BotSX

Newbie
Mar 6, 2019
32
45
Oh boy, the toy integration seems interesting, albeit, probably just an early test version of it at the moment. Still, this makes for an 'exciting' development.
Most likely using the most available code/software integration via buttplug.io framework, which ain't half bad, but some 'complicated' toys from, say, Lovense or Kiiroo got some features like -inflation- which can't (at the present day) be used by the said framework :[
Vibration response to movement/touching and such of the assigned zone/prop is present, though, so, there's that, at least.
 

calibri

New Member
Aug 31, 2020
5
7
know where can get a file to 3D print something to mount a Oculus Rift controller to my hip? i seen 1 over a year ago and ifg where.
Something like that exists? I either use the belt/pouch that came with tpcast, stick it in my underwear or on my dick
 

linck

Newbie
Aug 7, 2017
35
25
Something like that exists? I either use the belt/pouch that came with tpcast, stick it in my underwear or on my dick
yes i use a belt as well. this was something that sides on ur belt and straps onto the controller so it dose not slide around. ifg what VR patreon game i seen it on think it was this 1
 

Captain Crash

Member
Oct 19, 2017
410
257
Okay, I've tried literally everything and nothing is working for me when it comes to the newer versions. For both 0.3.2.0 and 0.3.2.2 I've installed the C++ Redistributable and added both api-ms-win-core-synch-l1-2-0.dll and HeatPatcher.exe, and I've tried running both the game and HeatPatcher as Administrator. None of it is helping, every single time I get an error message:
"The prodecure entry point CreateEventW could not be located in the dynamic link library api-ms-win-core-synch-l1-2-0.dll".

It's especially irritating because I have that exact .dll in the folder, either the patcher just isn't recognizing that it's there or there's something wrong with it.
 
Nov 15, 2020
52
155
Okay, I've tried literally everything and nothing is working for me when it comes to the newer versions. For both 0.3.2.0 and 0.3.2.2 I've installed the C++ Redistributable and added both api-ms-win-core-synch-l1-2-0.dll and HeatPatcher.exe, and I've tried running both the game and HeatPatcher as Administrator. None of it is helping, every single time I get an error message:
"The prodecure entry point CreateEventW could not be located in the dynamic link library api-ms-win-core-synch-l1-2-0.dll".

It's especially irritating because I have that exact .dll in the folder, either the patcher just isn't recognizing that it's there or there's something wrong with it.

Try my fix instead, you need to run it every time to play the game but it does not need any extra DLLs or anything. Just place it in the heat directory and run it before or after launching the game.

https://f95zone.to/threads/heat-v0-3-2-2-edef.62348/post-7062956
 

Captain Crash

Member
Oct 19, 2017
410
257
Try my fix instead, you need to run it every time to play the game but it does not need any extra DLLs or anything. Just place it in the heat directory and run it before or after launching the game.
Doesn't work, I just get the error message "The program can't start because VCRUNTIME140_1D.dll is missing from your computer. Try reinstalling the program to fix this problem". I re-installed the C++ Redistributable earlier today and tried repairing it just now so I have no clue how I'm still getting these .dll errors.

Edit: I was able to get it to work with your fix by copying "vcruntime140_1.dll" from System32 into the game folder and renaming it to "vcruntime140_1D.dll". No clue how that got it to work, but my hunch was right.
 
Last edited:

THE_CHOODICK

Newbie
Jun 16, 2020
81
186
Doesn't work, I just get the error message "The program can't start because VCRUNTIME140_1D.dll is missing from your computer. Try reinstalling the program to fix this problem". I re-installed the C++ Redistributable earlier today and tried repairing it just now so I have no clue how I'm still getting these .dll errors.

Edit: I was able to get it to work with your fix by copying "vcruntime140_1.dll" from System32 into the game folder and renaming it to "vcruntime140_1D.dll". No clue how that got it to work, but my hunch was right.
I think you have some problems with enviromental variables, that's why you needed to copy files from system32 (Check System Properties->Enviromental Variables->Path , you shoud have this line in there: "C:\Windows\System32", if not, than it's better to add it)
 
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Captain Crash

Member
Oct 19, 2017
410
257
Check System Properties->Enviromental Variables->Path, you shoud have this line in there: "C:\Windows\System32", if not, than it's better to add it
Sorry if this is a stupid question but I don't understand where I'm supposed to find that stuff. Control panel? The Properties for Heat.exe? Something else?
 

Captain Crash

Member
Oct 19, 2017
410
257
you should have this line in there: "C:\Windows\System32", if not, than it's better to add it)
I checked and that line was in there. I changed the "s" in "system" to a capital just to be sure but it still doesn't work unless I have the copied .dll from system32. I'm on Windows 7, not sure how much of a difference that'd make.
On my laptop which is Windows 10 it still gives me the same series of errors, and then I get a different error saying something like "std_destroy_exception could not be found in Heat.exe" even when I copy all the .dll files from System32 that it asks for.
 
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