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Girl you've never seen my invisible dick. its huge. You just cant see it.
Dude, you missed my point, morphing or running a script is one extra step and should be unnecessary or used very sparingly, not on every model.Unscale or change body is very simple.
I am happy to hear that even the Dutch, who have cornered the market on tall don't generally run this tall.Just checked: Even Dutch women (tallest people in the world) don't get to 193CM enough to show up in the statistics (though 1.6% reach to 183 - 187cm)
Dude, seriously, who said anything about a script?Dude, you missed my point, morphing or running a script is one extra step and should be unnecessary or used very sparingly, not on every model.
The play of light had the desired effect I see, his dick started pointing at the tip of his nose, if you look closely it's there... his dick...Girl you've never seen my invisible dick. its huge. You just cant see it.
Sure.. of course!The play of light had the desired effect I see, his dick started pointing at the tip of his nose, if you look closely it's there... his dick...
Open ur eyes
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So much for the name of an image xD. Long live the retards.
No Man thats his arm muscle. Good detail thoughDude, seriously, who said anything about a script?
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The play of light had the desired effect I see, his dick started pointing at the tip of his nose, if you look closely it's there... his dick...
Open ur eyes
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Dude, seriously, you do understand that scaling scales everything not just the height?
It's a good camera shot in its raw state, but it needs to look more alive.One of the renders from the intro I had made.
It's raw with no change.
Well, it's still used by creators.Dude, seriously, you do understand that scaling scales everything not just the height?
No one should use that for making characters shorter, its anatomy 101, unless you are trying to create pixies. This might have been actually useful information if you showed me this instead
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But I one hundred percent understand your need to get the last word in even though I posted that I was done ranting.
I give up, there's no point in arguing about it on this site. But making people look like schmuck, that goes alone.No Man thats his arm muscle. Good detail though
#1, simplify scenes. Don't use more stuff than you need. It's why I composite so many shots. The backgrounds are largely irrelevant. Reflectivity, translucence? These are going to take time for Iray to calculate, so throw it out if it's not important.The Pain eh...the grain is real. Mc and his friend/daughter/what ever from my project. Was just a Testrender. I still suck in posing characters, and my rendering still takes way to long. meh.