wiseold6996

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Sep 22, 2020
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Fair enough. At least for the sub Plots. The Overall arch isn't really all that exciting and needs to be resolved. Or does IT? I mean ending the Story Bye sending everyone Back Home. Even If you Put extra effort in to make IT proper, IT would still feel somewhat boring and anticlimactic. Just my 2 cent's.
I mean you can always have mc fully mastering his powers and be able the visit the girls anytime he wants. It can also end with the girls choosing to live with mc in his world or maybe any random world then mc be able to take them their original homeworlds if they miss it but without any time constraints.
It does not have to end it in such an anticlimactic way and piss off everyone
 
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Karnewarrior

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Oct 28, 2017
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Why does IT need a proper end?

"The Strings are ripping, so everyone goes Back to it's homeworld. MC realises how selfish IT would bei if asha would Cut down her lifespan Just so He can be with her. So He days his final good Bye to her, Out of true Love and goes Back to his homeworld alone. THE END"

There. Satisfyed?

Let's keep this going. Devs could write an end to the Story in a single Update. It's Not a Story focused Game anyway. More Like an ongoing chain of seperaten Events where the end of the Story ist pretty much known from the start.
You might want to work on your spelling.

More pointedly, all stories need a proper end. Even F·R·I·E·N·D·S and Seinfeld had endings, and both shows far overstayed their welcome and got lambasted for years because of it. Stories have lifespans, even slice-of-life stories, SoL just doesn't imply the ending needs to wrap up every plot thread ever. Similar to Episodic shows like KND or Powerpuff Girls, which also have endings, but didn't really set up many plot threads for their size.

I'm not sure why you think I'm saying we should end it right here right now, but that was explicitly not the case in my original post. I said the dev should start considering the end of development, because the game is growing long in the tooth - running over in this sense would negatively impact the story, as people have pointed out in the thread before is already happening. It makes things feel static, and that's bad for engagement.

Zanith should start setting up for a proper and fulfilling ending, because otherwise aHitR is going to just slowly coast to a stop and people will come to resent it. And it really doesn't deserve that, it's a pretty good story overall.

While I understand and even probably agree with your point from a creative standpoint, they are making $25,000 a month right now. Ending this and starting a new game is always going to cost a significant number of patrons, so unless there's a sudden bleeding of patrons, I doubt that they are even starting to contemplate an ending. Especially since most of the characters have had either little (Naomi) to no (Yona, Blair) resolution to their personal quests.
I don't think that's actually the case. If Zanith ended A House In The Rift I think most patrons would stick with him, especially if he announced a sequel prior to the ending or immediately after/concurrently.

I mean, consider how many people keep supporting dudes who put out literally nothing. Komisari hasn't updated Heroes Harem Guild in literal years and is still making thousands of dollars a month off patron support. I don't think ending a current project and moving onto a new one would cause any significant dip in income for Zanith, if anything I'd expect it to make him take a little hop in subscribers since people would be able to get enthused about the new project.

And if he really wants to stick with the universe we're already in he can just make the new project a sequel.
 
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RebirthBoi

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You might want to work on your spelling.

More pointedly, all stories need a proper end. Even F·R·I·E·N·D·S and Seinfeld had endings, and both shows far overstayed their welcome and got lambasted for years because of it. Stories have lifespans, even slice-of-life stories, SoL just doesn't imply the ending needs to wrap up every plot thread ever. Similar to Episodic shows like KND or Powerpuff Girls, which also have endings, but didn't really set up many plot threads for their size.

I'm not sure why you think I'm saying we should end it right here right now, but that was explicitly not the case in my original post. I said the dev should start considering the end of development, because the game is growing long in the tooth - running over in this sense would negatively impact the story, as people have pointed out in the thread before is already happening. It makes things feel static, and that's bad for engagement.

Zanith should start setting up for a proper and fulfilling ending, because otherwise aHitR is going to just slowly coast to a stop and people will come to resent it. And it really doesn't deserve that, it's a pretty good story overall.


I don't think that's actually the case. If Zanith ended A House In The Rift I think most patrons would stick with him, especially if he announced a sequel prior to the ending or immediately after/concurrently.

