Total Daz noob here with some questions.
I'm working on a scene with 3 characters, who move throughout several rooms and several positions. Right now, I have about 50 files for this one scene, with each one containing the whole environment, all 3 characters, etc. with a camera posed by hand and just using the camera headlamp for light. Obviously, I'm doing many things wrong and need to go edit this mess. I'm going to set up 3-point lights, but don't really know how to do that in an efficient way. If I limit myself to a few camera angles, can I save the lights and import them in a way that will keep their position and intensity, relative to the scene?
Also is it better to render the characters in the environment, or render them separately?
Is there an easy/more efficient way to save multiple scenes that really only have different poses? Right now I have each one saved as a scene file, but I feel like that's not the best answer.
Are render settings saved on a per-file basis? Can I change my default render settings somewhere? And if so, how will that affect my already-created files?
First, a little advise. Set cameras, per location, so you can switch between them with ease, and just reload your characters, to fit the camera view.
Now, to the questions. I'll try to answer each, as I read them, although some answers may fit to more than one question.
a) You can indeed save/load light sets for each location, or parent the lights to a primitive, so you can move that around, pulling the lights along with it. A light rig of sorts, if you like.
b) You can save partials from a scene as light presets, or pose presets, and so on, so you can load those instead of merging a scene to an existing one. "Save as..." lets ou choose if you save a scene, a light preset, and so on.
c) Yes, they are, if you have set your render settings along the scene, and, yes you can change your render settings, from the basic canvas size, to the finest, more complicated value in the multitude of options. If you notice on DAZ's UI, there's a camera icon with a cog. This opens the tab, or popup window, for the render settings. On it, you have presets, editor and advanced tabs. editor lets you mess with the settings. Almost ALL the settings, with some bits left for advanced, but, for the majority of cases, you won't need to get into the advanced tab. It will NOT affect your files, unless you save the scene files after you change render settings on each. BUT, you can save the render settings themselves, and just load them for every scene you have prepared for rendering.