Tbh at this point, I dont care who fuck Ana first...I just want somebody to fuck her so that the story can move forward...It is stuck until MP keep asking for votes from audience and all antagonist unnecessary side storyline reach upto the level of sex in every path with slow pace corruption trolling and death pace update timeline.
The question should be how David will catch Kendra. How David will know whether Ana cheated on him or not on different paths.
In Chapter 3, David has zero role in anything. Whole week he just sat at home not even trying to investigate on this matter. His only role on this VN is to piss Ana off, get jealous and hide things from her so that she can get corrupted from other people. And when she get fully corrupted, then David should fly to different city so that Ana can do sex. That's David role in Chapter 3 until his investigation story side will be shown.
____________________________________++++++++++++++++__________________________________________
Couto25 my friend
I understand your position and most I think echo it, but I think we are missing a main point as to what the developer is trying to achieve. There are three primary elements behind the game that make it seem like slow burn but is actually slow roll.
First element is evolution or evolving the characters through events. From the beginning each character (that matters) started from {X} position and ever since they been evolving to positions {Y} and {Z}. All I've said just now was a word salad till I give it context. Just that starting position of happily married living the dream to... well now. Even though APM is about Anna and David there is some evolution of the other characters. Creepy Marvin was always problematic, but events have him so smitten he's now living a fiction. Grant with your standard straight forward transactional proposal has given up his dream of winning Anna for himself and wants just one night. Hank always a lecherous man of excesses making moves to further sate his appetites... etc.
Second element is built-up and anticipation. More word salad for getting the maximum buildup getting the audience drawn in deeper into the story and a critical even. So who is first does matter, but in context of the story and plot it's more important how they got there than what happens when that line is crossed. What the developer wants to do is get the audience so worked up and into the moment that when it happens it has the maximum effect.
Third is surprise. Let's face it, the developer isn't going to do anything that someone like myself is going to anticipate or guess correctly. I wouldn't put too much stock in in guessing how the back story will unfold. It's getting to endings is what your post is striking at. The whole story is about a woman already corrupt and compromised eventually giving in to who she really is, a story about a clueless husband with serious self-confidence issues, serious lapses in judgment, and poor strategic thinking skills