Thickgravy49

Well-Known Member
Jul 24, 2017
1,030
2,785
536
It's always the same.
Big ideas, lots of ambitious plans.
Slow-burn pacing to get the money.
Too many paths to render and code for.
Dev gets overwhelmed with the above.
Update frequency increases.
Dev starts to take breaks, pausing billing, etc.
Update frequency increases further.
More breaks.
Dev silence.
Game over.
 

z3z3

Newbie
Apr 28, 2017
38
33
54
It's always the same.
Big ideas, lots of ambitious plans.
Slow-burn pacing to get the money.
Too many paths to render and code for.
Dev gets overwhelmed with the above.
Update frequency increases.
Dev starts to take breaks, pausing billing, etc.
Update frequency increases further.
More breaks.
Dev silence.
Game over.
sh1t be depressing 4 real that's why i only play completed games nowadays
small to medium games should be the aim to the solo developers with 2 or 3 max story branches
 

NewTricks

Forum Fanatic
Nov 1, 2017
5,455
11,988
874
It's always the same.
Big ideas, lots of ambitious plans.
Slow-burn pacing to get the money.
Too many paths to render and code for.
Dev gets overwhelmed with the above.
Update frequency increases.
Dev starts to take breaks, pausing billing, etc.
Update frequency increases further.
More breaks.
Dev silence.
Game over.
LOL. This was not a slow-burning game. Not at all. Not one bit. Also, you seem a little confused about the difference between "increases" and "decreases" in terms of update frequency.
 

La Dani

Forum Fanatic
Aug 26, 2020
4,261
6,578
698
Sad the death of an adult game is always the same, the wife goes bad and turn in a whore making an orgy. The ideas end and the dev sucks last money from his/her fan base.
 

88stanford88

Engaged Member
Aug 12, 2022
3,163
3,416
438
I’m writing a story. Any new ideas you might like to share?
The problem with this game is that it doesn't have a coherent plot... the developer tried to please everyone and ended up pleasing no one...
What you should have done was create characters with consistent personalities, creating choices that didn't distort the personalities of the protagonists...
Path 1... If a wife is tired of her marriage, she starts cheating and the marriage must end with a fight and divorce. ..
Path 2... If a wife is tired of her marriage, she finds a husband who loves her and is willing to become a cuckold and voyeur in order not to lose her.
Here (just an example), the wife is the protagonist, and it is unrealistic that in one path she humiliates her husband and in another she feels humiliated by him...
With choices, the story must change, but the personalities of the characters must not change. . Otherwise, they become empty puppets and the story becomes stupid.
When the characters' personalities change, the author usually loses the original inspiration that led them to write a story that they had to modify to please everyone...
This way, the fans are all left unsatisfied, and the writer loses the desire to write the story because the paths have diverged to such an extent that it is impossible to find a logical narrative connection.
It would have been better to write different kinetic novellas rather than forcing the same game to contain them all.

Just my 2 cents
 

88stanford88

Engaged Member
Aug 12, 2022
3,163
3,416
438
Unfortunately, things get complicated here because both the husband and wife are protagonists...
It would have been better to have only one of them as the protagonist, allowing for a stronger personality to be written for the unique MC.
 

NewTricks

Forum Fanatic
Nov 1, 2017
5,455
11,988
874
People are being very uncharitable to this game for what it is. In the end, it may be an ambitious failure, but isn't that better than a safe, mediocre completed game that you forget about the minute you are done? Honestly, this is one of the most replayable games on the site. People always complain in NTR games that they are being railroaded and not given options. This game doesn't have that problem. You want to play a vanilla romance? Done. Swinging? Yup. QOS BBC? All yours, buddy. Only want the husband to cheat? Got it. Old man adventures? Lick it up, baby. Corrupt a younger man? Also there. College gangbangs? We've got them galore. Cuckolding and humiliation? Try not to drown in all that content. Femdom? Yes. Cuckquean? Also yes. Don't want the husband to know? He will be oblivious as all hell. Want him to know but suffer in silence? Yup yup yup. Want him to kick the bitch out of the house and retake his manhood? Have I got a path for you.

