Benhawkwood
Newbie
- Apr 20, 2021
- 20
- 60
This is definitely where I'm at in my play-through. I'm on like, day 400+ and like with a good book, there is emotional investment in the characters after so long. As the MC, there's levels of trust that have been built on over and over again. For a sandbox game there's a ton of playtime investment and getting to know the characters trapped in the house, especially if you self insert which I unashamedly do. Rae's actions being purposefully deceptive for so long is a pretty weak excuse for a normal person, let along a near immortal being. There were many chances along the way she could have said something.Its as simple as using real world logic to apply to a fantasy game.
Example being if i was dating someone and they chose to lie for months about their family, their job, basically there life and everything I knew about them, it would be extremely difficult for me to trust them again about anything and would probably irrevocably hurt the relationship forever.
They might be "justified" in how they are acting with their own predicament in life but that doesnt excuse it. I can see how people who self insert into games can make that ruin a character for them.
Ultimately, it's a fictional character with motivations only as logical or strong as the way she's written. But since we make the choice, we're roleplaying how those choices make us feel. Rae's initial choice to be deceptive (Especially about being in some Demon Supremacy Sect) robbed the MC of how he might've made different choices along the way. Sometimes you can't unring a bell.