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BigBootyLover_00

New Member
Sep 22, 2021
11
4
I was in the same situation and it was doing my head in but I was finally able to progress
Instead of fucking hiba when the circle shows up by the fire (late evening) you need to get to her and fuck her in the early evening right when nyra goes next to the fire instead.

Sorry for the ping Chyos but assuming this isn't intended and no one reported yet I figured you might want to know this.
While I'm at it I also have a bug with Kate, I allowed Thomas to progress to the point where she calls him daddy (first punishment) and with out any other ntr event done, now that she's pregnant and having sex with the MC she says she has allowed Thomas to fuck her multiple times.


I've already tried that, thank you for the response though.
 

randomv

Member
Jul 29, 2017
223
338
I can't beat Bjorn at dice. Can anyone?
I had to save scum but yes it was possible for me.

What's the pregnancy content like these days?
Still just Kate and Emily. Some girls have an animation that shows them being fertilized but they don't actually go through pregnancy yet ( Bridget, Carmen, Ayita)

is there a way to slightly slow down time cause the game time is a bit too fast.
Not really, but you can press r to bring up the relationship menu. Characters will still walk around but the in-game time will be stopped.
 

Volis

New Member
Aug 14, 2018
7
6
Chyos
I think I found a continuity error with Ophilia and her father.
When you meet her the first time she will say she represents "the great merchant Cornelius from Kirlic." Later, after she recovers from her mission she will mention her father's name being Pietrov and that the envelope she delivered was acquired from a certain Zachary of Tumaburg, inventor and disgraced noble.
After you arrive at the Old Boar with Claire and Kate, Bjorn will say that the guards in Kirlic are searching for the merchant Zachary and his daughter Ophilia.
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CruelOcean

Member
Sep 17, 2018
297
241
is there a way to make foursome with emily, mira and frisha? if so what was the order of the routes i should do? tbh havent touched this game in a loong while so i dont quite remember the possibilities
 

Ottoeight

Forum Fanatic
Mar 13, 2021
5,315
9,433
is there a way to make foursome with emily, mira and frisha? if so what was the order of the routes i should do? tbh havent touched this game in a loong while so i dont quite remember the possibilities
It can't happen since Mira doesn't know about Frisha and Frisha openly thinks that Mira is her rival, for now.
 
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valley57

Member
Oct 22, 2021
135
308
Weekly Status Report
Good evening,
it's gotten a bit later today as I wanted to get a few things done before actually writing this report. But now time to talk about the past week.
I started the week by working on some more animations for Bianca and also did some last renders for Gavina's scenes. This took a while and when I was finally done with it I implemented all the animations to make them playable for a scene. After that I went back to working on Bianca's combat skills. For now I have settled on a few thief typical skills which will allow her to have the playstile of a thief (backstab, hiding, stealing - to name a few) getting the combat animations done right took me a while but I'm now happy with the results. I also made necessary preparations for Bianca to join and leave the players group which will then interrupt her daily routine.
After that I made combat sprites for all new enmies that I want to add in 0.5.9.5 and started working on skills for them as well (as of right now I'm not done with that).
The next big thing that I now also finally started to do is to work on the actual dialogs and story. It's always a great moment when all the work and preparation I've put into the assets/images is built in and you gradually see how they belong together. That will be a lot of work to do next week, but the pieces of the puzzle are finally coming together.
During my work on a dialog with Lyvia today, I've decided to give her dialog images a new look. This is something I've wanted to do for a while, and when I saw her recent pictures during the playtest today, I decided to finally do it.
1732303941433.png
 

kurban

Newbie
Feb 18, 2021
50
52
Weekly Status Report
Good evening,
it's gotten a bit later today as I wanted to get a few things done before actually writing this report. But now time to talk about the past week.
I started the week by working on some more animations for Bianca and also did some last renders for Gavina's scenes. This took a while and when I was finally done with it I implemented all the animations to make them playable for a scene. After that I went back to working on Bianca's combat skills. For now I have settled on a few thief typical skills which will allow her to have the playstile of a thief (backstab, hiding, stealing - to name a few) getting the combat animations done right took me a while but I'm now happy with the results. I also made necessary preparations for Bianca to join and leave the players group which will then interrupt her daily routine.
After that I made combat sprites for all new enmies that I want to add in 0.5.9.5 and started working on skills for them as well (as of right now I'm not done with that).
The next big thing that I now also finally started to do is to work on the actual dialogs and story. It's always a great moment when all the work and preparation I've put into the assets/images is built in and you gradually see how they belong together. That will be a lot of work to do next week, but the pieces of the puzzle are finally coming together.
During my work on a dialog with Lyvia today, I've decided to give her dialog images a new look. This is something I've wanted to do for a while, and when I saw her recent pictures during the playtest today, I decided to finally do it.
View attachment 4259755
To be honest, I like the left option more.
 
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Ottoeight

Forum Fanatic
Mar 13, 2021
5,315
9,433
Weekly Status Report
Good evening,
it's gotten a bit later today as I wanted to get a few things done before actually writing this report. But now time to talk about the past week.
I started the week by working on some more animations for Bianca and also did some last renders for Gavina's scenes. This took a while and when I was finally done with it I implemented all the animations to make them playable for a scene. After that I went back to working on Bianca's combat skills. For now I have settled on a few thief typical skills which will allow her to have the playstile of a thief (backstab, hiding, stealing - to name a few) getting the combat animations done right took me a while but I'm now happy with the results. I also made necessary preparations for Bianca to join and leave the players group which will then interrupt her daily routine.
After that I made combat sprites for all new enmies that I want to add in 0.5.9.5 and started working on skills for them as well (as of right now I'm not done with that).
The next big thing that I now also finally started to do is to work on the actual dialogs and story. It's always a great moment when all the work and preparation I've put into the assets/images is built in and you gradually see how they belong together. That will be a lot of work to do next week, but the pieces of the puzzle are finally coming together.
During my work on a dialog with Lyvia today, I've decided to give her dialog images a new look. This is something I've wanted to do for a while, and when I saw her recent pictures during the playtest today, I decided to finally do it.
View attachment 4259755
And why in the world does he think that the new Lyvia is better than the old one?

Chyos, bro: sometimes you devs should realise that good enough is good enough - and you don't rework what is good enough because Players just don't want you to change what works, most of all when it involves characters' features.

Damn, this should become F95 Zone's motto.
 
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