- May 26, 2019
- 578
- 2,475
Correct me if I'm wrong, but as far as I'm aware, thehw_video
only matters when themovie_cutscene
is used to display the video, right? It's enabled by default in any case, it just doesn't seem to do anything for movie sprites.
True
is the default but I didn't know if you had it disabled in some way. All of my builds have it set to False
because I ran into some issues early on with some devices not playing videos properly/app crashes with it enabled on some games. Those may have been device specific issues and not the fault of RenPy per se, I don't know. I'm not sure of when or where HW acceleration is applied, it may be the case that HW decode is only implemented for certain forms of video displayables.
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