- Apr 30, 2020
- 296
- 471
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 46, in script
$ renpy.call_screen("Overlay", _layer="screens")
File "game/script.rpy", line 46, in <module>
$ renpy.call_screen("Overlay", _layer="screens")
File "game/screens.rpy", line 172, in execute
screen Menu():
File "game/screens.rpy", line 172, in execute
screen Menu():
File "game/screens.rpy", line 181, in execute
frame:
File "game/screens.rpy", line 189, in execute
if SelectedMenuInstance == 1:
File "game/screens.rpy", line 676, in execute
if SelectedTabInstance == 2: #>>>>>>>>>>>>>>>>> QUESTS
File "game/screens.rpy", line 715, in execute
if DisplayList:
File "game/screens.rpy", line 716, in execute
text DisplayList[QuestSelectionIndex].Title xpos 1275 ypos 315 size 45 xsize 600 xalign 0.5 text_align 0.5 line_spacing -5
File "game/screens.rpy", line 716, in <module>
text DisplayList[QuestSelectionIndex].Title xpos 1275 ypos 315 size 45 xsize 600 xalign 0.5 text_align 0.5 line_spacing -5
IndexError: list index out of range
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 46, in script
$ renpy.call_screen("Overlay", _layer="screens")
File "renpy/ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1049, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 46, in <module>
$ renpy.call_screen("Overlay", _layer="screens")
File "renpy/exports.py", line 3161, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
File "renpy/display/core.py", line 3804, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 451, in visit_all
callback(self)
File "renpy/display/core.py", line 3804, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 462, in per_interact
self.update()
File "renpy/display/screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 172, in execute
screen Menu():
File "game/screens.rpy", line 172, in execute
screen Menu():
File "game/screens.rpy", line 181, in execute
frame:
File "game/screens.rpy", line 189, in execute
if SelectedMenuInstance == 1:
File "game/screens.rpy", line 676, in execute
if SelectedTabInstance == 2: #>>>>>>>>>>>>>>>>> QUESTS
File "game/screens.rpy", line 715, in execute
if DisplayList:
File "game/screens.rpy", line 716, in execute
text DisplayList[QuestSelectionIndex].Title xpos 1275 ypos 315 size 45 xsize 600 xalign 0.5 text_align 0.5 line_spacing -5
File "game/screens.rpy", line 716, in <module>
text DisplayList[QuestSelectionIndex].Title xpos 1275 ypos 315 size 45 xsize 600 xalign 0.5 text_align 0.5 line_spacing -5
File "renpy/revertable.py", line 217, in __getitem__
rv = list.__getitem__(self, index)
IndexError: list index out of range
Windows-10-10.0.22621 AMD64
Ren'Py 7.5.1.22070801
A Home In The Desert 0.3
Tue Aug 29 17:23:53 2023
No sex at all for now. Look at the tags.Is there any vaginal sex yet ?
At which point have you tried opening the quest log? Was it right when you woke up? After completing a quest?Got this bug when trying to access the menu with the quests and everything
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 46, in script $ renpy.call_screen("Overlay", _layer="screens") File "game/script.rpy", line 46, in <module> $ renpy.call_screen("Overlay", _layer="screens") File "game/screens.rpy", line 172, in execute screen Menu(): File "game/screens.rpy", line 172, in execute screen Menu(): File "game/screens.rpy", line 181, in execute frame: File "game/screens.rpy", line 189, in execute if SelectedMenuInstance == 1: File "game/screens.rpy", line 676, in execute if SelectedTabInstance == 2: #>>>>>>>>>>>>>>>>> QUESTS File "game/screens.rpy", line 715, in execute if DisplayList: File "game/screens.rpy", line 716, in execute text DisplayList[QuestSelectionIndex].Title xpos 1275 ypos 315 size 45 xsize 600 xalign 0.5 text_align 0.5 line_spacing -5 File "game/screens.rpy", line 716, in <module> text DisplayList[QuestSelectionIndex].Title xpos 1275 ypos 315 size 45 xsize 600 xalign 0.5 text_align 0.5 line_spacing -5 IndexError: list index out of range -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 46, in script $ renpy.call_screen("Overlay", _layer="screens") File "renpy/ast.py", line 1131, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1049, in py_exec_bytecode exec(bytecode, globals, locals) File "game/script.rpy", line 46, in <module> $ renpy.call_screen("Overlay", _layer="screens") File "renpy/exports.py", line 3161, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3377, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore File "renpy/display/core.py", line 3804, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/core.py", line 582, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 582, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 582, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 451, in visit_all callback(self) File "renpy/display/core.py", line 3804, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/screen.py", line 462, in per_interact self.update() File "renpy/display/screen.py", line 653, in update self.screen.function(**self.scope) File "game/screens.rpy", line 172, in execute screen Menu(): File "game/screens.rpy", line 172, in execute screen Menu(): File "game/screens.rpy", line 181, in execute frame: File "game/screens.rpy", line 189, in execute if SelectedMenuInstance == 1: File "game/screens.rpy", line 676, in execute if SelectedTabInstance == 2: #>>>>>>>>>>>>>>>>> QUESTS File "game/screens.rpy", line 715, in execute if DisplayList: File "game/screens.rpy", line 716, in execute text DisplayList[QuestSelectionIndex].Title xpos 1275 ypos 315 size 45 xsize 600 xalign 0.5 text_align 0.5 line_spacing -5 File "game/screens.rpy", line 716, in <module> text DisplayList[QuestSelectionIndex].Title xpos 1275 ypos 315 size 45 xsize 600 xalign 0.5 text_align 0.5 line_spacing -5 File "renpy/revertable.py", line 217, in __getitem__ rv = list.__getitem__(self, index) IndexError: list index out of range Windows-10-10.0.22621 AMD64 Ren'Py 7.5.1.22070801 A Home In The Desert 0.3 Tue Aug 29 17:23:53 2023
