RogueEagle

Member
Jul 28, 2017
424
402
Ok, so if you meet Gavina, do you have the quest called: The Dawrf and the Mountain?
Because if you have the active mission, you can go into the mine and look for the second stone. With that you can force/semi-repair Bianca. The problem is what level are you? Because if you are low, you should go back to the mine when you have Tia and Lyvia and be at least level 25/30 and well equipped. With a team of 3 you can clear the whole area and find the second stone. From there you can use my method to semi-fix/force Bianca to return. Otherwise, the only thing is to wait for a fix.
Hope that Chyos fix this soon.
Yup, and the quest is stuck at "Talk to Bianca in her room at 6pm".

Meaning even if i kill everything 100 times, no stone will drop.
 
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Bahamut Zero

Engaged Member
Apr 27, 2017
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Yup, and the quest is stuck at "Talk to Bianca in her room at 6pm".

Meaning even if i kill everything 100 times, no stone will drop.
Oh now I see. I didn't remember that the quest asked you to talk to Bianca, before you can go into the mine. Anyway, in case you need, the stone is not dropped by a goblin/monster. But it is in a chest in one of the rooms to the north/west. To be precise, enter the mine, right, up, not the small room, continue up, left and down, there is a small room, with a chest at the bottom protected by goblins
 
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Mxiio

Member
Jul 30, 2024
310
247
Oh now I see. I didn't remember that the quest asked you to talk to Bianca, before you can go into the mine. Anyway, in case you need, the stone is not dropped by a goblin/monster. But it is in a chest in one of the rooms to the north/west. To be precise, enter the mine, right, up, not the small room, continue up, left and down, there is a small room, with a chest at the bottom protected by goblins
The chest in the center room appears only after you have received the quest from Gavina, as for the other stone, you'll need to interact with Bianca past midnight in Arenfield (every other night only).
 

Mxiio

Member
Jul 30, 2024
310
247
I've been playing this obsessively for about a week this time around and after some thought I have a few suggestions I'd like to float around the community, not anything life altering, just some... quality of life changes I suppose?

1) Make all Tools (Torch, Lockpick, Hoe, Pickaxe, Watering Can, Climbing Gear etc.) Key Items. Would reduce clutter in the inventory.

2) Give Players a way to buy back, find again or otherwise obtain "special" item such as the Tainted Dawnbringer. Could just end up on a shelf or in a barrel at Lucius' place for you to buy back at a (massive) loss. Would make it less devastating selling something you shouldn't have whether it was out of ignorance or a mindless mistake.

3) Let me marry Julia.

4) Add 2 new Spells to the "early" game.
a) In the Church Cellar, there are 2 books being transcribed, make the one Mira is not working on when she is there interactable and have it teach a Healing type spell that consumes Energy and gives 10-15% health. Will help pre-Health Potions.
b) In the Cultist hideout in the Ruins map, the second room along the corridor has 2 books on the table, make both interactable. Have the open book teach something similar to a D&D Cantrip. I.e. a (weeeaaaaak) damaging spell that only consumes a turn to cast, no TP or Energy needed. Have the other book be a diary explaining why this Generic Cultist Nr. 2 is studying a spell. Maybe he's related to the Prophet, maybe he's the son of a rich Merchant who gave his son the book. Idk.

5) Let Penny turn a profit without constant babying. "My" Penny has all the cows, the mill, 13 adult female chickens, a rooster, her barn is tidy and still she relies on me to either give her vegetables or gold to keep afloat while I also have to pay 5 guys to guard her mill at all times. At the very least, break even already.

6) Managing Rumah, The Camp, Penny's finances, Emily's Taxes and daily Food etc. it's a bit much really. Can we get some permanent solutions to make these folks capable enough to manage themselves and perhaps even start paying us back.
 
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Mxiio

Member
Jul 30, 2024
310
247
What are the requirements for the different types of armor?
1) Start a new Game,
2) Enable Cheats,
3) Skip Intro,
4) Open Key Items,
5) Use the Cheat Book to add 20 Talent Points,
6) Slowly, while reading the description for each level, add Talent Points to Armor Proficiency.

iirc, 3 is for normal armor and 20 for magical armor, whatever that is. dunno about reinforced or heavy.
 

beryn

Member
May 8, 2017
438
248
1) Start a new Game,
2) Enable Cheats,
3) Skip Intro,
4) Open Key Items,
5) Use the Cheat Book to add 20 Talent Points,
6) Slowly, while reading the description for each level, add Talent Points to Armor Proficiency.

iirc, 3 is for normal armor and 20 for magical armor, whatever that is. dunno about reinforced or heavy.
And normal armor is what?
I have tried increasing my Armor Proficiency to 5 and I'm still unable to wear anything other than leather.
 

