I need some advice from 3d artists.
First: I'm an expert... But Rusty coder. I Was an enthusiastic occasional 3d guy. Cad... AutoCAD rhino etc for design. Povray, 3ds etc for rendering. I've learned Daz pretty well, rhino came back to me. Tried 3ds, cinema4d, Maya, zbrush. I physically hate zbrush. I abandoned c4d because I Think for a bit more work w Maya I can do more and because Maya is logical to me while c4d not so much. I've tinkered w blender but memorising 1000 kb shortcuts ugh... I need experienced/skilled artists to suggest a route/ combo. I love Daz, have it down and plan on always having it installed. Right now I'm thinking Maya for when I want large scenes or animations... Combined w blender for modelling? I considered max plus Maya but that seems like duplication. I love rhino but it's really cad software and I'm assuming I'll hit a wall with it I won't w blender. I thought about forcing myself to learn zbrush but I have no desire to sculpt plus hate it
Could you suggest the best toolpath? Im thinking it will take a year to get decent with whichever combination and I don't want to look up a year from now and realised I should have chosen differently