Rohan Shah

Newbie
Nov 18, 2017
64
28
221
Even when fully zoomed in, the pictures uploaded by Rohan Shah are so low quality that I can't really read the error.

The problem is obviously a missing picture for Lyvia but I need better screenshots of the error in order to help.




This is probably due to your global save file either missing or being incorrect.

To rectify this, follow the steps below:
  1. Copy all the save files (file1.rpgsave, file2.rpgsave, and so on) from the "www/save" folder to a different folder.
  2. Launch the game and do a manually save in all the slots associated with the numbers for the save files you copied.
    1. NOTE: Because the autosave is always stored is slot 1, each save file is mapped to the save slot that is one number after it
    2. Example: file1.rpgsave --> save slot 2, file2.rpgsave --> save slot 3, and so on
  3. Close the game
  4. Copy the original save files back into the "www/save" folder
  5. Relaunch the game and you should be able to play from your desired saves
Let me know if you run into any issues.

hello thank you for helping. i think my screen shot very clear and read easy, i tell u problem in text and also share error in text. lyvia in camp 1st time
Arenfield's Militia
Lyvia

Step : Sit with lyvia at the campfire in evening.


Error :
Game has encountered a bug. Please report it.

Error: Failed to load: img/pictures/xLyvia003B.png

at Function.ImageManager.isReady (YEP_X_CoreUpdatesOpt.js:7901:13)

at Window_Message.updateLoading (YEP_X_CoreUpdatesOpt.js:8252:22)

at Window_Message.update (rpg_windows.js:4304:25)

at Window_Message.update (YEP_X_ExtMesPack1.js:1405:39)

at Window_Message.update (Message Hide.js: 132:17)

at Window_Message.update (Message Hide.js:177:40)

at WindowLayer.update (YEP_X_CoreUpdatesOpt.js:7826:38)

at WindowLayer.update (SRD_HUDMaker.js:276:23)

at Scene_Map.Scene_Base.updateChildren (YEP_X_CoreUpdatesOpt.js:8015:29)

at Scene_Map.Scene_Base.update (YEP_X_CoreUpdatesOpt.js:8006:8)

Press F5 to restart the game.


i hope all clear now
 

Apartment817

Well-Known Member
Jul 5, 2022
1,181
803
236
Cory, I don't know how to help in an instance like this.

But, I did look, and I don't have a " img/pictures/xLyvia003B.png"

I do have a " img/pictures/xLyvia003" but it is a rpgmvp file, not png. But then again, I don't know what either file types really are, might be the same thing.

I do find it odd that error screens always refer to png files, but I only have rpgmvp files in my img folder.
 

ilsc69

Member
Feb 19, 2020
168
42
63
Whats with the NTR? ,is it possible for some of the girls to end up with monsters?
Yes but it's avoidable if you don't lose fights with orcs etc stuff.

OR

You can turn NTR off completely in the game start. That way you end up with pure harem choices by you. No need to worry at all about NTR that way. I turn it all off.
 
  • Like
Reactions: East1999
May 26, 2019
419
453
93
Cory, I don't know how to help in an instance like this.

But, I did look, and I don't have a " img/pictures/xLyvia003B.png"

I do have a " img/pictures/xLyvia003" but it is a rpgmvp file, not png. But then again, I don't know what either file types really are, might be the same thing.

I do find it odd that error screens always refer to png files, but I only have rpgmvp files in my img folder.
Hey Apartment817,

Thanks for checking this. I just checked myself and I also only see the xLyvia003 file.

Regarding your question about ".png" vs ".rpgmvp" file extensions, please note that the ".rpgmvp" files in the actual picture folder directly map to the ".png" files mentioned in these error messages.

