By the acting of some here apparently asking if NTR is avoidable equals being a NTR hater. It really doesn’t, it’s a stupid conclusion to make.
I like NTR, yet I also like variety and different endings.
Games with avoidable NTR gives you the opportunity to enjoy all the NTR to your hearts content in one playthrough, and defeating the evil bastard in another playthrough. Letting you see both sides is more fullfilling in the end, so no it doesn’t make you a «NTR hater».
This one doesn’t seem avoidable though, which is fine. My only regret here is dev missing out on lesbian NTR with the two girls, that would have been an awesome side route.
Precisely!
I had a similar thought when I was reading some of the replies. Fans of NTR are so prone to make fun of people who get all bent out of shape at the mere possibility of NTR in a game or story. However, we have a similar problem within our community: whenever someone gets so invested in an NTR'd character's situation that they wish for them to have, at least, the
option of a happy ending, people react as if they've committed some kind of sin.
As you said, allowing the possibility for the NTR'd character to get back at the ones who wronged him makes the story more robust and adds replay value, but the community acts as if the existence of such a route would detract from the rest of the story.
Really, the 'is the NTR avoidable?' crowd and the 'NTR only!' crowd are just two sides of the same coin.
Side-rant:
This is why I can't stand Netorase. The slavish devotion to the idea that everything
MUST work out in the end is so unsatisfying. It's the reason why I have such a love/hate relationship with the Marina Cuckolding Report series. Such wonderful build-up in each game but always the same safe, boring, happily-ever-after ending.
Rant over.