I mean, consider how many people keep supporting dudes who put out literally nothing. Komisari hasn't updated Heroes Harem Guild in literal years and is still making thousands of dollars a month off patron support. I don't think ending a current project and moving onto a new one would cause any significant dip in income for Zanith, if anything I'd expect it to make him take a little hop in subscribers since people would be able to get enthused about the new project.

And if he really wants to stick with the universe we're already in he can just make the new project a sequel.
Im just here for the ride, if it ends then it ends, but hopefully a satisfying one at that.
 

Dactess

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Sep 9, 2021
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That lonely fish song, main menu, just gets me every time. I think this game gives me feelings of nostalgia or something anytime I boot it up.

One of the very first AVN's I tried
 
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mjdavan54

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Nov 9, 2021
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Let say that the word 'end' appeared twice in the first and third group of words on the first try...

If the word 'end' doesn't appear in the second try then what am I going to do ?

The above explanation is really confusing...

Could someone explain more clearly how to decode the passphrase step by step?
i know im late, but keep a list of the words that appear on the three pages the first time, then the next time find the word that repeats on each page
for me i foundthat cannon tail soup all repeated the second time on their respected pages
 

Fussyface

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Feb 23, 2019
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More pointedly, all stories need a proper end. Even F·R·I·E·N·D·S and Seinfeld had endings, and both shows far overstayed their welcome and got lambasted for years because of it. Stories have lifespans, even slice-of-life stories, SoL just doesn't imply the ending needs to wrap up every plot thread ever. Similar to Episodic shows like KND or Powerpuff Girls, which also have endings, but didn't really set up many plot threads for their size.
I think you both have a point. At some point the game does need to end before it wears out its welcome. However, the characters, for the kind of game that it is, are well developed enough that the player actually cares about them. So, while it might be taking a while to finish the game, I don't think any of us would want it rushed either.

As an aside, those TV shows you have listed were designed to be syndicated. And for those that don't know, it means that enough episodes have been produced that the general viewer can be expected to forget episodes and enjoy them as if they are new. This was the case with Kim Possible. That show was never finished and has no ending.

But we're getting the game for free here so may as well just enjoy the ride for all that it is.
 

DevinHesi

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Lyriel tries to suck in an apple!
Girls make a butt stack!
And more fun in v0.7.20 Beta - available now!

1747345753216.png
 
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nalgonas4ever

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Nov 11, 2023
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I think you both have a point. At some point the game does need to end before it wears out its welcome. However, the characters, for the kind of game that it is, are well developed enough that the player actually cares about them. So, while it might be taking a while to finish the game, I don't think any of us would want it rushed either.

As an aside, those TV shows you have listed were designed to be syndicated. And for those that don't know, it means that enough episodes have been produced that the general viewer can be expected to forget episodes and enjoy them as if they are new. This was the case with Kim Possible. That show was never finished and has no ending.

But we're getting the game for free here so may as well just enjoy the ride for all that it is.
Im not gonna lie dude, I want at least another 10 hours of Rae content, I've been letting the updates to pile up but the last time I've played it bearly scratched the surface of the plot conflict so I think we have game for a while, as long as the dev keeps delivering and the patreons don't falter.
 

fdefiii

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Apr 15, 2025
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Im not gonna lie dude, I want at least another 10 hours of Rae content,
Ten hours of Rae content would sound great if it weren't for the fact that the developer does one, maybe two Rae updates a year of maybe 20-25 minutes total, and then leaves the story in a stupid cliffhanger for months. :HideThePain: :WutFace:

10 hours of Rae content means waiting something like 20 or 25 years at this rate. :KEK: It doesn't pay off.
 

Karnewarrior

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Oct 28, 2017
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Also the dev has this weird hate-boner/mary sue bipolar thing going with Rae where he can't seem to decide if she should be a snake-in-the-grass bitch or your soulmate.

Which is another reason I'm starting to think the game is ready to come into port, the dev seems to be losing the plot a little bit and we're puttering in circles without going anywhere.
 

Pixillin'

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Oct 8, 2024
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Also the dev has this weird hate-boner/mary sue bipolar thing going with Rae where he can't seem to decide if she should be a snake-in-the-grass bitch or your soulmate.

