I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/engine/navigation/navigator_scripts.rpy", line 43, in <module>
File "game/scripts/engine/navigation/house/second_floor/sf_hall_east.rpy", line 32, in execute
File "game/scripts/engine/navigation/house/second_floor/sf_hall_east.rpy", line 32, in execute
File "game/scripts/engine/navigation/house/second_floor/sf_hall_east.rpy", line 54, in execute
AttributeError: 'StoreModule' object has no attribute 'item_available'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/engine/navigation/navigator_scripts.rpyc", line 5, in script call
File "scripts/engine/navigation/navigator_scripts.rpyc", line 25, in script
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "game/scripts/engine/navigation/navigator_scripts.rpy", line 43, in <module>
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\display\core.py", line 3094, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\display\screen.py", line 430, in visit_all
callback(self)
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\display\core.py", line 3094, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\display\screen.py", line 440, in per_interact
self.update()
File "C:\1\AHouseInTheRift-0 6 0r2-pc\AHouseInTheRift-0.6.0r2-pc\renpy\display\screen.py", line 625, in update
self.screen.function(**self.scope)
File "game/scripts/engine/navigation/house/second_floor/sf_hall_east.rpy", line 32, in execute
File "game/scripts/engine/navigation/house/second_floor/sf_hall_east.rpy", line 32, in execute
File "game/scripts/engine/navigation/house/second_floor/sf_hall_east.rpy", line 54, in execute
File "<screen language>", line 54, in <module>
AttributeError: 'StoreModule' object has no attribute 'item_available'
Windows-8-6.2.9200
Ren'Py 7.3.5.606
A House in the Rift 0.6.0r2
Mon Mar 28 17:10:49 2022