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TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,976
35,267
When I move the figure, get this. Something's probably broken with GP. Is there any way to fix it?
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Wow, the only time I saw anything like that in daz, when when using Mesh Grabber...
I would first check for any pins, though I don't think that would do that...
What did you use to move her?
 

R1k0

Active Member
Sep 27, 2017
556
1,129
Wow, the only time I saw anything like that in daz, when when using Mesh Grabber...
I would first check for any pins, though I don't think that would do that...
What did you use to move her?
It actually happened in a scene, I applied the pose and wanted to put the figure in place and there's this trace right there. This figure appeared broken not only in this scene but also in the previous saved scene and in the saved scene subscene. So I lost the customized and saved figure. It's happened before
 
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TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,976
35,267
It actually happened in a scene, I applied the pose and wanted to put the figure in place and there's this trace right there. This figure appeared broken not only in this scene but also in the previous saved scene and in the saved scene subscene. So I lost the customized and saved figure. It's happened before
It looks like the bones are not working/set correctly. Have you been messing around in the tools tab by chance?
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
7,642
11,558
Only time ive seen stuff like that in daz (aside from mesh grabber like otehrs are saying) are when bone roots were fundamentally messed up from a bad fbx import. Id check the bones are correct by loading a stock g8f next to your character, going into joint editor, open tool settings, and check if the root xyz locations and orientations are the same.
 
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5.00 star(s) 1 Vote