So if the error message is telling you that the game cannot load the "img/pictures/xLyvia003B.png" file, this means that "xLyvia003B.rpgmvp" is missing from the "www/img/pictures" folder.

hello thank you for helping. i think my screen shot very clear and read easy, i tell u problem in text and also share error in text. lyvia in camp 1st time
Arenfield's Militia
Lyvia

Step : Sit with lyvia at the campfire in evening.


Error :
Game has encountered a bug. Please report it.

Error: Failed to load: img/pictures/xLyvia003B.png

at Function.ImageManager.isReady (YEP_X_CoreUpdatesOpt.js:7901:13)

at Window_Message.updateLoading (YEP_X_CoreUpdatesOpt.js:8252:22)

at Window_Message.update (rpg_windows.js:4304:25)

at Window_Message.update (YEP_X_ExtMesPack1.js:1405:39)

at Window_Message.update (Message Hide.js: 132:17)

at Window_Message.update (Message Hide.js:177:40)

at WindowLayer.update (YEP_X_CoreUpdatesOpt.js:7826:38)

at WindowLayer.update (SRD_HUDMaker.js:276:23)

at Scene_Map.Scene_Base.updateChildren (YEP_X_CoreUpdatesOpt.js:8015:29)

at Scene_Map.Scene_Base.update (YEP_X_CoreUpdatesOpt.js:8006:8)

Press F5 to restart the game.


i hope all clear now
Thanks Rohan Shah!

The problem is that the game is looking for an xLyvia003B.png and as Apartment817 has confirmed, that file does not exist in the "www/img/pictures" folder.

We'll have to report this Chyos because one of two things has occurred:
  1. He forgot to add the "xLyvia003B.rpgmvp" file to the pictures folder.
  2. When coding the game, he accidentally wrote "xLyvia003B" when he meant to write "xLyvia003" instead. Thus causing the game to look for a file that is non-existent.
As a quick-fix/test, I've created a "xLyvia003B.rpgmvp" file, put it in a zip, and attached that zip to this post.
The ".rpgmvp" file is just an exact copy of the "xLyvia003.rpgmvp" file.

Try placing this new file in the "www/img/pictures" folder and see if the image matches the text and the scene.

If it does, this is confirmation that situation #2 has occurred.
 

Chyos

Member
Game Developer
Jun 21, 2017
362
2,561
496
Hey Apartment817,

Thanks for checking this. I just checked myself and I also only see the xLyvia003 file.

Regarding your question about ".png" vs ".rpgmvp" file extensions, please note that the ".rpgmvp" files in the actual picture folder directly map to the ".png" files mentioned in these error messages.

So if the error message is telling you that the game cannot load the "img/pictures/xLyvia003B.png" file, this means that "xLyvia003B.rpgmvp" is missing from the "www/img/pictures" folder.



Thanks Rohan Shah!

The problem is that the game is looking for an xLyvia003B.png and as Apartment817 has confirmed, that file does not exist in the "www/img/pictures" folder.

We'll have to report this Chyos because one of two things has occurred:
  1. He forgot to add the "xLyvia003B.rpgmvp" file to the pictures folder.
  2. When coding the game, he accidentally wrote "xLyvia003B" when he meant to write "xLyvia003" instead. Thus causing the game to look for a file that is non-existent.
As a quick-fix/test, I've created a "xLyvia003B.rpgmvp" file, put it in a zip, and attached that zip to this post.
The ".rpgmvp" file is just an exact copy of the "xLyvia003.rpgmvp" file.

Try placing this new file in the "www/img/pictures" folder and see if the image matches the text and the scene.

If it does, this is confirmation that situation #2 has occurred.
Ok, the file "xLyvia003B.rpgmvp" was in the old version of Lyvia's scene, before I reworked the images for it this year. When I now saw this I thought "ok, must have forgotten a call for that image somewhere in the code". So I went through the whole event... but I can't find it. not as preload and not as actual call so now I don't know how to fix this without a save right before it happens. For now I will put in an extra image named xLyvia003B so pretty much the same way you suggested to fix this. But of course I would have prefered to remove the source of the problem ;) But yeah I'm overdue with getting the 0.6.1.5 update out... so that has now priority.
 