Which is another reason I'm starting to think the game is ready to come into port, the dev seems to be losing the plot a little bit and we're puttering in circles without going anywhere.
I haven't played the last couple of updates, but my impression of Rae (who is one of my all time favorite Li) is that she was a snake-in-the-grass bitch (aka cloak and dagger political operative) who is also the MCs soulmate and is currently caught in a tug-o-war between duty to her people, and her mentor and love for the MC, combined with a desire to leave it all behind and live a normal life. I agree that we should be nearing the end, but it also feels like there is a lot of story to play out for most of the other women - and then the main story, whatever that is going to be.
 

fdefiii

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Apr 15, 2025
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Also the dev has this weird hate-boner/mary sue bipolar thing going with Rae where he can't seem to decide if she should be a snake-in-the-grass bitch or your soulmate.

Which is another reason I'm starting to think the game is ready to come into port, the dev seems to be losing the plot a little bit and we're puttering in circles without going anywhere.
I can see why Rae would be a snake in the grass: she's a succubus and a Mata Hari-style spy who doesn't hesitate to use seduction and sex to achieve her goals. I can also understand her wanting to put that behind her and change her life. What I don't understand is why she should do so as a result of meeting the MC or becoming, a woman like her, the MC's soul mate.

For some reason, the dev has decided to make the MC of the game a plank of wood. He has no charisma, no personality, no charm. We don't know about his past nor does he have any special skills. He is “the chosen one” because for some reason (coincidence) he has a lot of "mana”, but he didn't even know it, and Rae has had to teach him everything. Also, basically his role in the game is to follow like a puppy dog the girls and do what they ask him to do. Zero initiative. He's a full Beta man. I don't know why someone like Rae who has lived hundreds of years and met thousands of people could notice a guy like MC. That's the main problem I see with this game: terrible MC. That, and as you say, the dev has long been walking in circles with the plot, and in my opinion, stuffing in tons of filler material.
 

Pixillin'

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Oct 8, 2024
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I can see why Rae would be a snake in the grass: she's a succubus and a Mata Hari-style spy who doesn't hesitate to use seduction and sex to achieve her goals. I can also understand her wanting to put that behind her and change her life. What I don't understand is why she should do so as a result of meeting the MC or becoming, a woman like her, the MC's soul mate.

For some reason, the dev has decided to make the MC of the game a plank of wood. He has no charisma, no personality, no charm. We don't know about his past nor does he have any special skills. He is “the chosen one” because for some reason (coincidence) he has a lot of "mana”, but he didn't even know it, and Rae has had to teach him everything. Also, basically his role in the game is to follow like a puppy dog the girls and do what they ask him to do. Zero initiative. He's a full Beta man. I don't know why someone like Rae who has lived hundreds of years and met thousands of people could notice a guy like MC. That's the main problem I see with this game: terrible MC. That, and as you say, the dev has long been walking in circles with the plot, and in my opinion, stuffing in tons of filler material.
I think, narratively, it's because it's the first time she's ever been able to pause and have a normal life - hang out, watch tv, do a bit of travelling (including exploring a world where there is no magic and everyone has a fairly 'normal' existence.) It's the first time she's been able to pause and think about her life, and what she wants from it rather than just following orders and getting a new assignment when an old one finishes. I agree about the MC just being bland, although he does seem to have an almost instant rapport with Rae. And while I like some of the other Women (not all of them) - I think this would have been a better story if it was just MC and Rae - travelling through space and time and trying to figure out what happened and what to do about it - possibly meeting some others along the way and then letting them go. At least at this point, the other Lis stories do not seem tied to the main plot, they are kind of long, complicated side stories - though maybe that changes.
 

sillyrobot

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Apr 22, 2019
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I did the rooftop conversation about her old life. Did something happen after that?
Yeah, apparently (I haven't played the last couple of releases yet) there's a confrontation between Rae and the person she's been trying to contact with the MC's help.

In broad strokes and based upon what I read here, there are revelations that Rae is a racial supremacist who's been playing upon the emotions of the MC since she arrived. As typical, the scene ends before the MC can get a final conversation.
 
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