You really are going to have to provide some additional details for someone on this forum to be able to assist.can any one help....... when i put any object or Character on the ground it look like not realist plz help me with this
no 1 is easily fixed by adding a smoothing modifier to the outfit (select the outfit, go to: edit: object (or figure, doesn't matter) -> geometry -> add smoothing modifier. That should fix most of the problems unless it's a really complex outfit (which it doesn't look like).3 - How hard is it to use different 'sources' into the same scene, like a G8 model, G3 clothes, G2 pose... They tend to bug for me, and I read somewhere that they should be easy to do. I will give some bugging examples:
You'll have to play with the render settings like tone mapping, environment settings, filtering, etc., camera settings also play a role here (DOF for example). I can't recommend any tutorial out of the top of my head, I'm sure there are some, but stuff like that also comes with experience.5 - I changed the render settings 'dimension preset' to FullHD, but the images still don't feel so "High Definition". Is there some place who can explain how to set it up to make high quality images?
I did some of the YT channel ones, but they were pretty simple.1 - Have you worked through the built in tutorials in Daz? They will get you through most of the items you requested.
Which converter are you talking about?3 - Most assets for different generations will require modification, sometimes quite a bit. There are also readily available converters that can be helpful, although they are not always a sure thing.
Which converter are you talking about?
There are clothing, hair, char and pose converters. https://f95zone.to/search/70044833/...=1&c[nodes][0]=95&c[title_only]=1&o=relevanceWhich converter are you talking about?
ctrl + LMy problem is:
a) short story:
while using Paper Tiger's Precision & Revolution HDRI Lighting, my viewport is almost entirely dark (can't differ character on screen from a chair) when I'm using DrawStyle>Texture Shaded
b) long story:
That scene I'm talking about is something I was working on with different lights and camera (now I use Paper's Tiger...+ X-Ray camera) that was: no HDRI, only scene lights in environment mode, on scene only distant/spot lights. My main light was distant light, now all those old lights are set to be off (visible in render; thought I didn't deleted them completely from the scene). When I for example set distant light to be on, I can see my scene in viewport with texture shaded clearly.
When I make new scene, load my saved Paper's Tiger... rendering setting, use X-Ray camera, all is ok, I can see texture shaded normally. As for rendering (or when I use DrawStyle>NVIDIA Iray), viewport area of aspect ratio isn't black screen.
What can I do to be able to see what I have in viewport with texture shaded in my old scene while using Paper's Tiger... (so it wouldn't be black screen as in attached image)?
Here's how my viewport look like when I have no distant light on:
View attachment 764924
I hope this is OK here as I am sure asking at Daz3D.com will likely result in banned.
How do I turn BullwargYou must be registered to see the linksinto a low resource consuming pepe the frog for g8m similar to thisYou must be registered to see the links
Edit: That is, using only free or commercially available resources. I don't know how to create new mesh or textures from scratch.
Edit2: The deviantart creator has made the obj available but I would prefer to morph dial it in g8m...You must be registered to see the links
Unfortunately, for more of us than you'd think, no.When i was trying out lightning in scene daz3d crushed and i lost all progress, is there a way to bring progress back?
Sometimes my renders quit rendering at about 40% of the render. Its happened 3 times. I dont render with GPU because I dont have one. Could it be that it was just too much for my CPU and it quit rendering? I as browsing internet at the same time during the render.
I can think of a suspect. Low RAM at the moment the render quits. The fact that you browse while rendering (I assume on the same computer) means that at least some of the system RAM will be used for it. And, if you watch youtube vids at that time, then that system RAM usage will be a bit more. Now, if you have 16 Gigabytes, or more, of fast ram, then you "should" be fine, although, even on that, a single hiccup can ruin the progress and kill the render.Sometimes my renders quit rendering at about 40% of the render. Its happened 3 times. I dont render with GPU because I dont have one. Could it be that it was just too much for my CPU and it quit rendering? I as browsing internet at the same time during the render.