Id like to give this a better score because this game tries something different to the majority of games here, but it doesn't pull it off unfortunately and isn't half as good as the devs previous game, Triangle.
There are many issues with it but the major one is that its a plot free zone. Being a slice of life story does not mean nothing happens. No-one is looking for the Red Wedding here (at least I hope not), but there is a world outside that bedroom with things happening in it. We see none of this.
Also, the creator has no sense of scale. A castle, especially one big & prosperous enough to have fancy baths like this one, will have more servants living in it than a cook, a chambermaid and one man at arms . Even a fortified manor will have more. Even if the characters dont interact with them, show or mention them. A town will have more in it than an orphanage, a blacksmith and an all purpose steamstress/tailor/cobbler (which would have been separate jobs. Where's the market square? Again, they don't have to be part of the story, but show and mention them. And the distances are painfully wrong. One castle within 1 and a half days slow walk. At least 2 other within 2 days ride. All of them close to the capital. No explanation as to why this country has such a dense concentration of fortifications.
I get the feeling that the creator realised he'd set up the storyline for a bloody civil war and then had no idea how he would tell a sweet slice of life story in that setting so decided to ignore it. A way to at least handwave this would have been to have Alice's father explaining that he's leaving her with you because if things do go to hell the war is unlikely to get to his remote side of the kingdom, order him not to take sides and make the MC's holdings several weeks away from the capital, not a couple days.
Personally I think the MC running about trying to prevent a civil war and trying to maintain a loving relationship with 3 woman would be an interesting story.
Theres also absolutely no character development, which to be fair is unfortunately common for AVN's
The graphics are OK and the wife's model has a lot of character, but the younger women are almost boringly pretty. The sex scenes are incredibly repetitive.
EDIT Also I think a better way to handle the squire thing would have been to have had Alice already having been the MC's page since 14 or so, so she already knows how to ride & use a sword. The plan would have been originally for MC to hand her over to become her fathers squire, maybe later to be acknowledged as his heir. But the discovery of the kings murder puts a spanner in the works & dad asks MC to make her his squire & keep her safe. And presents her with the sword & horse she would have gotten on becoming his squire. So you've already got a UST thing going on with the other characters so everything doesn't feel quite as rushed and you have a establishing character moment between Alice and her father that the present game lacks.
You could keep most of the scenes in the armoury, except he would be honing her skills. I'd move several of them to the courtyard though, especially the bow training. Doesn't make sense doing that indoors.
Also missed a chance for to explore the quandry for the MC as he tries to reconcile his attraction to Alice conflicting with his sworn oaths.
To conclude, this game would benefit greatly from the early game being reworked, and the occasional mention of the passage of a day or so between sex scenes even if nothing else changes.
There are many issues with it but the major one is that its a plot free zone. Being a slice of life story does not mean nothing happens. No-one is looking for the Red Wedding here (at least I hope not), but there is a world outside that bedroom with things happening in it. We see none of this.
Also, the creator has no sense of scale. A castle, especially one big & prosperous enough to have fancy baths like this one, will have more servants living in it than a cook, a chambermaid and one man at arms . Even a fortified manor will have more. Even if the characters dont interact with them, show or mention them. A town will have more in it than an orphanage, a blacksmith and an all purpose steamstress/tailor/cobbler (which would have been separate jobs. Where's the market square? Again, they don't have to be part of the story, but show and mention them. And the distances are painfully wrong. One castle within 1 and a half days slow walk. At least 2 other within 2 days ride. All of them close to the capital. No explanation as to why this country has such a dense concentration of fortifications.
I get the feeling that the creator realised he'd set up the storyline for a bloody civil war and then had no idea how he would tell a sweet slice of life story in that setting so decided to ignore it. A way to at least handwave this would have been to have Alice's father explaining that he's leaving her with you because if things do go to hell the war is unlikely to get to his remote side of the kingdom, order him not to take sides and make the MC's holdings several weeks away from the capital, not a couple days.
Personally I think the MC running about trying to prevent a civil war and trying to maintain a loving relationship with 3 woman would be an interesting story.
Theres also absolutely no character development, which to be fair is unfortunately common for AVN's
The graphics are OK and the wife's model has a lot of character, but the younger women are almost boringly pretty. The sex scenes are incredibly repetitive.
EDIT Also I think a better way to handle the squire thing would have been to have had Alice already having been the MC's page since 14 or so, so she already knows how to ride & use a sword. The plan would have been originally for MC to hand her over to become her fathers squire, maybe later to be acknowledged as his heir. But the discovery of the kings murder puts a spanner in the works & dad asks MC to make her his squire & keep her safe. And presents her with the sword & horse she would have gotten on becoming his squire. So you've already got a UST thing going on with the other characters so everything doesn't feel quite as rushed and you have a establishing character moment between Alice and her father that the present game lacks.
You could keep most of the scenes in the armoury, except he would be honing her skills. I'd move several of them to the courtyard though, especially the bow training. Doesn't make sense doing that indoors.
Also missed a chance for to explore the quandry for the MC as he tries to reconcile his attraction to Alice conflicting with his sworn oaths.
To conclude, this game would benefit greatly from the early game being reworked, and the occasional mention of the passage of a day or so between sex scenes even if nothing else changes.