Cartageno

Devoted Member
Dec 1, 2019
8,753
14,825
Man... whats the point of leaking the beta version when THERE AREN'T ANY SEXY TIMES IN IT!? Isn't this supposed to be a pirate site for porn?
(a) A leaker leaks what he leaks.

(b) This is a site for adult games, not all of them include porn (this is why the "no sexual content" tag exists)

(c) Not every part of every porn game is porn only and yes, sometimes stuff happens without any new "sexy time" because - depending on the game of course - sexy time may need a build up as well.
 

hoshimota

Active Member
Sep 18, 2023
642
1,546
It's been a while since I left this game. Prob a year or two. How are things so far? Is it near the end?
I mean the actual story has pretty nearly run it's course; they could wrap this up in 1-2 updates if they were inclined to do so. But this has transitioned into just adding tiny random scenes here and there until the subscription fees dry up.
 

HoudiniProd1

Newbie
Jun 6, 2024
20
17
I mean the actual story has pretty nearly run it's course; they could wrap this up in 1-2 updates if they were inclined to do so. But this has transitioned into just adding tiny random scenes here and there until the subscription fees dry up.
I mean we don't know a lot though, what exactly triggered the portals? The lab near the park? If so what was happening there? The game hints that Blair world might have magic that was not discovered, the same could be about Earth, so there is definitely some plot in there.

I also remember trying to connect the people in the park to the people we push to the House, like the bench girl is Azraesha, the phone girl is Lyriel, the bike girl is Naomi but I'm pretty sure this theory falls apart very easily and I don't really like it anyway.

The house is another thing, we can't get closer to our apartment or the real house, the MC also never wonders about calling his family so it's possible he is missing for months now? Also why shouldn't we be able to reach those places? The park makes sense, so does the house since we "push it", but the apartment?

Also, I don't know if it makes sense, but it's possible the House is the real one right? Like Azaraesh says that she thought Naomi and Cait were Echos but are actually real, the house could be too, so what would that mean to the MC's parents? were they out of the home at the time? Did something happened to them once the house was pushed? We will ever get a explanation why the house instead of the apartment?

Another thing, we don't know much about the MC powers, as far as we can tell he might not even be from OG Earth but from another variation, alas inter-dimensional baby superman, of course there is the whole thing that he is attached to his Earth but who knows, since Earth has no magic could this fact be able to hide that he is from somewhere else? Can his family do magic too?

And then there is the hood guy, MC says he is familiar and he doesn't want us to see his face yet so there is definitely something going on there.

Honestly there is a lot the game could expand on yet before reach it's ending, I agree it can ignore some of it but the dev does not lack ideas on where to take the plot even if they want to keep the characters stuck at the House. Any more mystery/theories I'm missing?
 

hoshimota

Active Member
Sep 18, 2023
642
1,546
Early on, the game was steadily going somewhere. The progress on that journey has not advanced in quite some time, and due to that massive delay, the investment in the story is waning. It's all starting to feel a bit stale.

Before there was this sense of the magic of the house failing, strings snapping, etc. - there was a definite sense of urgency, and clear indicators that this cannot last forever - either the house will fall, or the MC must do something to permanently stabilize it (back then I could have seen the story going either way.) The characters would periodically show signs of concern/worry/fear about the situation. It was balanced - you would have fun moments where they come out of their shell and forget their situation for a bit, but there was always an underlying darker aspect as well, and Rae's story seemed to be building to some kind of decision that may not end well for the others.

However, now all that has kind of been pushed to the side, and it's just a rotation of characters doing stupid silly antics in each micro-update. They are just dicking around trying on new outfits and taking potions for the lulz and shit, meanwhile (supposedly?) the freaking threads that hold the house they are trapped in could snap at any moment.

It seems painfully clear to me that the dev slammed the brakes and realized OH SHIT if I keep going like this I have to actually wrap things up eventually.

I think it would have been better if they just advanced the story and got to a solution where the MC stabilizes the house and they can stay there as long as they choose to, and then it could just coast on forever and keep adding scenes (and a decent % of people would stick around for that indefinitely.)

A lot of these kind of games hit this point where they may have had a cool idea in the beginning, but then the game becomes a cash cow and that plan just goes out the window to keep it stuck in neutral for as many years as humanly possible.
 

Cartageno

Devoted Member
Dec 1, 2019
8,753
14,825
Early on, the game was steadily going somewhere. The progress on that journey has not advanced in quite some time, and due to that massive delay, the investment in the story is waning. It's all starting to feel a bit stale.

Before there was this sense of the magic of the house failing, strings snapping, etc. - there was a definite sense of urgency, and clear indicators that this cannot last forever - either the house will fall, or the MC must do something to permanently stabilize it (back then I could have seen the story going either way.) The characters would periodically show signs of concern/worry/fear about the situation. It was balanced - you would have fun moments where they come out of their shell and forget their situation for a bit, but there was always an underlying darker aspect as well, and Rae's story seemed to be building to some kind of decision that may not end well for the others.

However, now all that has kind of been pushed to the side, and it's just a rotation of characters doing stupid silly antics in each micro-update. They are just dicking around trying on new outfits and taking potions for the lulz and shit, meanwhile (supposedly?) the freaking threads that hold the house they are trapped in could snap at any moment.

It seems painfully clear to me that the dev slammed the brakes and realized OH SHIT if I keep going like this I have to actually wrap things up eventually.

I think it would have been better if they just advanced the story and got to a solution where the MC stabilizes the house and they can stay there as long as they choose to, and then it could just coast on forever and keep adding scenes (and a decent % of people would stick around for that indefinitely.)

