most mature character are stereotyped as voluptuous, when in reality this is no more common than for younger characters. Comes down to the whole breast feeding niche. To make something realistic and also widely attractive is extremely difficult with mature characters. Personally I would rather do something that I like and gain a following amongst others that share a similar perspective.
 
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Part

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Nov 14, 2016
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"I find you."

View attachment 288077

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Again, I'm triing something new.
I wasn't completely satisfied with the previous render especially about the Bloom. I think it's better?

brenda-loft-bis-c.jpg

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tomyboy06

Well-Known Member
Jul 31, 2017
1,061
20,485
So guys since i got my new gpu i can finally go wild and see how far i can push its limits :ROFLMAO:. But first, i have to learn how to compose a proper scene and most important how to play with lights. So any advise or correction is helpfull. Anyway heres my first attempt at messing around with lights.
View attachment 288375
I like the effect, but how it turned out isn't what i had in mind. Specially her face, it is complately dark.
I think you need a soft light ahead or a plane + emissive ahead.
 
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fsap1

Member
Dec 2, 2017
308
1,317
Remade Eris onto the generic G8 model, but may still do a bit of tweaking. View attachment 288378
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Very natural looking muscle body. Looks like a beach volleyball player. I love it.

I wasn't completely satisfied with the previous render especially about the Bloom. I think it's better?

View attachment 288391

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Much better. Still a bit too much lens flare for my taste, but it looks great either way.
 
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Ataly

Member
Jan 25, 2019
100
1,046
Dude, you improved a lot. Love almost all of your latest render!
Thanks a lot - i really appreciate that :D They could be better, but laptops aren't made for rendering, so not only i don't have time for processing one scene for 2h, but sometimes i don't have patience to setup a lighting or facial expressions (i need iray preview for that) so i'm simply saying "eh, fuck it" and rendering as it is :v
 
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Part

Member
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Nov 14, 2016
225
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salut je voudrais savoir si tu peut me dire comment tu fait pour la lumière dans les phares

hello i would like to know if you can tell me how do you do for the light in the headlights
This is an emissive surface. Every surface could be emissive with the good shader. Play with the tab "Surfaces" and "Shader".

For example,
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A good tuto to read and put in favorite :
 
5.00 star(s) 12 Votes