My point is that the author seems to have been hit by a bus or something, and that sucks, but if you are grateful for what we got so far, you will live a happier life. I doubt that any other dev is going to make a game quite like this, with such an emphasis on player choice and diversity of fetishes. I don't think it would have been improved by excising options and just catering to one crowd or another. It just would have finished faster. Then gone straight into the recycle bin. To my mind, that is just as sad a fate.
 

packard1928

Forum Fanatic
Nov 16, 2018
5,474
5,501
796
Yes... I always thought this was a great game. Maybe a little broad in the paths and plots... I think that alone stressed out the Dev. One thing all have commented here is , KINGB use to be VERY Reliable in his communication and releases. I just do not think he would just drop it with no explanation to Fans and Subscribers. Unfortunately I think something serious happened. I hope not !
 

88stanford88

Engaged Member
Aug 12, 2022
3,163
3,416
438
People are being very uncharitable to this game for what it is. In the end, it may be an ambitious failure, but isn't that better than a safe, mediocre completed game that you forget about the minute you are done? Honestly, this is one of the most replayable games on the site. People always complain in NTR games that they are being railroaded and not given options. This game doesn't have that problem. You want to play a vanilla romance? Done. Swinging? Yup. QOS BBC? All yours, buddy. Only want the husband to cheat? Got it. Old man adventures? Lick it up, baby. Corrupt a younger man? Also there. College gangbangs? We've got them galore. Cuckolding and humiliation? Try not to drown in all that content. Femdom? Yes. Cuckquean? Also yes. Don't want the husband to know? He will be oblivious as all hell. Want him to know but suffer in silence? Yup yup yup. Want him to kick the bitch out of the house and retake his manhood? Have I got a path for you.

My point is that the author seems to have been hit by a bus or something, and that sucks, but if you are grateful for what we got so far, you will live a happier life. I doubt that any other dev is going to make a game quite like this, with such an emphasis on player choice and diversity of fetishes. I don't think it would have been improved by excising options and just catering to one crowd or another. It just would have finished faster. Then gone straight into the recycle bin. To my mind, that is just as sad a fate.
The author simply lost inspiration, took the wheel of the bus, and destroyed the game by trampling on his idea to please everyone.
Putting too many genres and subgenres into the same story creates a confusing plot that makes no logical sense.
You can't say that a story is good because there are cuckquean paths alongside paths of the opposite genre... the story becomes a mess without form, dissatisfying everyone... even you!
The best stories cannot please everyone... The best stories have a strong, consistent meaning...
Inconsistent ones become weak.

That's why he gave up.
 

NewTricks

Forum Fanatic
Nov 1, 2017
5,455
11,988
874
The author simply lost inspiration, took the wheel of the bus, and destroyed the game by trampling on his idea to please everyone.
Putting too many genres and subgenres into the same story creates a confusing plot that makes no logical sense.
You can't say that a story is good because there are cuckquean paths alongside paths of the opposite genre... the story becomes a mess without form, dissatisfying everyone... even you!
The best stories cannot please everyone... The best stories have a strong, consistent meaning...
Inconsistent ones become weak.

That's why he gave up.
The things that you are complaining about are conventions of every game that will give you different paths. The decisions that we make make us different people, so naturally seeing a path where the opposite decision was made is bound to create a certain amount of cognitive dissonance. I find the story more cohesive than you do. In its bare bones, it is in a five-act structure like a lot of plays are. We just never got the act five falling action. That is all about restoring the old order or settling in to a new one. For that, we are just going to have to use our imagination.
 

Big Rooster

Forum Fanatic
Mar 16, 2018
5,255
38,953
976
I’m writing a story. Any new ideas you might like to share?
Start with the ending.
Whenever I read a book, I read the last chapter. That makes me look forward to how the story got there.
In writing a VN there must be an endpoint or final goal, otherwise, it will meander aimlessly through more unlikely depravity, like the game TACO's, for example, it ended up being a sauceagefest. Make the MC's believable; they should be relatable.

This game is too complicated. However, every route was viable on its own. But combining them in one game, IMO, was overambitious.
 
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