TGafy

Active Member
May 14, 2020
977
1,151
His mom's ashes?
What? No. She's still very much alive. If you had asked if it was his aunt's ashes, it would've been more believable and understandable. Check exactly four posts above yours.
 

v1900

Well-Known Member
Apr 21, 2020
1,076
2,627
What? No. She's still very much alive. If you had asked if it was his aunt's ashes, it would've been more believable and understandable. Check exactly four posts above yours.
:ROFLMAO:
No it has to do with a running tin foil hat theory that the stuff about the aunt is a lie. It is based on the parents evasiveness about the documents and the whole thing around it. Some say that it is the mother that is dying, others say it is a contract the parents have with John (you know that he has being buffing MC's mom).

Besides I think Abby already has her sister's ashes.
 

Cigzag

Member
Feb 20, 2020
235
497
pretty much august or september my best bet is 2nd week of august i hope it worth 3000 render since he halt the updates almost 7 month
3000 renders?! You're funny. Unless the Dev has something like a 3090 GPU, 3000 renders is absolutely impossible to achieve in 7 months. Updates take time for a reason.
 

v1900

Well-Known Member
Apr 21, 2020
1,076
2,627
3000 renders?! You're funny. Unless the Dev has something like a 3090 GPU, 3000 renders is absolutely impossible to achieve in 7 months. Updates take time for a reason.
Not really, a 3090 GPU does not give you a significant advantage over 3070 or a 3060 for rendering times. A GPU render takes so little time to make that 10% advantage means like 12 or 13 seconds difference.

The big advantage of a 3090 is its monstrous VRAM pool that enables some very complex scenes. If it where CPU renders (20+ minutes) I would agree but GPU renders take a few minutes (2+ minutes). If you want to check a dev that goes into detail check [VN] - [Ren'Py] Artemis [Ch. 1] [digi.B] | F95zone. This dude is pushing ≈3000 renders for a 4 month cycle update rendering on multiple PCs.
 
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Cigzag

Member
Feb 20, 2020
235
497
Not really, a 3090 GPU does not give you a significant advantage over 3070 or a 3060 for rendering times. A GPU render takes so little time to make that 10% advantage means like 12 or 13 seconds difference.

The big advantage of a 3090 is its monstrous VRAM pool that enables some very complex scenes. If it where CPU renders (20+ minutes) I would agree but GPU renders take a few minutes (2+ minutes). If you want to check a dev that goes into detail check [VN] - [Ren'Py] Artemis [Ch. 1] [digi.B] | F95zone. This dude is pushing ≈3000 renders for a 4 month cycle update rendering on multiple PCs.
I really didn't need the GPU lessons, I know how they work but thanks. You try rendering 3000 renders in a few months without a really good/multiple systems. It isn't easy or quick, trust me. We have no idea what OrbOrigin is working with so it's hard to judge how fast they are able to pump out renders. You also have to remember these are people who have lives outside of developing as well...
You're also quite bold to assume every developer has at least a 3060 or 3070 also. Definitely not the case.
 

v1900

Well-Known Member
Apr 21, 2020
1,076
2,627
I really didn't need the GPU lessons, I know how they work but thanks. You try rendering 3000 renders in a few months without a really good/multiple systems. It isn't easy or quick, trust me. We have no idea what OrbOrigin is working with so it's hard to judge how fast they are able to pump out renders. You also have to remember these are people who have lives outside of developing as well...
You're also quite bold to assume every developer has at least a 3060 or 3070 also. Definitely not the case.
Going by your original post you don't know jack shit and I am not assuming anything about the hardware the dev has (it was illustrative), but even if he has a 1060 from 5 years ago or equivalent from AMD he has good hardware for renders. I should know I am an architect and part of the shit I did is rendering in 3ds Max and VRED using Iray, V-ray and Radeon ProRender.

Read again what you posted and you will see that you stated having a 3090 as being the only way to render 3000 images in 7 months.
 

Antera

Active Member
Nov 19, 2017
811
1,336
First chapter looked meh but oh boy how good its gets later on. my only complain will be that animation looks OKish at best. But story? its good very good. glad that relationship and interaction between MC and FMC develops slowly and romantically. Story wise I hope it will get better and better in future updates..
 
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Cigzag

Member
Feb 20, 2020
235
497
Going by your original post you don't know jack shit and I am not assuming anything about the hardware the dev has (it was illustrative), but even if he has a 1060 from 5 years ago or equivalent from AMD he has good hardware for renders. I should know I am an architect and part of the shit I did is rendering in 3ds Max and VRED using Iray, V-ray and Radeon ProRender.

Read again what you posted and you will see that you stated having a 3090 as being the only way to render 3000 images in 7 months.
This is DAZ studio, buddy. DAZ assets chew vram like crazy. a 1060 is not good enough hardware for DAZ studio at all. 2 fully clothed models with hair alone can use close to 8gb of vram. A 1060 has 6gb...I would know because I have been using DAZ studio daily for over a year now and monitor how much VRAM it uses.