Mxiio

Member
Jul 30, 2024
310
247
And normal armor is what?
I have tried increasing my Armor Proficiency to 5 and I'm still unable to wear anything other than leather.
When crafting armor it will have a (Normal Armor) next to it. iirc, Studded armor, Rogue armor, Abyssalweave and Chitin armor are all normal armors. Chain mail and Orc are Reinforced while Ebonite and Dultharon are Heavy. Leather and Fairy are the only light armors which require no armor proficiency.
 

beryn

Member
May 8, 2017
438
248
When crafting armor it will have a (Normal Armor) next to it. iirc, Studded armor, Rogue armor, Abyssalweave and Chitin armor are all normal armors. Chain mail and Orc are Reinforced while Ebonite and Dultharon are Heavy. Leather and Fairy are the only light armors which require no armor proficiency.
So then it seems that Armor Proficiency doesn't determine what armor you can wear alone as with that on 5 and I'm still unable to equip studded leather.
Would be nice to have any information ingame, but I guess I'll have to stick with leather for the time being.
 

Mxiio

Member
Jul 30, 2024
310
247
Does anyone know how many Treasure Maps (Michelle) there are with "special" treasures?
I've got Gromthul's Betrayal, Silurim's Judgement, Gritwail, Isha's Tear, Eye of Alaira and Hide of an Ogre.
 
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OrojiYong

New Member
Jun 3, 2020
13
1
I've been playing this obsessively for about a week this time around and after some thought I have a few suggestions I'd like to float around the community, not anything life altering, just some... quality of life changes I suppose?

1) Make all Tools (Torch, Lockpick, Hoe, Pickaxe, Watering Can, Climbing Gear etc.) Key Items. Would reduce clutter in the inventory.

2) Give Players a way to buy back, find again or otherwise obtain "special" item such as the Tainted Dawnbringer. Could just end up on a shelf or in a barrel at Lucius' place for you to buy back at a (massive) loss. Would make it less devastating selling something you shouldn't have whether it was out of ignorance or a mindless mistake.

3) Let me marry Julia.

4) Add 2 new Spells to the "early" game.
a) In the Church Cellar, there are 2 books being transcribed, make the one Mira is not working on when she is there interactable and have it teach a Healing type spell that consumes Energy and gives 10-15% health. Will help pre-Health Potions.
b) In the Cultist hideout in the Ruins map, the second room along the corridor has 2 books on the table, make both interactable. Have the open book teach something similar to a D&D Cantrip. I.e. a (weeeaaaaak) damaging spell that only consumes a turn to cast, no TP or Energy needed. Have the other book be a diary explaining why this Generic Cultist Nr. 2 is studying a spell. Maybe he's related to the Prophet, maybe he's the son of a rich Merchant who gave his son the book. Idk.

5) Let Penny turn a profit without constant babying. "My" Penny has all the cows, the mill, 13 adult female chickens, a rooster, her barn is tidy and still she relies on me to either give her vegetables or gold to keep afloat while I also have to pay 5 guys to guard her mill at all times. At the very least, break even already.

6) Managing Rumah, The Camp, Penny's finances, Emily's Taxes and daily Food etc. it's a bit much really. Can we get some permanent solutions to make these folks capable enough to manage themselves and perhaps even start paying us back.

I agree with you bro. have a difficult early game, no spell,magic to help ally or your self, add some spell magic, fire, ice etc... would great. maybe add gwen teach some spell for early game.
 

Chii

Member
Sep 25, 2017
163
133
Does anyone know how many Treasure Maps (Michelle) there are with "special" treasures?
I've got Gromthul's Betrayal, Silurim's Judgement, Gritwail, Isha's Tear, Eye of Alaira and Hide of an Ogre.
9 if memory serves. When the MC finds them all he'll say something along the lines of "I think I've found all the treasures" whenever he opens a new chest. You're missing Uldar's Might, Calan's mantle and Aldric's Pouldron
 
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Mxiio

Member
Jul 30, 2024
310
247
and i trying now what you did ?
When leaving Arenfield towards the North, Arianna has twice previously run out of the woods and jumped into your arms. She will do so again, same exact animations - when that happens she can start visiting Rumah. Make sure to have Tia in your party (I think)
 

Mxiio

Member
Jul 30, 2024
310
247
Sooo, I've just run into a mire of bugs - probably all related to be honest.
Let me know if anyone has encountered the same and managed to overcome it.

