3.80 star(s) 127 Votes

jamdan

Forum Fanatic
Sep 28, 2018
4,410
23,970
We've seen this pattern happen over many years for all the higher end devs. They start out strong with regular updates every 2-3 months or so. Long play time, quality writing. After they have built up a bigger following and patreon payments, they get lazy and realize they don't need to work as hard. Updates take longer, game play time is shorter and writing gets cliched. I can understand extra time needed for branching storylines but most devs have fake choices which might lead to maybe one extra scene or a few lines of different dialogue per update. Its sad that devs aren't held accountable to do their work or finish on time. Also sad that many followers will still pay blindly and believe all the lies that devs put out.
Not saying this doesn't happen. But most of the time things slow down not because the devs get "lazy". But because the game complexity grows the longer it goes on for. And more complexity = harder to make = slower updates.

This is only compounded by the fact that the majority (if not almost all) of devs make up their stories as they go. Especially if those stories are meant to be serious and not just porn. The amount of work/time needed to write something that makes sense, let alone render, can get out of hand pretty fast.
 

Sadowdark

Conversation Conqueror
Mar 4, 2020
7,196
10,349
Not saying this doesn't happen. But most of the time things slow down not because the devs get "lazy". But because the game complexity grows the longer it goes on for. And more complexity = harder to make = slower updates.

This is only compounded by the fact that the majority (if not almost all) of devs make up their stories as they go. Especially if those stories are meant to be serious and not just porn. The amount of work/time needed to write something that makes sense, let alone render, can get out of hand pretty fast.
But complexity in games is cool and interesting and doesn't get boring as much as kinetic games. But it also has its drawbacks because the more choices the longer you wait for an update.
 
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jamdan

Forum Fanatic
Sep 28, 2018
4,410
23,970
But complexity in games is cool and interesting and doesn't get boring as much as kinetic games. But it also has its drawbacks because the more choices the longer you wait for an update.
Even kinetic games can be complex and interesting. You may not have branching choices, but you do have context of what happened previously that informs what will happen in the present. This is basically how books are made. Totally kinetic, but also complex and interesting stories.

A famous bit of writing advice (from, if I recall, Pixar writers) is the difference between "and then" and "therefore".

This basically boils down to linking the past context/scenes and current context/scenes together. "And then" events may not have anything to do with each other. But "therefore" events have to, because they directly interact with each other. Basically, cause and effect.

Now try to apply that same cause and effect to branching AVN's, and it's compounded in difficulty. I think it's particularly difficult in corruption/slow burn games. Because you more or less have to advance things at a similar pace, or else you'll end up having the MC at various stages with various different characters which may break the games logic. This is basically what ended up derailing AWAM.
 

Sadowdark

Conversation Conqueror
Mar 4, 2020
7,196
10,349
Even kinetic games can be complex and interesting. You may not have branching choices, but you do have context of what happened previously that informs what will happen in the present. This is basically how books are made. Totally kinetic, but also complex and interesting stories.

A famous bit of writing advice (from, if I recall, Pixar writers) is the difference between "and then" and "therefore".

This basically boils down to linking the past context/scenes and current context/scenes together. "And then" events may not have anything to do with each other. But "therefore" events have to, because they directly interact with each other. Basically, cause and effect.

Now try to apply that same cause and effect to branching AVN's, and it's compounded in difficulty. I think it's particularly difficult in corruption/slow burn games. Because you more or less have to advance things at a similar pace, or else you'll end up having the MC at various stages with various different characters which may break the games logic. This is basically what ended up derailing AWAM.
But the problem with AWAM is there are too many random characters and the main characters have to wait years to get something. .:eek::ROFLMAO:
 
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sslovoe

Active Member
May 11, 2017
958
3,894
This is why Patreon sucks and should be replaced by Steam. Steam is for us “the players”not the devs. We only make a one time payment to the game on Steam and then we get every update and it doesn’t matter how long the wait is, when it gets dropped you get it on day 1, no more stupid tiers having to wait weeks or more for yours.
this method will stop developer make exxcuse and tell story about life
and focus to his game and get what deserve when hard work get not think how milk game by issue delay excuse even if he ready to release he wait more week for new month pay
 

secretcador

Newbie
Mar 14, 2020
54
91
Not saying this doesn't happen. But most of the time things slow down not because the devs get "lazy". But because the game complexity grows the longer it goes on for. And more complexity = harder to make = slower updates.
This is not objective what happened to Palmer though, even he himself said this update going to be simple, uneventful and short, it took another 5 month to complete this which if this update is tackled by earlier Mr Palmer who work alone and has little subscriber it only took him less than 2 months. Do you remember the update length of this game in early development? it's soo texty and long, and he done it fast. Now he wrote more excuse the actual writing, because he got no time to work, while he got bigger and larger payment and he got helper as well to tackle the project.
 
Dec 15, 2019
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110
This is why Patreon sucks and should be replaced by Steam. Steam is for us “the players”not the devs. We only make a one time payment to the game on Steam and then we get every update and it doesn’t matter how long the wait is, when it gets dropped you get it on day 1, no more stupid tiers having to wait weeks or more for yours.
yes patreon sucks, but steam follow the same rules, and also you don't own the digital copy of the games anymore like before 2017 where you would be able to play the games offiline and whitout ever opening steam.

Btw, its like you don't know paradox and warhammr studios or recent AAA games, almost all these games come out unfinished and the devs launched DLC with features that should be in the base game, just to name a few games like CK3(crusader kings 3), Stellaris, must Ubisoft games etc.

Gog is better now in these terms, also puting every game in one plataform is a bad idea.
 
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Dec 15, 2019
123
110
not all married women is kurdashian life
you want model and you look to anna developer not make chang from original model he take as its
but other one make chang skin wide face lips chang eyes
if you see original model its young also
see this i use his model she young women you see how he make different

i take 10 min to recreate anna character
but this artist i cant figure out what chang muscle mode he chang to get this one
View attachment 4606467 View attachment 4606476

ap he take model without Chang so not take time to chose skin or age character
this what make other artist different
am talk about reality
you live in tv show you want wife body 18 y old
and not talk me like its personally about me i can talk back to you same but its child talk grow up
And this game is about a fictional novel and not the real world you live in, i could waste my time searching for allot of milfs who still beautiful to prove my point to a person who want "reality" in fictional games and when something is you way and people say its bad, i guess you would call then "bigots" or say that "character doenst exist, why botter?"

Anyway, why don't you create you own game then?

No one issaying you can't make you oww game withthe models and preferences XD
 

sslovoe

Active Member
May 11, 2017
958
3,894
And this game is about a fictional novel and not the real world you live in, i could waste my time searching for allot of milfs who still beautiful to prove my point to a person who want "reality" in fictional games and when something is you way and people say its bad, i guess you would call then "bigots" or say that "character doenst exist, why botter?"

Anyway, why don't you create you own game then?

No one issaying you can't make you oww game withthe models and preferences XD
you not get the point
even its fiction story
but the developer not make random wife like other game show you young wife but not give you any sign of age many year marrige or kid
here he make history of wife many year and have child and brestfeed she worker women graduate collage law so he have to give fan something believable for her look
anna here is young wife you cant give her age more than 20
 
3.80 star(s) 127 Votes