I am well aware, you say it like every other post.
But that also makes no sense to me. Granted I only know the heavy corrupted non-ntr (not counting MMF scenes, I have all of those that the MC leads), but I also play a new full playthrough at each full major update. Every time I find stuff that Chyos tweaked that isn't in the change log or walkthrough. (I stumbled on the threesome in Frisha's room months before it made it to the walkthrough.)
So why waste time writing a walkthrough for versions that nobody will ever play?
I am not trying to be a jerk, but the furthest I can go back into ASWS releases through Patreon is Nov 3, 2023 with v0.5.6.0d which is three major updates after the version you were writing for last January.
Gavina and Biance were totally reworked with v0.6.0.0. You are now working on a walkthrough from a version that is 8 major updates back. Ever LI has changed in some way in that time.
So the fact that you tell us you know the game so well, that you correct people wrongly that are given factual information.
Because you are working on a walkthrough for a version that is like four years old doesn't make any sense to me.
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(I just searched for posts by you with the word "outdated" I knew there would be a couple of pages.)
Thank you very much, I take note of the criticism.
Yes, indeed I'm behind schedule. There's real life, and next, writing a walkthrough takes much longer than playing a game. Especially since I play ALL the routes and try out every single option. That's incredibly difficult, because Chyo's game is complex. Eventually I'll be done with the old stuff and can dive into the "new." By then I'll have a lot of prior knowledge and immediately notice the new things on known routes. This is much faster, than playing them completely from the beginning.
I don't expect you to understand that. But feel free to try a walkthrough yourself; I'd wager that 98% of people who try it by themself give up after just two love interests. Believe me, the work is enormous and time-consuming. I would actually need to work on it full-time, but that's not possible. In contrast to Chyos game, the german walkthrough I once wrote for the Steam version of MOTH, which still enjoys great popularity today (although the quality isn't all that great), was child's play.
Originally, my plans were different. But in meantime I decided to publish my walkthrough once the game is completely finished AND my walkthrough is complete and on the same stage as the game. In the meantime, I'll be reading sporadically here and helping other players as best I can.
I don't give bad advice very often, I usually say immediately that my information is not up-to-date. But to this day, my tips are still well-received by many people. There is also content that is not included in the official walkthrough.
I also keep noticing that my help is more precise than that of many others, some are as vague as the official walkthrough itself. That's why so many people are desperately asking questions because they can't get any further.
And not that much has really changed; there have just been many additions, several storylines have been continued and expanded, or even entirely new ones implemented. Which doesn't mean that old content has disappeared. There isn't a single route that has been completely rewritten.
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So, I will continue my walkthrough in due course, and I will also continue to give people tips when I can, even at the risk of not always being up-to-date.
