Progress report:
First of all, I want to apologize for the lack of communication over the past two and a half months.
It was a rough period for me, and as a result, I wasn't able to work as much on the game.
The most I could do was draw, which I find relaxing, unlike everything else that goes into making the game, which can be mentally taxing and therefore sometimes unfeasible after a long day at work. As a result, I now have over 120+ CGs (almost triple what it took for the last update), a chunk of them not implemented, and this is not even including the affection route, which I still need to work on. (This is not me trying to sell the next update as this huge thing).
Then there's the fact that I now have five side characters, each being a favorite for a different group of players, which on one hand makes me glad and I consider it a win, but on the other hand, it means that I have to continue to deliver content for these characters and therefore further divide the workflow.
All in all, the "rough period" is going to end on the 21st of September, after which I will be able to return to my usual work schedule.
For those who kept asking why I didn't say all of this before, my answer is that I think actions speak louder than words.
Even while writing this, I felt like I was just making a bunch of excuses, which is largely what they are. Because at the end of the day, none of this should matter to you; only the results do.
Finally, to answer the only question that matters: what happens now?
As I stated before, I will resume work at the original pace starting September 21st, and Patreon will be paused until I release the next update.
This will help me not stress as much over this.
Cheers.