Well, Day 10 (update v004) was 35+ completed renders with Daz3d setups and Photoshop work along with correcting a few dozen grammar and spelling issues all in just 13 days from the last update, I thought I was working hard.
Here is my view on updates.
I like it when Devs make updates on regular basis. One example is Treasure of Nadia, it gets updated every 2 weeks. To me it shows the Dev or Dev team is working. It is much better than a Dev putting out an update and sitting around waiting until a certain dollar amount has collected in their support account before they start to work on the next one. You have no idea when the next update will happen.
I get some people may be disappointed by the size of content in my updates but that does tell me the work is good enough for people to want more. (I don’t have an ego about this I know it is not great but good enough, lol.)
This project is not my fulltime job and I certainly don’t spend every minute of my free time on it, but I do want to commit to delivering content in a 2-3 week window. So that means the new content will be 1-2 days of story time (unless I add video then less).
I recommend skipping an update every once in a while, to let the content build up for you. I am new to this and I could be handling this completely wrong but to me life is about always learning.
Thank you for your comment.