Rohan Shah

Newbie
Nov 18, 2017
64
28
221
Hey Apartment817,

Thanks for checking this. I just checked myself and I also only see the xLyvia003 file.

Regarding your question about ".png" vs ".rpgmvp" file extensions, please note that the ".rpgmvp" files in the actual picture folder directly map to the ".png" files mentioned in these error messages.

So if the error message is telling you that the game cannot load the "img/pictures/xLyvia003B.png" file, this means that "xLyvia003B.rpgmvp" is missing from the "www/img/pictures" folder.



Thanks Rohan Shah!

The problem is that the game is looking for an xLyvia003B.png and as Apartment817 has confirmed, that file does not exist in the "www/img/pictures" folder.

We'll have to report this Chyos because one of two things has occurred:
  1. He forgot to add the "xLyvia003B.rpgmvp" file to the pictures folder.
  2. When coding the game, he accidentally wrote "xLyvia003B" when he meant to write "xLyvia003" instead. Thus causing the game to look for a file that is non-existent.
As a quick-fix/test, I've created a "xLyvia003B.rpgmvp" file, put it in a zip, and attached that zip to this post.
The ".rpgmvp" file is just an exact copy of the "xLyvia003.rpgmvp" file.

Try placing this new file in the "www/img/pictures" folder and see if the image matches the text and the scene.

If it does, this is confirmation that situation #2 has occurred.
Thank you But now not slove problem now his tell me tia or more problem and bugs here


Game has encountered a bug. Please report it.

Error: Failed to load: img/pictures/xLyvia003B_Tia.png

at Function.ImageManager.isReady (YEP_X_CoreUpdates Opt.js:7901:13)

at Window_Message.updateLoading (YEP_X_CoreUpdatesOpt.js:8252:22)

at Window_Message.update (rpg_windows.js:4304:25)

at Window_Message.update (YEP_X_ExtMesPack1.js:1405:39)

at Window_Message.update (Message Hide.js:132:17)

at Window_Message.update (Message Hide.js:177:40)

at WindowLayer.update (YEP_X_CoreUpdatesOpt.js:7826:38)

at WindowLayer.update (SRD_HUDMaker.js:276:23)

at Scene_Map.Scene_Base.updateChildren (YEP_X_CoreUpdatesOpt.js:8015:29)

at Scene_Map.Scene_Base.update (YEP_X_CoreUpdatesOpt.js:8006:8)

Press F5 to restart the game.
 

Apartment817

Well-Known Member
Jul 5, 2022
1,181
803
236
Thank you But now not slove problem now his tell me tia or more problem and bugs here


Game has encountered a bug. Please report it.

Error: Failed to load: img/pictures/xLyvia003B_Tia.png

at Function.ImageManager.isReady (YEP_X_CoreUpdates Opt.js:7901:13)

at Window_Message.updateLoading (YEP_X_CoreUpdatesOpt.js:8252:22)

at Window_Message.update (rpg_windows.js:4304:25)

at Window_Message.update (YEP_X_ExtMesPack1.js:1405:39)

at Window_Message.update (Message Hide.js:132:17)

at Window_Message.update (Message Hide.js:177:40)

at WindowLayer.update (YEP_X_CoreUpdatesOpt.js:7826:38)

at WindowLayer.update (SRD_HUDMaker.js:276:23)

at Scene_Map.Scene_Base.updateChildren (YEP_X_CoreUpdatesOpt.js:8015:29)

at Scene_Map.Scene_Base.update (YEP_X_CoreUpdatesOpt.js:8006:8)

Press F5 to restart the game.
hey, Chyos would like your save, can you provide it? You have to archive it first before you can attach it to a post here.

(Right click on the file in your folder, select add to archive.)

