- May 1, 2017
- 1,216
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Ok I tried the game, the first 2 chapters were promising... then went downhill fast.
Yeah... Or just devs should stop copying Akabur's "Witch Trainer"and "Princess Trainer", and find another different formula for training and corruption games.They should make a new game, and just titled the thing "Chapter 3" and make Leo the main dude and follow that dude around and have him be the trainer for the entire game and train whatever bitches he comes along. That would be an excellent game.
Go to "training alchemy"/"Gather components"So I'm supposed to get her to gather foglet's ashes but I have no such dialogue option among tasks any ideas what the problem might be?
No, the premise is NOT the problem. Its the horrible execution. Its like dev had no idea what game hes trying to make. Theres way too much focus on useless crap like minigames(with their own graphics and animations), re-building Kaer Morhen, RNG exploration, earning money etc. and not actual slut/slave training and sex scenes.Yeah... Or just devs should stop copying Akabur's "Witch Trainer"and "Princess Trainer", and find another different formula for training and corruption games.
I don´t know, maybe the MC could stop being an old fart and could stop using magic, lies and/or force. That's a pretty lazy way of writing. Maybe the MC could be young and handsomen, or a woman, or something different, for a change. And over all, could use personal appeal and charisma to get his/her way. Problem is, obviously, it's easier to say that a reluctan character does something naughty because of a spell on her, hypnotims, being extorted or something like that, than to write some good lines of dialogue to convince the reluctand charater to do what the MC wants.
Really, you don't realize that all that problems come from the initial premise from Akabur's games this one is imitating? All that grinding for earning money and stats, rebuilding buildings, getting clothes or other elements, etc. is already in original Akabur's games as well as the premise of the old fart using magic and other crappy lazy writing resources for getting his way on the girl.No, the premise is NOT the problem. Its the horrible execution. Its like dev had no idea what game hes trying to make. Theres way too much focus on useless crap like minigames(with their own graphics and animations), re-building Kaer Morhen, RNG exploration, earning money etc. and not actual slut/slave training and sex scenes.
Like others have said - the only decent portion of the game was Chapter 3 and i had hoped it would only get more kinky from there... but nope, it went back to being lame, tame and boring.
The magic personality changes, "aphrodisiac" potions, hypnotism or other zero agency type coercion is the hallmark of corruption games where writers arent up to par.to write some good lines of dialogue to convince the reluctant charter to do what the MC wants.
Which one is ADWR? I don´t know that game.ADWR have pretty exemplary writing for how to do corruption.
I wouldn't say that it is a bad formula, but at this point, it is an unoriginal one, and far too unoriginal. It's entirely possible to take an unoriginal idea, and then breathe new life into it and make something new and wonderful from it. As can be seen in the animated Disney cartoon (circa 1994) The Lion King. An obvious retelling of Shakespeare's Hamlet (circa about 1600?). Nearly 400 years passed, and it was remade as a cartoon with animals, something the kids can enjoy. If that was that, then it would have been great... The problem is it didn't stop there. It went on... They turned the thing into a Franchise...Really, you don't realize that all that problems come from the initial premise from Akabur's games this one is imitating? All that grinding for earning money and stats, rebuilding buildings, getting clothes or other elements, etc. is already in original Akabur's games as well as the premise of the old fart using magic and other crappy lazy writing resources for getting his way on the girl.
You want a kinkier game? It's OK. I like kinkier too. But it doesn't mean the initial premise is good. It was good five years ago for Akabur. Righ now, is old an boring since there are a lot of games like that.
Yea this is propably the final update so yes is worth playing.Any changelog for v5? Is it worth playing?
It makes sense to me but ... there is no hope....
Maybe I'm just a grumpy old fuck on a rant, but if this image makes sense to you... There is hope.
i was thinking the same... remove the Trainer word of the tittle to not mislead people and so they could enjoy the game more without the constant expectation of what Trainer games usually offer.If the game wasn't called a trainer, maybe it wouldn't leave you with such a sour taste and could be enjoyed for what it is. And maybe if they spent their time more wisely. Over a year of building the world, introducing characters and features, setting everything up only for that great foundation to go... nowhere.
you cant be serious. the game literally tells you.how to use sorceresses shop?
very serious. litterally didnt read ityou cant be serious. the game literally tells you.