- Sep 3, 2023
- 39
- 19
Probably in some months. Misarmor said it won't be as long as the time between 0.3 and 0.4 (which was about 9 months), but don't expect anything before December. (If I'm wrong, it'd be a pleasant disappointment.)Nice game.when is the next update?
Nah "Default" is just Alice's nicknameSmall thing, you would think that renovating 5 rooms would take couple hours automatically from day that player does it
Also when "making" special sauce to food, MC's name is default.
I meant that it had "Alice" not what i had input as name.Nah "Default" is just Alice's nickname
Yes, thank you. It is a known bug, will be fixed in the next update.I meant that it had "Alice" not what i had input as name.
Thank you.If you are playing 0.4.1 version, the quest will tell you specifically what to do. Since you only have the sunbathing one, you are not playing 0.4.1, so I strongly advise that you play that version. If you don't want to, cause you would have to start a new game and play 30 minutes to get where you are currently, I'll tell you:
- 9 AM - outside of the house - talk to Riley
- 3 PM - KITCHEN - ask Riley about picture
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 49, in script
$ renpy.call_screen("Overlay", _layer="screens")
File "game/script.rpy", line 49, in <module>
$ renpy.call_screen("Overlay", _layer="screens")
File "renpy/common/00action_other.rpy", line 585, in __call__
rv = self.callable(*self.args, **self.kwargs)
TypeError: show_tooltip() takes exactly 2 arguments (5 given)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 49, in script
$ renpy.call_screen("Overlay", _layer="screens")
File "renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 49, in <module>
$ renpy.call_screen("Overlay", _layer="screens")
File "renpy/exports.py", line 3347, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4538, in interact_core
rv = renpy.display.focus.mouse_handler(ev, x, y)
File "renpy/display/focus.py", line 604, in mouse_handler
return change_focus(new_focus, default=default)
File "renpy/display/focus.py", line 537, in change_focus
rv = widget.focus(default=default)
File "renpy/display/behavior.py", line 993, in focus
rv = run(self.hovered)
File "renpy/display/behavior.py", line 379, in run
return action(*args, **kwargs)
File "renpy/common/00action_other.rpy", line 585, in __call__
rv = self.callable(*self.args, **self.kwargs)
TypeError: show_tooltip() takes exactly 2 arguments (5 given)
Windows-10-10.0.22621 AMD64
Ren'Py 7.6.3.23091805
A Home In The Desert 0.4.1FULL1
Tue Sep 3 03:44:10 2024
That's weird. Is your game modded in any way?Having this error whe ntrying to "work" on the computer in Alices room
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 49, in script $ renpy.call_screen("Overlay", _layer="screens") File "game/script.rpy", line 49, in <module> $ renpy.call_screen("Overlay", _layer="screens") File "renpy/common/00action_other.rpy", line 585, in __call__ rv = self.callable(*self.args, **self.kwargs) TypeError: show_tooltip() takes exactly 2 arguments (5 given) -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 49, in script $ renpy.call_screen("Overlay", _layer="screens") File "renpy/ast.py", line 1138, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1122, in py_exec_bytecode exec(bytecode, globals, locals) File "game/script.rpy", line 49, in <module> $ renpy.call_screen("Overlay", _layer="screens") File "renpy/exports.py", line 3347, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3582, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "renpy/display/core.py", line 4538, in interact_core rv = renpy.display.focus.mouse_handler(ev, x, y) File "renpy/display/focus.py", line 604, in mouse_handler return change_focus(new_focus, default=default) File "renpy/display/focus.py", line 537, in change_focus rv = widget.focus(default=default) File "renpy/display/behavior.py", line 993, in focus rv = run(self.hovered) File "renpy/display/behavior.py", line 379, in run return action(*args, **kwargs) File "renpy/common/00action_other.rpy", line 585, in __call__ rv = self.callable(*self.args, **self.kwargs) TypeError: show_tooltip() takes exactly 2 arguments (5 given) Windows-10-10.0.22621 AMD64 Ren'Py 7.6.3.23091805 A Home In The Desert 0.4.1FULL1 Tue Sep 3 03:44:10 2024
One where she's masturbating and MC sees it; one where she's taking a bath and MC is masturbating; one dream scene, with Riley, Emily and MC.we have scene with Riley ?
It was originally but after deleting the game and reinstalling it (removing the user file too) I get the game to show that traceback only when hovering on the jobs on the computerThat's weird. Is your game modded in any way?
ahomeinthedesert-0.4.1 .apkAndroid update please and thank you
That cheat didn't work either. But thanks for trying.It's mainly just to cheat with the background selection and enable the dev console. If you want to give yourself more money, press Shift+O in-game, type DesertHouse.AddMoney( 999999 ) , or whatever value you'd like, and press Enter.