Also worth noting, since your autosave in game is your File1 in your save folder, File 1 in game is File2 in your folder. So go up one number from your in game save when selecting which save in your folder.
 

Silverdragon

Member
Mar 22, 2018
121
83
110
Do we have any more info on the consequences of the Melissa quests. I feel like returning it is the best bet since it gets the gang boss off Melissa`s back. And I assume eventually we will meet the same gang again but corrupted/reinforced by it.

I always destroyed it before since you cannot just keep it without using it, but destroying such a powerful artifact while also having a powerful gang after you doesn`t seem to be the best option.
 

Apartment817

Well-Known Member
Jul 5, 2022
1,181
803
236
Do we have any more info on the consequences of the Melissa quests. I feel like returning it is the best bet since it gets the gang boss off Melissa`s back. And I assume eventually we will meet the same gang again but corrupted/reinforced by it.

I always destroyed it before since you cannot just keep it without using it, but destroying such a powerful artifact while also having a powerful gang after you doesn`t seem to be the best option.
No, no new information.

Two of your mercs scare off the lot of them, I don't think they are such a powerful gang.

My wild speculation is that it will be an "evil" domination thing, able to to bimbo-fy the most prude of LI's.

Chyos isn't in the business of setting traps, ASWS has many paths towards what each individual player wants out of each LI, very few closed doors that lead to feelings of "I wish I hadn't."

At the end of the day you can ally with Isha, then have Athia in love with you as your maid. I assume if you ally with Athia you can still fuck Isha.

I think it really comes down to "do I want to possess an evil powerful chalice that does evil things for my benefit", or do I not? Quest repercussions will result from that choice, but not devastating ones.

For story flow, destroying the chalice means you have to confront the gang, or let the gang fuck Melissa. That gives you an out either way, without any challenge whatsoever to the player. Read her step 11 again, you basically have the exact same step whether or not you drink from it, or destroy it.

Melissa isn't even mentioned in any of the update entries in the polling, so I think it is going to be awhile before the chalice repercussions enter the game, like another couple of years. (Chyos hasn't mentioned her in his Kirlic status reports).
 

Bahamut Zero

Engaged Member
Apr 27, 2017
3,084
2,425
439
*Sophie: Depending on your previous decision, Sophie will face corresponding problems. Will you sell her out to the orcs to help win the war for her father? Have you made sure she is with Hekima and his men or did you warn her so that she ran off alone? It is for you to decide how her story continues.
Sorry to ask, because I'm a little confused about this. Maybe I haven't played well, or maybe there's something else I haven't done yet. But I was wondering...

You wrote*

In my case, the only thing I could do was choose whether to let her eavesdrop or not.
The first time I decided not to let her eavesdrop and continued that way. But with Sophia the game didn't let me do anything else. The only thing I could do was take the relationship with the queen to higher, more sexual levels.
But fearing I'd made the wrong choice, I reloaded the game before making the choice about whether to let her eavesdrop or not. And I stopped there with her mission.

How do you initiate the other choices?
1) Sell her to the orcs?
2) Hekima and his men?
3) Warn her so she runs off alone?

Just to get a better understanding and consider other options. Of course, keep in mind that in me game i have NTR off.
So I don't know if that's why I had fewer options. I'd rather choose the option where Sophia doesn't get into trouble, where I can protect her like Liandra and avoid the whole chastity belt thing.

Thank you
 

Chyos

Member
Game Developer
Jun 21, 2017
362
2,561
496
Thank you But now not slove problem now his tell me tia or more problem and bugs here


Game has encountered a bug. Please report it.

