- Nov 11, 2019
- 22
- 9
you wanted the editor mod right? just click on thathuh what did i do
you wanted the editor mod right? just click on thathuh what did i do
oh, sorryi knew about the mod just took a bit fiogure out what they meant
would you mind letting me know when you update it?Can't wait bro! Keep up the good work!
BTW to Evil Wolf, AJLee7385, tekgiris23 and anyone else following my cheated version: Apologies for the confusion. I will rerun and make corrections where necessary as clearly I fucked up somewhere.
PS I figured out how to combo both the editor mod and hints mod into one. Just rename the editor mod to College Daze (backup your original html file) and apply the hints mod.
Updated the first 7 days. It gets really messy. My guide also assumes you have the editor (whether time or not doesn't matter) and edit the training and relationship values to basically max. We ARE cheating so doesn't matter.would you mind letting me know when you update it?
How well or not does it mix with the other mod? Asking before jumping into it like crazy.Just unzip into your game folder and run - the .html files correspond to the modded game with the variable editor, with and without the timetravel mod.
Edited my post with it.you upload it yet or did you edit op
Would recommend not using time travel one. Even without the editor it becomes crazy with the mishmash of variables affected.How well or not does it mix with the other mod? Asking before jumping into it like crazy.
The mod without timetravel should be fully compatible with botnet 's mod - although I have not verified it personally. Either way as long as you back up the original .html game / save files you shouldn't run into any problems.How well or not does it mix with the other mod? Asking before jumping into it like crazy.
Thanks, that was pretty clean to setup and run. I think I'll still stick with my personal tooling (which splits the code into various individual files and also deals with the nasty \t\n problem) , but being able to convert to twine2 (and modify other stuff besides the tiddlers) is definitely very usefulEach <<if>> has to be followed by a closing <</if>>.<<if $related is true>><<= "Cousin and ">><</if>>
Or if editing the html directly:<<if $related is true>><<= "Cousin and ">><</if>>
I usedYou must be registered to see the linkswhich is a compiler written by the creator of SugarCube. I opened command prompt and navigated to the College Daze folder. Then I used the command"<insert location of tweego.exe here>" -d -o cd.tw "College Daze.html"
in order to generate a twee file containing the code for the game.
Then I had to edit the game twee file to add a StoryData passage along with an IFID (interactive fiction id) because Tweego requires an IFID in order to compile. If you try to compile without one, Tweego will stop compiling and generate an IFID for you, suggesting that you use it. So since College Daze did not have one, I added this to the twee file:
In command prompt I then used the commandCode::: StoryData { "ifid": "1F019E00-3366-47A2-8FF4-4F93598B3603" }
"<insert location of tweego.exe here>" -o cd.html cd.tw
in order to generate an html file that follows the default Twine 2 format.
If you are modding the game and therefore making changes to the twee file(s) often, then it's probably a good idea to put all your twee files inside a folder and create a bat file to run the command instead of opening command prompt all the time. A bat file with the line"<insert location of tweego.exe here>" -o cd.html src
will compile all the twee, js, and css files inside the src folder into cd.html.
the images doesnt show up.College Daze [v0.107b] [G28] - Compressed
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Original HTML Size: 1.21 GB
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Compressed using the following tools:
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YAC - Yet Another Cruncher (A Game Compactor) [V2.1]
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from the times i played. i dont think there is no.Updated the first 7 days. It gets really messy. My guide also assumes you have the editor (whether time or not doesn't matter) and edit the training and relationship values to basically max. We ARE cheating so doesn't matter.
I did end up finding the cum addict sex scene with the mom on Thursday night. Hope it would pick up on both ends. There currently is no way to have mom permanently stick around like Ms. Hill is there?
On the second try the game is ending when the mom is addicted to your cum, on a thursday, after discovering Brittany also has powers, but the changelog says the content should end on an Wednesday, is this intended? It didn't even mentioned the end of content, simply the link doesn't work after that event.
changelog for v0.107b (copied from game's page on tfgames.site)=
v.107b
A bunch of new content has been added for 'Thursday', but some of the biggest scenes involve:
- An underground adventure with Suzie (talk to her at cheerleading practice and if your stats are good enough, or you previously paid her to spy for you, you can go on a mini-adventure)
- A sorority party with Brittany and some other characters (can be unlocked in a bunch of ways, including just having a good relationship with Brittany or being a part of the coven)
- Get Mrs. Maywood to arrive on campus a day early by calling her after dinner and using a new pink light option to make her hunger you.
I'm not sure what you mean by cycle but as I stated earlier, eachJust to confirm, I guess it still allows to have a cycle within the cycle, as long I close each one with/if>>
correct?
<<if>>
must be ended with <</if>>
. You can also nest them to have something like:<<if $this is true>>
<<if $that is true>>
/* do something */
<</if>>
<</if>>
Yes image is not showing and I execute the bat file but no change with the image format please help ....the images doesnt show up.
i think its because you convert it to webp format.