- Mar 27, 2018
A very quick way of creating solid characters is to blend a couple of character morphs from assets. Hence take 50% from one character and 50% from another character. Also morph the face and body separately. Always check the face morph with a number of preset facial expressions to ensure it doesn't become distorted. Also don't underestimate the importance of a skin in the creation of a character, as it can completely change the appearance.There is a lot of pressure on new game developers not to use the same models that everyone else is using, so that makes it harder, especially for those who are really new to Daz 3D like me, when we try to do something unique and modify the model so they don't look like everything else. The limited knowledge led to some novice mistakes, and I have re-rendered virtually all of my sprites at least twice (and some three times) to fix the mistakes I made the first time. Oh well, better to do it now than to be halfway through my game, right?
Say for example you have 4 character assets. By taking 50% one character + 50% another character + skin, you have 48 unique faces (4 x 3 x 4).