Casmyr

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Dec 6, 2018
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For a moment imagine DPC cucking the chick route players. Like when it comes down to get with Jill she tells the MC that your too nice then goes back to Rusty
 
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Icekatana

Member
Jul 9, 2017
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Look at this guy thinking he can buy Quinn's love. She's more than likely to just take it and laugh at you.
Speaking of Quinn taking shit. When the MC left the room, she kind of went through his box of stuff. Does anyone think that she stole something? I don't remember if the MC had his small inheritance check yet. Anything untoward happen here do you think? I mean, I like Quinn a lot more than when the game started, but she's still self serving. When she shit on Riona and told her she wasn't smart enough to graduate, I wanted to choke a bitch.
 

Hugh G. Rection

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Jan 10, 2020
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felicemastronzo

Devoted Member
May 17, 2020
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I agree a lot comes down to how you have chosen to play your MC. I actually agree that giving the money to the DIK's would undercut his whole speech, I forgot about that speech. As for Quinn, I agree that helping her would be a short term solution to a larger problem she has, also, I personally wouldn't give her the money, because I don't like her (controversial opinion?). Much rather spend it on Lily and Nicole :p, Jill of course can spend her money on me ;).

Regarding Maya though, I don't agree fully. I think you are right that it is important for people to solve their own problems, and this is something Maya needs to do ultimately. BUT attempting to do so before a person is ready can hurt them so much worse, and instead of solving the problem leave them spiraling further downward. From the Maya I have seen in the game, I am not sure she has yet developed the inner strength to be able to stand on her own feet. Given the personality of both her and Derek, I think it is fair to say their father did a bang up job...

To me if you are playing CHICK MC, you are much more likely to be aware of this and act in order to protect her from that danger, given MC's personality. DIK MC well he might, or might not imo.

As for game implementation, it is relevant insofar as to what a developer would probably put in their game. Much more likely scenarios are ones that move the story forward, and less likely scenarios are ones that add 'fluff' in order to add 'choice'. i.e. when Chekov shows a gun, it is more probable someone will get shot, than the gun being handed into the police station for possession without a license, or thrown into the dumpster and forgotten. Sometimes that makes me happy, and sometimes it makes me upset, because I would like the option too, but them's the breaks.

All that being said, my personal preference would be spending the money on my dad's home, because that to me seems to be one of the main motivations of the MC, and I could get behind that feeling.

Edit: Out of curiosity - would you find it preferable that Quinn robs you of your inheritance (a likely scenario), and removes the choice from your MC, instead of being stuck with choices you don't like?

for now there have been no major crossroads in history, the path regardless of the choices has remained very cohesive, depending on the choices you skip some "stops" but the path remains the same.

so I don't think we will decide what to do with that money, between different options, probably the game will offer us a way to spend it and we will be able to accept or not.

in the end, however, for me Quinn always remains the main possibility, if we are on good terms with her we will "lend" them to her (we have already offered them to her in reality), otherwise she will take them.
 

RonnieBoi

Member
Nov 20, 2018
103
176
hello everyone i played up to version 04 now i downloaded update 06.1compress but in playing 05 i get only black screens with dialogs .... please there is someone who can help me to solve
Basically what you did is update v4 game with 6.1, which only contains the files for ep6.
So you are missing all ep5 files...
As the OP says: The patch will upgrade your game from v0.5.0/v0.5.1/v0.5.2/v0.6.0 to v0.6.1 !!!
The easiest way out for you is to download the complete v6.1
 
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Nov 12, 2020
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Holy Bacchus
I really appreciate your activity in this group, but I always ask myself the same question when I see you replying at nearly everything.

How on earth do you find the time to be on this website at every minute of every hour???
Do you have a time machine or something to be capable of living life whilst being on here the whole time? :LOL:
Not hating, just wondering.
 

DavDR

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Oct 14, 2020
1,814
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I agree a lot comes down to how you have chosen to play your MC. I actually agree that giving the money to the DIK's would undercut his whole speech, I forgot about that speech. As for Quinn, I agree that helping her would be a short term solution to a larger problem she has, also, I personally wouldn't give her the money, because I don't like her (controversial opinion?). Much rather spend it on Lily and Nicole :p, Jill of course can spend her money on me ;).