I don't exactly remember. I think it was after the scene with the girl in the bathroom where i ask her to get riley to apologize. Also, there was another error when it's 02:00am and trying to sleep until 7 and not 8At which point have you tried opening the quest log? Was it right when you woke up? After completing a quest?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 46, in script call
$ renpy.call_screen("Overlay", _layer="screens")
File "game/Scripts/Clickables.rpy", line 48, in script call
call FUNC_SleepyTime(False) from _call_FUNC_SleepyTime_3
File "game/Scripts/SleepyTime.rpy", line 215, in script
if MC_MVP.StatCheck(12, 20) == True:
File "game/Scripts/SleepyTime.rpy", line 215, in <module>
if MC_MVP.StatCheck(12, 20) == True:
AttributeError: 'MainCharacter' object has no attribute 'StatCheck'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 46, in script call
$ renpy.call_screen("Overlay", _layer="screens")
File "game/Scripts/Clickables.rpy", line 48, in script call
call FUNC_SleepyTime(False) from _call_FUNC_SleepyTime_3
File "game/Scripts/SleepyTime.rpy", line 215, in script
if MC_MVP.StatCheck(12, 20) == True:
File "renpy/ast.py", line 2115, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 1080, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 1073, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/Scripts/SleepyTime.rpy", line 215, in <module>
if MC_MVP.StatCheck(12, 20) == True:
AttributeError: 'MainCharacter' object has no attribute 'StatCheck'
Windows-10-10.0.22621 AMD64
Ren'Py 7.5.1.22070801
A Home In The Desert 0.3
Tue Aug 29 17:42:54 2023
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 463, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'Event'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1049, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
File "renpy/display/core.py", line 4252, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 53, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 743, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1399, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 1064, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 999, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 322, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 463, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 768, in load
roots, log = loads(location.load(filename))
File "renpy/compat/pickle.py", line 45, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'Event'
Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
A Home In The Desert 0.3
Tue Aug 29 10:59:03 2023
Yep, no save compatibilityTrying to load a save from a previous version get this error
So I guess this means need to restart?
[/CODE]Code:[code] I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 463, in __call__ renpy.load(fn) AttributeError: 'StoreModule' object has no attribute 'Event' -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "renpy/ast.py", line 1131, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1049, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3377, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore File "renpy/display/core.py", line 4252, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 53, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 743, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1399, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/behavior.py", line 1064, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 999, in handle_click rv = run(action) File "renpy/display/behavior.py", line 322, in run new_rv = run(i, *args, **kwargs) File "renpy/display/behavior.py", line 329, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 463, in __call__ renpy.load(fn) File "renpy/loadsave.py", line 768, in load roots, log = loads(location.load(filename)) File "renpy/compat/pickle.py", line 45, in loads return cPickle.loads(s) AttributeError: 'StoreModule' object has no attribute 'Event' Windows-10-10.0.19041 AMD64 Ren'Py 7.5.1.22070801 A Home In The Desert 0.3 Tue Aug 29 10:59:03 2023
I felt the same. Loved the character models but the game appears to be broken to hell, and with no sex content it makes me wonder why release it on here. Shame but had to delete.>sandbox
WORST TAG. 90% of the time this means the game will be buggy and grindy. Such a shame, the characters looked good.
How to survive the first day? What food must be bought so that the mother also cooks.
Yep, that should give you 20 units of pasta and 20 units of tomato paste, which represent exactly 4 meals. I tried buying extra items on my side too, and it shouldn't be a problem.
She'll show up if there are enough ingredients, but apparently your game is unable to detect them... I'm investigating that bug right now
Mhm, you have interacted with everything... Except for the big f*ucking dotted circle that tells you exactly where to click to advance the "explore the house" task.explore the house okay i have done that been in every room interacted with everything i can and still cant progress conclusion game is trash nothing in this game everything people do and say in the game is a lie