Situation: I've been with Mira, Frisha and Emily. Emily is aware that I am dating, but not fucking Mira. She is also aware that I am fucking Frisha and we've been having threesomes.
Now I've gone and knocked up Emily. Mira is now aware that I've boinked her Mom and we've just had a nice family dinner to settle things.

Bug 1)
Now, if I talk to Mira in the afternoon or evening we'll discuss the pregnancy and Mira will wanna have some loving of her own. If we do so, Emily will walk in and discover that I'm not only porking her and Frisha, but also Mira.
- This breaks Time/Schedules for NPCs. If I do this at 4-5pm, all NPCs will continue to act as if it is 4-5pm regardless of the actual time. No more dinners with anyone, ever.
Simply walk out of the village and back in, no fast travel, should resolve this according to mr. Dev - thanks!

So.. reload and wait 'till after the pregnancy, right?

Bug 2)
Sleeping for the next 20 days after the family dinner and out pops little Hans, new quest - Visit Emily, I have to decide about the baby. So I head over there and we go through a nice little cutscene with some sisterly bickering before I tell Emily to keep it.
Cutscene over, moving on. Well, no. The Quest doesn't update at all.

So... Next I'm gonna wait for another week to see if Hans ends up heading upstairs or if he's going to stay with Mommy for life. Oh and maybe I'll see what happens if I talk to Mira again. Just in case.

Edit: That doesn't fix anything at all, same issues occur. Reloaded a save prior to talking to Emily about her being pregnant and had fun with Mira to let Emily know that we're "a happy family" and this time, NPCs stuck to their schedules according to the game time. Temporary conclusion: Make Emily aware of Mira being not so virgin before making Emily Preggers to avoid Bug Nr. 1. Nope, time breaks as soon as you have had the "i like it when you bang my mom"-convo.

Been messing around with this for a few hours now and I think it's time to throw in the towel. Anyone capable of doing a save edit to remove the "fertilized" state from Emily - In the save file I haven't had the talk with her about actually being pregnant, so the quest hasn't started so I'm guessing it should be as simple as changing a 1 to a 0 or a Yes to a No somewhere.
 
Last edited:

RogueEagle

Member
Jul 28, 2017
424
402
I've been playing this obsessively for about a week this time around and after some thought I have a few suggestions I'd like to float around the community, not anything life altering, just some... quality of life changes I suppose?

1) Make all Tools (Torch, Lockpick, Hoe, Pickaxe, Watering Can, Climbing Gear etc.) Key Items. Would reduce clutter in the inventory.

2) Give Players a way to buy back, find again or otherwise obtain "special" item such as the Tainted Dawnbringer. Could just end up on a shelf or in a barrel at Lucius' place for you to buy back at a (massive) loss. Would make it less devastating selling something you shouldn't have whether it was out of ignorance or a mindless mistake.

3) Let me marry Julia.

4) Add 2 new Spells to the "early" game.
a) In the Church Cellar, there are 2 books being transcribed, make the one Mira is not working on when she is there interactable and have it teach a Healing type spell that consumes Energy and gives 10-15% health. Will help pre-Health Potions.
b) In the Cultist hideout in the Ruins map, the second room along the corridor has 2 books on the table, make both interactable. Have the open book teach something similar to a D&D Cantrip. I.e. a (weeeaaaaak) damaging spell that only consumes a turn to cast, no TP or Energy needed. Have the other book be a diary explaining why this Generic Cultist Nr. 2 is studying a spell. Maybe he's related to the Prophet, maybe he's the son of a rich Merchant who gave his son the book. Idk.

5) Let Penny turn a profit without constant babying. "My" Penny has all the cows, the mill, 13 adult female chickens, a rooster, her barn is tidy and still she relies on me to either give her vegetables or gold to keep afloat while I also have to pay 5 guys to guard her mill at all times. At the very least, break even already.

6) Managing Rumah, The Camp, Penny's finances, Emily's Taxes and daily Food etc. it's a bit much really. Can we get some permanent solutions to make these folks capable enough to manage themselves and perhaps even start paying us back.
Don't forget a debug item that resets NPC's to their initial locations in case the game screws up and a character ends up going to the void(by void i mean the invisible party member list).
 

Matiur13

Member
Nov 23, 2020
435
189
When leaving Arenfield towards the North, Arianna has twice previously run out of the woods and jumped into your arms. She will do so again, same exact animations - when that happens she can start visiting Rumah. Make sure to have Tia in your party (I think)
Arianna mentions Rumah and says "they are similar to that tall woman..." if Tia is not in the party.
 
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