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gnohomo

New Member
May 17, 2017
4
1
Hello, I just started this game today and encountered error from the beginning of the game.

While running game code:
Exception: DynamicImage u'/images/hs/[outfit]/[type]-[variation]-irked.png': could not find image. (u'/images/hs/tunic/futa-milkslut-irked.png')

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/acts/act1.rpyc", line 459, in script
�p����K͕�O�U>쫃���x�b��b,u���]�p��b�g]����\��!���oD�8�M
File "renpy/ast.py", line 1192, in execute
show_imspec(self.imspec, atl=getattr(self, "atl", None))
File "renpy/ast.py", line 1162, in show_imspec
atl=atl)
File "renpy/exports.py", line 770, in show
sls.add(layer, img, key, zorder, behind, at_list=at_list, name=name, atl=atl, default_transform=default_transform, transient=transient)
File "renpy/display/core.py", line 1127, in add
thing.set_transform_event("show")
File "renpy/display/transform.py", line 527, in set_transform_event
self.child.set_transform_event(event)
File "renpy/display/image.py", line 489, in set_transform_event
return self.target.set_transform_event(event)
File "renpy/display/image.py", line 719, in set_transform_event
self.find_target()
File "renpy/display/image.py", line 652, in find_target
raise Exception(error)
Exception: DynamicImage u'/images/hs/[outfit]/[type]-[variation]-irked.png': could not find image. (u'/images/hs/tunic/futa-milkslut-irked.png')

How do I fix this?
 

taglag

Well-Known Member
Aug 6, 2019
1,209
972
Hello, I just started this game today and encountered error from the beginning of the game.

While running game code:
Exception: DynamicImage u'/images/hs/[outfit]/[type]-[variation]-irked.png': could not find image. (u'/images/hs/tunic/futa-milkslut-irked.png')

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/acts/act1.rpyc", line 459, in script
�p����K͕�O�U>쫃���x�b��b,u���]�p��b�g]����\��!���oD�8�M
File "renpy/ast.py", line 1192, in execute
show_imspec(self.imspec, atl=getattr(self, "atl", None))
File "renpy/ast.py", line 1162, in show_imspec
atl=atl)
File "renpy/exports.py", line 770, in show
sls.add(layer, img, key, zorder, behind, at_list=at_list, name=name, atl=atl, default_transform=default_transform, transient=transient)
File "renpy/display/core.py", line 1127, in add
thing.set_transform_event("show")
File "renpy/display/transform.py", line 527, in set_transform_event
self.child.set_transform_event(event)
File "renpy/display/image.py", line 489, in set_transform_event
return self.target.set_transform_event(event)
File "renpy/display/image.py", line 719, in set_transform_event
self.find_target()
File "renpy/display/image.py", line 652, in find_target
raise Exception(error)
Exception: DynamicImage u'/images/hs/[outfit]/[type]-[variation]-irked.png': could not find image. (u'/images/hs/tunic/futa-milkslut-irked.png')

How do I fix this?

looks like you may have taken one of the optional characterooks and there was not and image for the "futa-milkslut-irked.png"

I might be wrong. but it looks like that might be it.
 
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Joe Steel

Engaged Member
Jan 10, 2018
2,302
3,049
Hello, I just started this game today and encountered error from the beginning of the game.

(snip)

How do I fix this?
You have discovered a bug. There is no futa-milkslut-irked.png in the images file, but there is in the script.

The easiest way to fix this is to just rename an existing image to the missing image name. Open the \RenPy\hs_by_dz-0.69d-pc\game\images\hs\tunic folder, make a copy of futa-milkslut-talk.png, and rename that copy futa-milkslut-irked.png. See if that solves the problem.
 
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voerman

Member
Apr 8, 2020
373
411
Davie said on the previous page that certain body options should not be chosen in the options until you reach the point in the story they unlock, as they will not have required emotional stances etc for earlier parts of the game.
Next built will not allow those choices.
 

BeccaBoo

Member
Apr 21, 2018
454
1,274
Here is the updated changelog :)


Healslut 0.76a Release

This is a long time coming and I apologize for that. This release will also break all your saves and I apologize for that as well. There has been a major restructuring of the game to help me maintain organization (and sanity) as well as to keep the filesize down (if it gets over 2GB it will no longer function on Android devices).
Thank you for your support, kind words, comments, criticisms, and most of all, your enthusiasm for this story and the characters within. I am very happy to have been able to show you this weird fantasy world and I am overjoyed that so many people are entertained, inspired, and excited about it. I appreciate you!
Changelog:
  • Harmony sexytimes scenes after meeting with the Goblins are completed
  • Three new Sparkle variations now available in Act 18 (dumbo bimbo, shebeast hulk, and adorable femboy)
  • New possible encounter with Tonii in town in Act 8 (Tonii to reappear later just like Fwawr)
  • Can now bang Manster for intel in Act 8 (animated OMGAGS!) [requires at least 1 previous oral act]
  • New possible encounter with Goofyknee (and possibly tentacles) in Act 9 (with metal music) [requires Lel being Sparkle's manager and failing to smuggle the fish]
  • New option to settle the "dock fee" in Porttown (Panki-centric)
  • Maybe there's some new route to start getting through to Roopah
  • New option of first person narration ("I did this, I did that") in addition to second and third person
  • Dozens of character sprites rerendered to fix blur/lighting issues
  • Normalized "emotive" sprites across most characters [rest in process]
  • Fixed issue with added ambient channel looping/not looping
  • Switching body type or variation is locked until those are available in the story (to prevent all the broken image stuff - changes will be allowed from the very start in a future update)
  • Fixed a big bug with getting Lel back - several scenes referenced the wrong variable which lead to incorrect dialog and choices
  • Fixed another big bug with a lot of scenes not taking into account the possibility that Leigh had Lel sold
  • Sparkle now has a choice to be "reluctant" when agreeing to free use -- an "I don't like it (but I like it)" option -- as well as when Roopah makes that decision and being reluctant will have an impact on Sparkle's attitude and how the others treat her
  • Made it easier to pass the later 'exhibitionism' checks too since the only way to do it before was if Sparkle has the Naked Knowledge passive and that seemed too restrictive
  • When Lel is dead, Sparkle is dressed as the looter and is healing Rudedood expection error fixed
  • Getting bummed by Roopah on the boat now counts towards your sexytimes scores and ditto with the next scene with Panki + Lel
  • If Lel buys you, your "ownership" status now changes
  • If you turn down the mushroom quest, when the server is down for maintenance, it no longer says that you must find it
  • Help menu overlapping text issues fixed
  • Gab's mentions to the changes in Leigh now are route-specific
  • Game now has proper credits option on main menu
 
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