Regarding Maya though, I don't agree fully. I think you are right that it is important for people to solve their own problems, and this is something Maya needs to do ultimately. BUT attempting to do so before a person is ready can hurt them so much worse, and instead of solving the problem leave them spiraling further downward. From the Maya I have seen in the game, I am not sure she has yet developed the inner strength to be able to stand on her own feet. Given the personality of both her and Derek, I think it is fair to say their father did a bang up job...

To me if you are playing CHICK MC, you are much more likely to be aware of this and act in order to protect her from that danger, given MC's personality. DIK MC well he might, or might not imo.

As for game implementation, it is relevant insofar as to what a developer would probably put in their game. Much more likely scenarios are ones that move the story forward, and less likely scenarios are ones that add 'fluff' in order to add 'choice'. i.e. when Chekov shows a gun, it is more probable someone will get shot, than the gun being handed into the police station for possession without a license, or thrown into the dumpster and forgotten. Sometimes that makes me happy, and sometimes it makes me upset, because I would like the option too, but them's the breaks.

All that being said, my personal preference would be spending the money on my dad's home, because that to me seems to be one of the main motivations of the MC, and I could get behind that feeling.

Edit: Out of curiosity - would you find it preferable that Quinn robs you of your inheritance (a likely scenario), and removes the choice from your MC, instead of being stuck with choices you don't like?
I don't see how Quinn could rob the MC of his money, unless she robs a bank. This is just another fan theory.

Also, I don't doubt for a minute that DPC would write his game so that you have no choice in disposing of the money, it's one of my major criticisms of his writing. But I don't buy into the argument that visual novels have no meaningful choices for the player, when there are clearly several visual novels out there that do offer meaningful choice. Otherwise I don't see the point. A visual novel IS a game, and games are meant to be interactive experiences, unlike novels, movies and etc.
 

Darkdevil66

Well-Known Member
Apr 16, 2020
1,438
33,074
Ohhh yeahhh, she does have a pussy :unsure: I've been so focused on reaming dat ass as part of my hate fuck Quinn therapy that I forgot she has other body parts. I shall look into this new discovery, post haste!
Don't expose your kryptonite so easily :whistle:

Kellerman.png

Speaking of Quinn taking shit. When the MC left the room, she kind of went through his box of stuff. Does anyone think that she stole something? I don't remember if the MC had his small inheritance check yet. Anything untoward happen here do you think?
No, he got it far later (after the beloved D&G session ). Except for his guitar, the MC didn't have anything valuable.
 

DavDR

Well-Known Member
Oct 14, 2020
1,814
3,028
I agree a lot comes down to how you have chosen to play your MC. I actually agree that giving the money to the DIK's would undercut his whole speech, I forgot about that speech. As for Quinn, I agree that helping her would be a short term solution to a larger problem she has, also, I personally wouldn't give her the money, because I don't like her (controversial opinion?). Much rather spend it on Lily and Nicole :p, Jill of course can spend her money on me ;).

Regarding Maya though, I don't agree fully. I think you are right that it is important for people to solve their own problems, and this is something Maya needs to do ultimately. BUT attempting to do so before a person is ready can hurt them so much worse, and instead of solving the problem leave them spiraling further downward. From the Maya I have seen in the game, I am not sure she has yet developed the inner strength to be able to stand on her own feet. Given the personality of both her and Derek, I think it is fair to say their father did a bang up job...

To me if you are playing CHICK MC, you are much more likely to be aware of this and act in order to protect her from that danger, given MC's personality. DIK MC well he might, or might not imo.

As for game implementation, it is relevant insofar as to what a developer would probably put in their game. Much more likely scenarios are ones that move the story forward, and less likely scenarios are ones that add 'fluff' in order to add 'choice'. i.e. when Chekov shows a gun, it is more probable someone will get shot, than the gun being handed into the police station for possession without a license, or thrown into the dumpster and forgotten. Sometimes that makes me happy, and sometimes it makes me upset, because I would like the option too, but them's the breaks.

All that being said, my personal preference would be spending the money on my dad's home, because that to me seems to be one of the main motivations of the MC, and I could get behind that feeling.

