Athyyra

New Member
Sep 1, 2023
6
5
Actually on their patreon they posted that they had an issue w/ DAZ that wiped out a bunch of the files. Last word was that the Dev is working on recovering things.
 

DIRTY FILTHY Animal

Devoted Member
Jun 11, 2020
8,952
30,511
i hope so. But sadly a lot of great games are abandoned, like Elena, lilly, project hotwife
How the hell do you throw “project hotwife” in there with those other 2 games? Atleast those had plenty of sex scenes. Project hotwife was a straight up slowburn blue ball simulator game where the wife never fucked anybody but her hubby
 

Adhdclassic

Engaged Member
Mar 10, 2024
2,870
4,265
While I wait passing the time with 2 games Mila AI and Memories. Memories gives me vibes like this game especially since the characters look like Ethan and Nat.
 

ename144

Engaged Member
Sep 20, 2018
3,471
14,295
There will be an update eventually. By my calculations sometime in late spring or early summer. However, we aren't going to hear a peep about it before Easter. So just sit back and enjoy the winter of our discontent.
I think I'm going to have to see the math on that one. I'd love to be proven wrong, but the signs here are pretty grim.
 

ciaqoo

Newbie
Feb 29, 2020
98
72
Even unfinished it is still great game. I'm in the process of writing mod for analysing all paths, counting all Translation nodes If Menu etc. Its great content for this kind of mod. I wish my mod will be able to generate short reports, set of tips at each Menu to explain in details at which path we are at the moment and how much seen/ yet unseen content is in this branch.
Original walkthrough is too complicated too hard to use for me.
Thanks to my still unfinished mod i was able to explore 50k dialog blocks more in this game in many different subpaths.
 

NewTricks

Forum Fanatic
Nov 1, 2017
4,717
10,083
Even unfinished it is still great game. I'm in the process of writing mod for analysing all paths, counting all Translation nodes If Menu etc. Its great content for this kind of mod. I wish my mod will be able to generate short reports, set of tips at each Menu to explain in details at which path we are at the moment and how much seen/ yet unseen content is in this branch.
Original walkthrough is too complicated too hard to use for me.
Thanks to my still unfinished mod i was able to explore 50k dialog blocks more in this game in many different subpaths.
I'm glad that somebody is doing this. This is a unique game and I don't think that we are going to see its like in terms of complexity and flexibility.
 
4.00 star(s) 93 Votes