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-CookieMonster666-

Message Maven
Nov 20, 2018
12,014
17,817
I downloaded the game on my computer and it wont open the game even when I open it
Can you explain what exactly you're doing? "It won't open" and "when I open it" could both mean a lot of things. You have downloaded the file. From there, can you list step-by-step what you do to try to run the game?
 

ryusai

Newbie
Apr 10, 2018
65
149
Just putting an old post here, in case it could help you.

I don't know if these have already been posted, but if you want to add items to your inventory, you can use these codes :

state.inventory_manager.add_item_by_id(Item.MEAL_INGREDIENTS,X)
state.inventory_manager.add_item_by_id(Item.ICE_CREAM,X)
state.inventory_manager.add_item_by_id(Item.WHISKEY,X)
state.inventory_manager.add_item_by_id(Item.MONEY,X)

Replace "X" by a number of your choice.
Of course, you need to activate the console before.
 

jahall

Well-Known Member
Feb 20, 2019
1,591
1,010
Welp I can't say I didn't see that coming. I just hope my previous saves will work. Ty for answering!
Your saves ought to be fine. (Except that RenPy now has a bug that may cause them all to display the same date/timestamp, which can be annoying if you ever want to find a particular older save for some reason.)
 
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-CookieMonster666-

Message Maven
Nov 20, 2018
12,014
17,817
Anyone tell me that Is this game worth to play?
It's one of my favourites. But you should be aware that it's more of a VN than a game.
And definitely don't let the sandbox tag fool you. It's a very simple sandbox. Characters' icons are on each room so they are very easy to find. Then, based on what the quest log (book) shows, visit a character at wherever you're supposed to and you will go into a cutscene / event. It's really pretty straightforward.
 
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Cartageno

Devoted Member
Dec 1, 2019
8,766
14,877
And definitely don't let the sandbox tag fool you. It's a very simple sandbox. Characters' icons are on each room so they are very easy to find. Then, based on what the quest log (book) shows, visit a character at wherever you're supposed to and you will go into a cutscene / event. It's really pretty straightforward.
I like to call this "kinetic sandbox": while you grind a bit (very little in this game) and can choose the order in which to approach the different storylines, they are linear themselves. Maybe like reading different books at the same time: now a chapter of Rae, then a chapter of Yona, oh, make that two, and so forth.
 

-CookieMonster666-

Message Maven
Nov 20, 2018
12,014
17,817
I like to call this "kinetic sandbox": while you grind a bit (very little in this game) and can choose the order in which to approach the different storylines, they are linear themselves. Maybe like reading different books at the same time: now a chapter of Rae, then a chapter of Yona, oh, make that two, and so forth.
You're very possibly right, although sometimes one response of a set will give you affection or lewdness with a girl while the others do not. I wonder if you were to gain practically neither of each if the event chains would be different. I suspect not, but if that's true it begs the question, why even have menus in the first place? As a sandbox, you can literally just completely avoid a girl (except for group events or maybe very specific other occasions), so the menus wouldn't funnel you to anywhere in particular. I don't think I actually even know what the points on girls do in this game.

There probably are some conditionals for slight variations in scenes, but it feels like the same things will happen mostly, regardless of what you pick. It's a little curious, if I'm honest. So, like you say, it's extremely kinetic in nature.
 
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Cartageno

Devoted Member
Dec 1, 2019
8,766
14,877
You're very possibly right, although sometimes one response of a set will give you affection or lewdness with a girl while the others do not. I wonder if you were to gain practically neither of each if the event chains would be different. I suspect not, but if that's true it begs the question, why even have menus in the first place? As a sandbox, you can literally just completely avoid a girl (except for group events or maybe very specific other occasions), so the menus wouldn't funnel you to anywhere in particular. I don't think I actually even know what the points on girls do in this game.

There probably are some conditionals for slight variations in scenes, but it feels like the same things will happen mostly, regardless of what you pick. It's a little curious, if I'm honest. So, like you say, it's extremely kinetic in nature.
You are correct, this is not a perfect example of the concept (Solvalley School is one game which seemed to be one as far as I played it) though AFAICS there are no fail conditions in this game whatsoever - worst case scenario is grinding out another lewdness point or similar because you chose the wrong option. And no real change in what happens in the storylines. I think the only exception is the infamous first meeting with Rae, where you can actually mess up and miss a scene (though it doesn't affect the continuation of the story, just the look of the gallery).
 
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