Edit: Out of curiosity - would you find it preferable that Quinn robs you of your inheritance (a likely scenario), and removes the choice from your MC, instead of being stuck with choices you don't like?
As far as Maya goes, I think we just disagree. As I see it people have been smoothing the path for her for so long that she can barely walk (metaphorically). It's no kindness to her, it just makes her more dependent. It's the MC dominating her just like her Father. Of course, it's also likely that she will resent the MC that refuses to White Knight for her.
 
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Sennistrasz

Member
Oct 6, 2020
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Easier said than done. As Maya said at the start of Ep 6, having confidence isn't just something you can switch on, it takes time to develop it and sometimes big pivotal moments can bring it out of you, but even then it takes to remember that hone that feeling and to allow to help you grow as a person. Her timidness is a learned behavioural trait, and unlearning these things can be one of the hardest things a person can do, so as I said before, I really do think people need to cut her a little slack when it comes to this and not be too judgmental about it.



This game has so far shown that, whilst it does have some choices that create slightly varied events and moments, it's generally on rails when it comes to a lot of it and I don't see that changing any time soon. Players will never be granted full autonomy over the MC to do "whatever they want" because that's simply not feasible in a VN which has a particular narrative that it has to follow. Certain events, moments, relationships, etc, with certain characters are set in stone, the only difference will be how they play out based on past actions and choices.
One of the significant differences is that there now permanent affinities, and it would be odd for the different affinity MCs to be put in the same situations and face the same choices. Since they've already made so many choices to be locked at the earliest possible moment, what's the motivation to choose the opposite side in future major events?
 

sbarabaus

Member
Dec 29, 2017
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236
I'm pretty sure she overpriced it. She was trying to sell drugs to a rich kid who was nervous the whole time.
it wasn't even her usual business, right? wasn't it when she tried to sell cocaine to rich?

from what i understood, her drug deals are mostly done for recreational purposes
her main business seems to be prostitution
 

Kellermann

Engaged Member
Oct 20, 2020
3,613
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Don't expose your kryptonite so easily :whistle:

View attachment 997107



No, he got it far later (after the beloved D&G session ). Except for his guitar, the MC didn't have anything valuable.
:ROFLMAO: Nice, but that bitch is never getting my money. And she's giving up that poop shoot regardless. My 5K is earmarked for Maya and that's final. I'm not even getting any sex from her for it because her skin looks gross to me. Still my BFF though. Our relationship is...."complicated."
 
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Holy Bacchus

Conversation Conqueror
Dec 13, 2018
7,748
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First of all, I've never bought into the notion of this forum that M&J are the main relationship in this game, that's just a fan theory. I see nothing to back it up. If any of the LI's are the main focus of the game it's probably Jill. You also have to consider the fact that in his previous game DPC teased a threesome relationship, and then snatched it away just as quickly. You should be grateful that he let you have this one for a while. As I see it, that relationship is doomed in this game and everyone will have to make a choice between Maya, Josy or neither (my choice).
I also haven't said anything about M&J being the main relationship. When I talked about DPC possibly "not allowing for there to be an endgame relationship for the main pursuable love/romantic interests", I meant that in a broad term encompassing all main LIs (Maya, Josy, Jill, Sage, Bella) and that if there were no way to end up with any of these characters, I would view that as a failure of game design because a major aspect, if not the major aspect, is for there to be achievable paths for all main LIs.

This is where I feel the issue with AL lies. It subverted this unwritten rule and is perhaps the primary reason why that game is so controversial. DPC, it would seem, wanted this subversion and it certainly got them noticed as a result and gave them a lot of notoriety, but now that they've done that and have all this support, there's no reason to do it again. There's also a big difference here between M&J and M&M which is that, with M&M, that relationship with both of them was just about to start, whereas with M&J, the expectation would be that it will go quite far with both of them together, so you'd be much deeper in to that relationship if the rug were pulled out from under you, and that's much worse.

But even if it's not them, what about Bella? Some people would argue, and have often said, that that relationship could be doomed to fail depending on what exactly is going on with her and James and if he were to re-enter the picture at some point. If that were to happen with Bella, or indeed with anyone else (Sage or Jill), where you invest so much time in the relationship and want to end with them but you can't, people would understandably rage at that, and it's no different for fans of the M&J relationship if that didn't work out no matter what.

