- Apr 12, 2018
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Doubt that's the issue.my rig is above average with an ryzen 7 3700x that shouldn't be the issue here.
It's most likely the code design/pattern used for this project. A second thread could be used to separate the game logic and resource handling or more threads so that it doesn't block the main thread with setting variables.
The game used to run more or less fluently on my old PC aswell and my specs were much worse (only lagged in the village map of Arenfield).