- Nov 19, 2018
- 536
- 983
Okay, so I am playing my meek mage Lona and it is a struggle compared to shinobi whip Lona. But it is okay (water mage is a disapointment but perhaps higher WIS will maybe make it better, fire mage is okay). I got the musket though from a carrige (lucky af) also a rescued woman gave me the abomination thingie which is a bit fun to play around with.
So playing around with the musket got me thinking, It would be really, really nice to be able to abort an action with shift key (or what ever key, but shift seems logical with defualt keyboard layout). Like, when throwing a stone and the target wanders off. Why wouldn't I be able to just put the stone down again? Same goes for the strong bow shot (rail gun) and the musket shot, and the the second and third actions as mage.
Soo many times the target wanders off and I stand there with the finger on the trigger/bow string/mage book, and can't abort. It would really be cool if Lona could do that. Give a STA -1 penalty or what ever since I had to aim for a while, that seems fair.
Also, when in hiding, and I open a door or dismantle a trap. Lona stops hiding and kinda stands up and "look at mee" and becomes visible for anyone looking in my general direction. Would be cool if she could stay in hiding mode until I press crtl again to unhide.
Also, when aiming the musket Lona is fixed in the direction when first aiming, and if I then aim all the way backwards she still is fixed in the opposite direction. So when I fire it looks quite impossible as she fires backwards. Would be cool if she could follow the sight with her body.
So, those are some ideas that I have encountered and thought about a great deal so far playing this great action RPG : )
So playing around with the musket got me thinking, It would be really, really nice to be able to abort an action with shift key (or what ever key, but shift seems logical with defualt keyboard layout). Like, when throwing a stone and the target wanders off. Why wouldn't I be able to just put the stone down again? Same goes for the strong bow shot (rail gun) and the musket shot, and the the second and third actions as mage.
Soo many times the target wanders off and I stand there with the finger on the trigger/bow string/mage book, and can't abort. It would really be cool if Lona could do that. Give a STA -1 penalty or what ever since I had to aim for a while, that seems fair.
Also, when in hiding, and I open a door or dismantle a trap. Lona stops hiding and kinda stands up and "look at mee" and becomes visible for anyone looking in my general direction. Would be cool if she could stay in hiding mode until I press crtl again to unhide.
Also, when aiming the musket Lona is fixed in the direction when first aiming, and if I then aim all the way backwards she still is fixed in the opposite direction. So when I fire it looks quite impossible as she fires backwards. Would be cool if she could follow the sight with her body.
So, those are some ideas that I have encountered and thought about a great deal so far playing this great action RPG : )