Holy Bacchus
I really appreciate your activity in this group, but I always ask myself the same question when I see you replying at nearly everything.

How on earth do you find the time to be on this website at every minute of every hour???
Do you have a time machine or something to be capable of living life whilst being on here the whole time? :LOL:
Not hating, just wondering.
Well, I don't reply to everything, if I did I really would be on here all day. :ROFLMAO: But with lockdowns, working from home (although not much work at the moment), and there being nowhere to go, it is how I spend some of my time.

One of the significant differences is that there now permanent affinities, and it would be odd for the different affinity MCs to be put in the same situations and face the same choices. Since they've already made so many choices to be locked at the earliest possible moment, what's the motivation to choose the opposite side in future major events?
Being DIK or CHICK doesn't change the core of the MC, it just makes one side more inclined to be more of a "bro" than the other, but the MC's selflessness remains. Whatever side you're on, he's still the same guy who would want to help his Dad, who doesn't put much stock in being wealthy, and who helps out his friends wherever possible. The different affinities simply lock you in to what lewd scenes you'll get, but if a DIK or CHICK MC were to face a choice of giving their inheritance money to Maya or Quinn, that would be a choice that befits the nature of the MC's selflessness and isn't necessarily going to "the opposite side" as it's a universal moral quandry for them as to who deserves it more.
 

N7

セブン
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Apr 5, 2017
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Status update Episode 7



This week I've been writing dialogue and coding phone and free roam content.

I haven't posed many static renders, but I did pose all animations for one lewd scene, and they are currently rendering.

There are 13 animations in the queue, and 173 animations are completed. The duration of the completed animations, so far, is 12 min 15 s; roughly 3.5 minutes longer than episode 6.

I have 2 ½ planned lewd scenes left to pose for, so I will likely overshoot last week's estimate a bit. 200-230 animations total for episode 7 is the new estimation.

Next week, I will continue to write the story and code.

I'm making good progress, but there's a lot left to do under the hood despite the high render and animation count.

So, let me try to paint a picture of the current state of the code for you.

The update's main file has ~7100 lines of code; it can be compared to episode 6 with ~11100.

The free roam code of episode 7 has ~6300 lines; it can be compared to episode 6 with ~5200.

I've mapped out most events in the update, and I have ~30 scenes (normal scenes and including any free roam events and/or hangouts) left to write and pose art for.

The episode will likely be bigger than episode 6 when I'm finished.

The reason updates are getting bigger is that I don't want to cut any story content to fit a deadline.

I'm not counting the lines of code written for the new feature I revealed a few weeks ago (I won't spoil what it is if you chose not to read that update), but content-wise, it has ~600 GUI elements (Rendered and/or photoshopped) and 73 script files.

I hope this gave you a slightly better understanding of what's going on when I say that I'm writing/coding.

In poll news, Titty sucking and Groping/Squeezing won the recent poll for animation types. They will get featured in a lewd scene in episode 7.

Have a nice weekend

Dr PinkCake
 

Kellermann

Engaged Member
Oct 20, 2020
3,613
11,653
is there a walkthrough in order to efficiently get all/most of the sexual scenes?
I don't know about the specific walkthrough, but getting all the scenes is no easy task (in one sitting) unfortunately or fortunately depending on how you view it. Without a doubt, you need multiple playthroughs to achieve a fully open board of scenes. At the very least I recommend a CHICK, Neutral, and DIK. Most of the lewd scenes come with being a DIK, obviously.

I have one save for each main LI, (full CHICK run is with Jill so that kills two birds with one stone), one DIK canon with Sage (again two birds), one fully DIK manwhore, with a few others sprinkled in. From there I add additional playthroughs as necessary such as if I think it may open up more scenes to me in the future. Ex. I may have to add one DIK save for Quinn if she creeps any further towards being a main LI (don't want to miss any sweet anal scenes per Darkdevil66). :giggle: You don't need that many, but I'm a little obsessive apparently.


In poll news, Titty sucking and Groping/Squeezing won the recent poll for animation types. They will get featured in a lewd scene in episode 7.
Hoping for Sage, but probably will be Bella. Win either way I suppose. :unsure:
Better not be fucking Elena though. :cautious:
 
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