A lot of these kind of games hit this point where they may have had a cool idea in the beginning, but then the game becomes a cash cow and that plan just goes out the window to keep it stuck in neutral for as many years as humanly possible.
While much of this may be true for you and others, I still content that the backstory can be satisfyingly wrapped up in one or two (or even three or four) updates, never mind that the shenanigans you mention also need to go somewhere. So for those who care about an actual ending instead of a rushed one "just to have an ending", quite a bit more is needed.
 

TalkingCat15

Member
Jan 16, 2021
167
108
Early on, the game was steadily going somewhere. The progress on that journey has not advanced in quite some time, and due to that massive delay, the investment in the story is waning. It's all starting to feel a bit stale.

Before there was this sense of the magic of the house failing, strings snapping, etc. - there was a definite sense of urgency, and clear indicators that this cannot last forever - either the house will fall, or the MC must do something to permanently stabilize it (back then I could have seen the story going either way.) The characters would periodically show signs of concern/worry/fear about the situation. It was balanced - you would have fun moments where they come out of their shell and forget their situation for a bit, but there was always an underlying darker aspect as well, and Rae's story seemed to be building to some kind of decision that may not end well for the others.

However, now all that has kind of been pushed to the side, and it's just a rotation of characters doing stupid silly antics in each micro-update. They are just dicking around trying on new outfits and taking potions for the lulz and shit, meanwhile (supposedly?) the freaking threads that hold the house they are trapped in could snap at any moment.

It seems painfully clear to me that the dev slammed the brakes and realized OH SHIT if I keep going like this I have to actually wrap things up eventually.

I think it would have been better if they just advanced the story and got to a solution where the MC stabilizes the house and they can stay there as long as they choose to, and then it could just coast on forever and keep adding scenes (and a decent % of people would stick around for that indefinitely.)

A lot of these kind of games hit this point where they may have had a cool idea in the beginning, but then the game becomes a cash cow and that plan just goes out the window to keep it stuck in neutral for as many years as humanly possible.
I agree on what you say about the first part of the game (until now). But I haven't played in a while, so idk about more recent stuff. I just hope they continue with the story as being unfolded cause that's the reason I like this game. It's not just another porn game, like most of its type that feel the same.
 

cowardleech

New Member
May 16, 2024
5
3
I'm having trouble triggering Manga research club pt.2 quest where you need to find lyriel and caitlin and caitlin's room, they are never in caitlin's room together? Is anyone else having this problem? I'm on the version 0.7.10b1 if that matters.
 

criestoomuch

Member
Oct 22, 2020
229
215
While much of this may be true for you and others, I still content that the backstory can be satisfyingly wrapped up in one or two (or even three or four) updates, never mind that the shenanigans you mention also need to go somewhere. So for those who care about an actual ending instead of a rushed one "just to have an ending", quite a bit more is needed.
Fucking how could it get wrapped up in one update? Maybe if the dev was at his peak and did nothing but main story you might have a still rushed ending. Because there's no way the harem persists beyond the house (really the pocket dimension) at this point. Which the game seems to be hinting at but, not forcing you down the path of. Or should I say full blown harem after you can set the girls free feels like the true ending.

Even if you wanted to end up alone we need an explanation as to why we picked each of these girls. I think we need to combine all of their powers, knowledge, and expertise along with MC to leave the house permanently and safely.
 

S1nsational

Engaged Member
Mar 31, 2022
3,110
6,002
Fucking how could it get wrapped up in one update? Maybe if the dev was at his peak and did nothing but main story you might have a still rushed ending. Because there's no way the harem persists beyond the house (really the pocket dimension) at this point. Which the game seems to be hinting at but, not forcing you down the path of. Or should I say full blown harem after you can set the girls free feels like the true ending.

Even if you wanted to end up alone we need an explanation as to why we picked each of these girls. I think we need to combine all of their powers, knowledge, and expertise along with MC to leave the house permanently and safely.
I've said it before, and I'll say it again, my prediction for the end or even before the end, is for MC to master his power to the point of being able to safely rebuild the hose so that he and all the girls can come and go as they please. Thus allowing the harem to continue, and allowing for the battling of whatever is invading all the various planes to be fought properly
 

Superfuken

Newbie
Apr 19, 2022
83
66
I'm having trouble triggering Manga research club pt.2 quest where you need to find lyriel and caitlin and caitlin's room, they are never in caitlin's room together? Is anyone else having this problem? I'm on the version 0.7.10b1 if that matters.
Please, read this old post, to check if you completed these previous missions before the 'Manga research club pt.2' mission.

Hello. Best don't edit your save games.
With your saved game, you must finish two missions before this one can begin:

Code:
QuestCompletedCondition(quest_id = QuestID.CaitStudent6LibrarySpecs),
QuestCompletedCondition(quest_id = QuestID.LyrielServant3LostInIt),
NotCondition(PeriodStartMCLocationCondition(rooms = [Room.SF_SOUTH_BEDROOM]))
View attachment 3860835

With Lyriel, clean the library at night.
And with Cait, you have to go buy her glasses with her.
 

Murada

Member
Feb 26, 2018
102
26
Is the android compressed works with you guys? The launcher doesn't read the rpa for some reason
 

jeztie

Newbie
Jun 24, 2018
27
48
Hi, my character is stuck. I can't make any progress. I need to continue guide training with Naomi, and drink whiskey with her in the evening. And I need to speak with her in the kitchen. But nothing happens in the evening. She's always in her room in the evening (never in the kitchen in the morning/any other time).
 
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