You absolutely could not push out 3000 good looking renders in 7 months with a 1060.
 
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v1900

Well-Known Member
Apr 21, 2020
1,076
2,627
This is DAZ studio, buddy. DAZ assets chew vram like crazy. a 1060 is not good enough hardware for DAZ studio at all. 2 fully clothed models with hair alone can use close to 8gb of vram. A 1060 has 6gb...I would know because I have been using DAZ studio daily for over a year now and monitor how much VRAM it uses.

You absolutely could not push out 3000 good looking renders in 7 months with a 1060.
Again buddy you were talking in your original post about speed, not scene complexity. Also DAZ uses Iray, the same GPU renderer as 3ds Max you just need to learn how to manage and optimize textures and models. You have a long way to go.
 
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Cigzag

Member
Feb 20, 2020
235
497
Again buddy you were talking in your original post about speed, not scene complexity. Also DAZ uses Iray, the same GPU renderer as 3ds Max you just need to learn how to manage and optimize textures and models. You have a long way to go.
I already know how to optimize textures and models...I am using an example where people don't do that.
Yes, I was talking about speed and scene complexity. 1060's will take a long time rendering anything halfway decent...
 

v1900

Well-Known Member
Apr 21, 2020
1,076
2,627
I already know how to optimize textures and models...I am using an example where people don't do that.
Yes, I was talking about speed and scene complexity. 1060's will take a long time rendering anything halfway decent...
A long time for you maybe. Check rendering times of famous benchmarks like blender classroom for the 1060 and you will get 7 minutes give or take for a render, while it is a lot more than a 3090 it also is a scene more taxing than most VN renders here. A scene from evermotion will be done in 3 or 4 minutes with a 1060.
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If 4 minutes to render a scene like that at 1080p is too much for you I will accept your answer and stop bugging you. :censored:
 
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Antonie van Leeuwenhoek

Active Member
Mar 30, 2019
675
1,512
A long time for you maybe. Check rendering times of famous benchmarks like blender classroom for the 1060 and you will get 5 minutes give or take for a render, while it is a lot more than a 3090 it also is a scene more taxing than most VN renders here. A scene from evermotion will be done in 3 or 4 minutes with a 1060.
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If 4 minutes to render a scene like that at 1080p is too much for you I will accept your answer and stop bugging you. :censored:
Dear v1900 you think my buddy cigzag don't know anything about it that now you want to stop bugging him. I refuse to accept it.
 
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Antonie van Leeuwenhoek

Active Member
Mar 30, 2019
675
1,512
This is DAZ studio, buddy. DAZ assets chew vram like crazy. a 1060 is not good enough hardware for DAZ studio at all. 2 fully clothed models with hair alone can use close to 8gb of vram. A 1060 has 6gb...I would know because I have been using DAZ studio daily for over a year now and monitor how much VRAM it uses.

You absolutely could not push out 3000 good looking renders in 7 months with a 1060.
C'mon cigzag you think you have been using it since doesn't mean it's universal right, your accusation against my bro v1900 is preposterous. I think you guys should fight as long as there is conclusion,
 
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Cigzag

Member
Feb 20, 2020
235
497
A long time for you maybe. Check rendering times of famous benchmarks like blender classroom for the 1060 and you will get 7 minutes give or take for a render, while it is a lot more than a 3090 it also is a scene more taxing than most VN renders here. A scene from evermotion will be done in 3 or 4 minutes with a 1060.
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If 4 minutes to render a scene like that at 1080p is too much for you I will accept your answer and stop bugging you. :censored:
Is this a scene rendered from Daz Studio? It honestly doesn't look that complex or demanding to me, the lighting is fairly simple, it's outdoors, there's no 3d models/characters with hair and clothes to render in the scene...try filling this scene with more complex lighting and a few models and then see if it still takes four minutes. Or better yet, try an indoor scene with characters in it. That scene looks straight up like an HDRI map almost which is why it would render so quick. An environment with not much going on in it like that is obviously going to be an easy and fast render...

This argument is probably not going to go anywhere however, since we both have a difference of views/opinions/experiences and I respect yours, so to save us both the hassle I am just going to agree to disagree with you and wish you a nice day :).
 
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DenHarrie

New Member
Sep 5, 2017
14
1
I'm playing episode 10 on a Mac and experiencing a weird problem. I save regularly, and as long as I don't quit, I can go back to earlier saves without a problem. But from the moment I quit the game, I'm unable to pick up where I left. All the episode 10 saves give me this problem:

<< An exception has occurred. / While running game code: / File "renpy/common/00action_file.rpy", line 452, in__call__ / renpy.load(fn) / Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? >>

The saves made during episode 9 and before are not touched by this problem.

Anybody knows what's wrong here? Thank you!
 
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