Are you tried using DForce? Even if the clothes doen't have it incorporated, you can add "DForce: Dynamic Surface" in "Edit" menu to any clothes; then do a simulation (remember to set in OFF "Start from initial pose", or something similar)... if you have problem with the simulation, try different collition methods, sometimes the "simplest" collition method is better than the "best" (and while you're previewing the simulation, you can stop when you want if you see that the result is good enough).Hey folks, I've been trying to get my clothes to look more natural on busty female figures, none of that tight clinginess that happens as standard, but so far I'm not having much success. I've tried using Fit Control with varying levels of success but it often stretches the clothes too much, and I've recently found a method of using animation to change the model from base to busty and have the clothes change with it but that isn't working very well either as the clothes end up looking lumpy and the hems of the sleeves and shirt get wrinkled.
So basically I'm looking for some advice on this issue. Are there other more effective methods? Is there something I might be getting wrong with the animation trick? Or is it just a case of trial and error?
Also, to show you what I mean about the lumpy post-animation, here are the before and after screenshots.
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