I mean you could do like a hundred different path with little variations of the same event and add to that mix "temporary decisions". Look I'm not saying it can't be done but why do you think that's not how most of AVN are? Because is an extremely slow and complicated why of writing a story and people don't want to sit trough the game multiple time to see minimum variations of the same events.
And it seem you don't understand our point at all, we naver said anything about them been ok from the start, not at all. A good amount of drama is a good way of making a game interesting, as long as all the girls get to be okey with sharing at the end. I mean most harem players I know are more of "the ending is usually more important than the path that leads to it" meaning you can put all the drama you want that if by the end of the whole thing we got a harem we are happy. But if you are planning of throwing the protagonist down a rollercoaster of drama, emotions and girls only for the protagonist to fail miserably at the end then yeah that's not good.
You see right there you are going down the path of destruction haha, no people don't want to see LI get fucked by anyone that isn't them in AVN, they can tolerate or even like if is lesbian content from 2 girls that are within a harem or something similar, but we don't want to see it in any other setting. What make you think that if we rejected someone we want to see more content about her? Nah most players that don't like a LI would prefer if she disappeared completely from the story if you reject her (because steal screen time aeay from they favourite LI) and putting her in a sexual setting after we rejected her is even worse.
You are mistaken on both definition if by the end (and by that I mean an ending) the protagonist is with all the girls in a serious relationship thats a harem. Girls don't need to be ok from the start as I said before.
Man I don't want you to get defensive because I'm not trying to be rude or anything, just having a conversation that's all.
Look I see what you are trying to do, you want to make a grandiose and revolutionary story and that's ok. But you are ignoring troupes, cliches and ways of doing things that are commonly used in AVN for a reason. You call what is normally done in the industry "bland" and I disagree with you, those bland choices you mentioned are there for a reason (be it please your target fanbase, making the game a little easier to write or develop etc). Game is yours and your are free to do as you please of course but I want you to understand that the "wheel" is already invented, now what you are doing is giving it a square form and seen if it works better. But you aren't going to change your mind, I'm a writer too, I know how stubborn we can be with our stories and stuff, you are going to trigger a lot of landmines going forward but I wholeheartedly wish you good luck either way.