Samga

Member
Apr 4, 2017
239
260
I might jinxed myself here but I'll skip town if they decided that it is wise to put three different parts each cost about 25 bucks. 10 bucks early access price is between fair and a bit steep already. In my opinion.
It is. I started League of Maidens a month ago, which is also early access, and already spent 3 AAA games price in it, but have no regrets as it is absolutely a blast, so i got a bit trusting and in a retard moment, instantly purchased subverse, despite knowing that their past content wasnt always what they promised.
 

CoupDeGrace

Member
May 8, 2017
184
384
First impressions, judging by the 2-3 hours of gameplay:

1) There is no forced-NTR scenes in this game. You get to choose which scenes you want to unlock/play, so if you are not into some kinks - you can completely avoid unlocking or seeing them. That being said, the story still implies that you are more of a fuck-buddies with some of the companions and they are getting some D on the side.

2) Regarding sex aspect, people should change their priorities and whine about the quality of actual scenes as well as their ratio (there is a Doc character, for instance, she gets 2 vanilla 1 CG scenes and 5-6 tagged "monster" fuck scenes, which seems pretty unbalanced, for me at least). People already said everything there is about the animations and engine limitations, so I don't think it needs any more explanation.

3) Gameplay is actually decent. Unironically, I would compare it to Cyberpunk as it is another jack of some trades, master of none - which doesn't add anything new, but has certain mix of good established mechanics. I haven't seen too much, but I assume that it gets deeper (unless in the next couple hours or so, I will get cucked by early access).

4) Story is a blatant satire, with dozens of dick-jokes here and there. People, who would complain about something like this, have to be delusional, because the actual game doesn't ever take itself seriously. Now is that a good satire? I would say 50/50, sometimes it can definitely hit the nail with references, but other times it's just skippable.

5) Early content - correct me if I'm wrong, but I remember seeing developer specifying on their Kickstarter (approximately a year ago), that they received more than enough funding and can't even imagine, what else could they implement into the game. There is nothing of AAA level here. And developers did always specify that, but then I can't understand what the early access for.
 
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cyan101

Member
Apr 12, 2019
354
169
People seem to be quite displeased with the sex scenes, I'm curious what people expected especially when they are fans of SU and other games with the same type of content, only subverse is a lot more production higher quality and 3D. Did you guys expect mini movies or something?

I'm quite happy with subverse as long as they keep going as is and I see no reason they wouldn't. My only gripe is how they haven't even pushed a patch to fix the save button being unusable, why the game is 60fps locked and some other small things that kinda make you go "Why though?" like come on, how in the world did they lock it to 60fps when there is nothing to do with consoles?

Also they peaked at 25,500 players which is a really big amount honestly.
 

CourierNPC

Well-Known Member
Jul 12, 2017
1,104
1,011
First impressions, judging by the 2-3 hours of gameplay:

1) There is no forced-NTR scenes in this game. You get to choose which scenes you want to unlock/play, so if you are not into some kinks - you can completely avoid unlocking or seeing them. That being said, the story still implies that you are more of a fuck-buddies with some of the companions and they are getting some D on the side.

2) Regarding sex aspect, people should change their priorities and whine about the quality of actual scenes as well as their ratio (there is a Doc character, for instance, she gets 2 vanilla 1 CG scenes and 5-6 tagged "monster" fuck scenes, which seems pretty unbalanced, for me at least). People already said everything there is about the animations and engine limitations, so I don't think it needs any more explanation.

3) Gameplay is actually decent. Unironically, I would compare it to Cyberpunk as it is another jack of some trades, master of none - which doesn't add anything new, but has certain mix of good established mechanics. I haven't seen too much, but I assume that it gets deeper (unless in the next couple hours or so, I will get cucked by early access).

4) Story is a blatant satire, with dozens of dick-jokes here and there. People, who would complain about something like this, have to be delusional, because the actual game doesn't ever take itself seriously. Now is that a good satire? I would say 50/50, sometimes it can definitely hit the nail with references, but other times it's just skippable.

5) Early content - correct me if I'm wrong, but I remember seeing developer specifying on their Kickstarter (approximately a year ago), that they received more than enough funding and can't even imagine, what else could they implement into the game. There is nothing of AAA level here. And developers did always specify that, but then I can't understand what the early access for.
Probably giving us plebs what the backers had years ago, I suppose. Giving it a little taste of what will Subverse become in the future.
 

poarvl

Member
Jul 28, 2019
228
129
Well... Not sure why this game weights almost 18Gb. ALL cutscenes bugged and there is only a black screen instead of them, first tactical buttle also bugged half-way through and at some point all units just freeze and stop responding blocking out of the rest of the game, IF there is any game after that. I would say it is more like solid alpha-demo then actual v0.1 beta.
 

CourierNPC

Well-Known Member
Jul 12, 2017
1,104
1,011
It is. I started League of Maidens a month ago, which is also early access, and already spent 3 AAA games price in it, but have no regrets as it is absolutely a blast, so i got a bit trusting and in a retard moment, instantly purchased subverse, despite knowing that their past content wasnt always what they promised.
Just keep that game in the Steam Library and wait for a couple of months to a year so that most contents already in the game.
 
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CourierNPC

Well-Known Member
Jul 12, 2017
1,104
1,011
oh it meant it need the game to complete make to get full money right ?
CMIIW in advance:
Kickstarter works like this:
You got something to build from the ground up and then you realized that you don't have the money for it.
You made a Kickstarter project and tell people what are you going to do, then if people taken an interest in your project, they'd donate a sum of money into your project with the hope that you'll deliver it to them by the time the project finished or exceeded the fundraising amount you had planned.
 

CourierNPC

Well-Known Member
Jul 12, 2017
1,104
1,011
Well... Not sure why this game weights almost 18Gb. ALL cutscenes bugged and there is only a black screen instead of them, first tactical buttle also bugged half-way through and at some point all units just freeze and stop responding blocking out of the rest of the game, IF there is any game after that. I would say it is more like solid alpha-demo then actual v0.1 beta.
That's the #2 complaint I've heard on the Steam side of things. The cutscenes are stuttering to most players. Even worse if you're playing it on a potato with wiring.
 

Tinymanhood

Member
Modder
Jun 6, 2017
353
835
Well... Not sure why this game weights almost 18Gb. ALL cutscenes bugged and there is only a black screen instead of them, first tactical buttle also bugged half-way through and at some point all units just freeze and stop responding blocking out of the rest of the game, IF there is any game after that. I would say it is more like solid alpha-demo then actual v0.1 beta.
It could be a problem with your hardware or the downloaded files. I didn't experience any of what you've mentioned. Try unpacking the files again.
 
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