Error: Failed to load: img/pictures/xLyvia003B_Tia.png

at Function.ImageManager.isReady (YEP_X_CoreUpdates Opt.js:7901:13)

at Window_Message.updateLoading (YEP_X_CoreUpdatesOpt.js:8252:22)

at Window_Message.update (rpg_windows.js:4304:25)

at Window_Message.update (YEP_X_ExtMesPack1.js:1405:39)

at Window_Message.update (Message Hide.js:132:17)

at Window_Message.update (Message Hide.js:177:40)

at WindowLayer.update (YEP_X_CoreUpdatesOpt.js:7826:38)

at WindowLayer.update (SRD_HUDMaker.js:276:23)

at Scene_Map.Scene_Base.updateChildren (YEP_X_CoreUpdatesOpt.js:8015:29)

at Scene_Map.Scene_Base.update (YEP_X_CoreUpdatesOpt.js:8006:8)

Press F5 to restart the game.
I begin to wonder if the problem might be because of an old version of the map...
When you downloaded the new version, did you extract it into a new folder? or did you overwrite an existing installation of the game? Because that has caused such problems in the past when people don't replace all files with the newly created version.
Pleas try to extract the game into a new folder, then copy over the "save" folder from your old installation into the new version here a tutorial on how to do it:

if it still happens afterwards I would really like to have a save file right before the problem happens so that I can test and better understand the problem.
 

Apartment817

Well-Known Member
Jul 5, 2022
1,181
803
236
Sorry to ask, because I'm a little confused about this. Maybe I haven't played well, or maybe there's something else I haven't done yet. But I was wondering...

You wrote*

In my case, the only thing I could do was choose whether to let her eavesdrop or not.
The first time I decided not to let her eavesdrop and continued that way. But with Sophia the game didn't let me do anything else. The only thing I could do was take the relationship with the queen to higher, more sexual levels.
But fearing I'd made the wrong choice, I reloaded the game before making the choice about whether to let her eavesdrop or not. And I stopped there with her mission.

How do you initiate the other choices?
1) Sell her to the orcs?
2) Hekima and his men?
3) Warn her so she runs off alone?

Just to get a better understanding and consider other options. Of course, keep in mind that in me game i have NTR off.
So I don't know if that's why I had fewer options. I'd rather choose the option where Sophia doesn't get into trouble, where I can protect her like Liandra and avoid the whole chastity belt thing.

Thank you
Notice the word "will":

"Will you sell her out to the orcs to help win the war for her father? Have you made sure she is with Hekima and his men or did you warn her so that she ran off alone?"

Those are choices that will come from Sophie's update, that aren't in it now.

Notice how it says "did".

"Did" you warn her? "Will" you sell her? "Will" you decide to let Hekima have her.

---

The "did" is already in the game. The "will(s)" will come with the update.
 
  • Like
Reactions: Bahamut Zero

Bahamut Zero

Engaged Member
Apr 27, 2017
3,084
2,425
439
Notice the word "will":

"Will you sell her out to the orcs to help win the war for her father? Have you made sure she is with Hekima and his men or did you warn her so that she ran off alone?"

Those are choices that will come from Sophie's update, that aren't in it now.

Notice how it says "did".

"Did" you warn her? "Will" you sell her? "Will" you decide to let Hekima have her.

---

The "did" is already in the game. The "will(s)" will come with the update.
I hadn't noticed, also because I hadn't yet realized there had been an update of this kind on Sophia. But I'm happy to know there will be similar interactions with her.

So just to understand when you say: "Did" you warn her? You mean let her eavesdrop? Or there is an actual way to warn her?

Thank you
 

Apartment817

Well-Known Member
Jul 5, 2022
1,181
803
236
I hadn't noticed, also because I hadn't yet realized there had been an update of this kind on Sophia. But I'm happy to know there will be similar interactions with her.

So just to understand when you say: "Did" you warn her? You mean let her eavesdrop? Or there is an actual way to warn her?

Thank you
Let her eavesdrop.

There hasn't been an update. What you quoted is the entry for the update poll voted on by subscribers. Sophie is currently like 4th, when she finally wins, the description will be implemented.
 
  • Like
Reactions: Bahamut Zero
4.60 star(s) 209 Votes