Can someone tell me how to place your scene on a higher position when using an HDRI or lower the HDRI?
I'm building a classroom that's on a higher floor (like 10th or something) so the only things visible when looking through the window should be other big buildings, their rooftops or just the sky.
I tried it with this one here:
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Activated the "Draw Ground" option, used the domes with Grounds, and lowered the position for the ground.
It works well for like the first max. 10m but when I go higher the distortion becomes rly bad (no matter if sphere or box mode).
Either the rotation is completely off or the HDRI is too close.
Sometimes I can make the dome look good but then the ground part is distorted af.
Any ideas how to do this properly?
I've just made some renders and used one of these HDRIs (one without clouds as ground)
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