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Evangelion-01

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Apr 12, 2018
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Okay, if I go from a Level 10 Bandit to a Level 100 Bandit in the following quest, it would be okay, as long as I tell you in the quest log that enemies are now 90 levels higher? Well, I guess we just have to agree to disagree.
Your analogy is mute since you are not fighting Bandits with a Level of 20 in that Quest... you are faceing a new kind of foe that proves to be much stronger than what you have seen before. Same for the Orcs btw. An Orc Scout is max Level 4, an Orc Brute is Max Level 10 and an Orc Stabba is Level 16... are you claiming the scaleing is any worse than the Bandits (Pickpockets) [max Level 6] one? ...btw once Orc Defenders enter the game the Levels are in the 30s
 
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JennyTreibel

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Your analogy is mute since you are not fighting Bandits with a Level of 20 in that Quest... you are faceing a new kind of foe that proves to be much stronger than what you have seen before. Same for the Orcs btw. An Orc Scout is max Level 4, an Orc Brute is Max Level 10 and an Orc Stabba is Level 16... are you claiming the scaleing is any worse than the bandits one? ...btw once Orc Defenders enter the game the Levels are in the 30s
Orc Brute and Stabba have a 6 level difference, not 14 levels though which is the difference you face after capturing Imawyn and going back to the Camp to fight them. For a quest chain that is so connected that is just an abrupt level jump. You don't face Stabbas until the end of Rumah , at least that's when I took notice of them, compared to Scouts and Brutes that appear much earlier

But I've seen your rebuttals and people who are fine with it. So what can we do. I just wanted to suggest it.
 
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Evangelion-01

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Orc Brute and Stabba have a 6 level difference, not 14 levels though which is the difference you face after capturing Imawyn and going back to the Camp to fight them. For a quest chain that is so connected that is just an abrupt level jump. You don't face Stabbas until the end of Rumah , at least that's when I took notice of them, compared to Scouts and Brutes that appear much earlier

But I've seen your rebuttals and people who are fine with it. So what can we do. I just wanted to suggest it.
Orc Stabbers of Level 16 are the once that attack the village under Gurtaks command and you fight atleast 4 of them before the attack is repelled each time they come for their final assault.
and you can avoid faceing Orc brutes completly before they attack so for some it could be a Level jump from 4 to 16... do I need to make the math?
Our point is that you ran into an advanced Quest with a Low Level Character and seemingly be surprised that you got your ass handed for that.
One step at a time and check back with your Questlog regulary wether you truelly want to advance a Quest.
There aren't any Quests with a true timelimit in regards to the days spend (unless you take Bianca's NTR Route I suppose)
 

Yotetar

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May 23, 2020
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It doesn't happen, like we said every enemy has a Level cap... that means a max but also a min Level... you just went for one of the strongest enemies currently in game.... would it make sence that they are weaker than an Orc stabber?

I neither said that the rebalance should affect the MC or his Party nor did I ever consider it... I am talking about changeing some numbers on the otherwise name and faceless enemies.
Enemy Levels are currently scaleing in order to display the dificulty they represent in the game... but those high numbers also limit the scaleing effects you can make in the future, normaly Level 99 is still max Level in RPGs. What Level would an actual Demon of war and torture have if a strong Human can already be Level 99?
True, I will not discuss that, what I say: by logic, program and calculations that if you reduce lvl of enemy they will give less exp, less exp means the MC needs to grind much more to get enough talent points to keep going.It needs a re-structure of the talents points system. Making mini quest to get talent points or something.
I know some people cheated to get lvl 99 and even with that you dont get all the talents points needed to get max status.

Give me some sugar, I am your neighbour.


Okay, if I go from a Level 10 Bandit to a Level 100 Bandit in the following quest, it would be okay, as long as I tell you in the quest log that enemies are now 90 levels higher? Well, I guess we just have to agree to disagree.
You know that what you said is illogical and unreasonable right? I am not gonna discuss that.
 

JennyTreibel

Member
Jul 22, 2018
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But Orc Brutes exist way before Stabbas come into play, whether you face them or not. And even without them, Orc Scouts are enemies you face right at the start of the game which still puts respectable game time between both enemy types.

Our point is that you ran into an advanced Quest with a Low Level Character and seemingly be surprised that you got your ass handed for that.
I get it and I'm working on catching up, but my point is that putting such an advanced quest back to back to a much lower one is questionable design choice for me. If they were completely unrelated quests, I would not have made a comment, but they litterally happen right after another with the same characters involved. I just didn't see a good reason why they should have such a huge level gap if they're part of the same quest chain, other than them being developed at completely different times. I imagine if they were developed in quick succession levels wouldn't have been so far apart.

But again, I just felt like making a suggestion here.

You know that what you said is illogical and unreasonable right? I am not gonna discuss that.
It's just a hyperbole to illustrate why I find your argument flawed
 

zARRR

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Nov 6, 2020
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True, I will not discuss that, what I say: by logic, program and calculations that if you reduce lvl of enemy they will give less exp, less exp means the MC needs to grind much more to get enough talent points to keep going.It needs a re-structure of the talents points system. Making mini quest to get talent points or something.
I know some people cheated to get lvl 99 and even with that you dont get all the talents points needed to get max status.

Give me some sugar, I am your neighbour.




You know that what you said is illogical and unreasonable right? I am not gonna discuss that.
On this thread only salt, and you should know it
 
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Yotetar

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But Orc Brutes exist way before Stabbas come into play, whether you face them or not. And even without them, Orc Scouts are enemies you face right at the start of the game which still puts respectable game time between both enemy types.



I get it and I'm working on catching up, but my point is that putting such an advanced quest back to back to a much lower one is questionable design choice for me. If they were completely unrelated quests, I would not have made a comment, but they litterally happen right after another with the same characters involved. I just didn't see a good reason why they should have such a huge level gap if they're part of the same quest chain, other than them being developed at completely different times. I imagine if they were developed in quick succession levels wouldn't have been so far apart.

But again, I just felt like making a suggestion here.



It's just a hyperbole to illustrate why I find your argument flawed
1.png

Sure, whatever you say man, the ball for you.
 
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Ottoeight

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At the end of the day, every day, everything you need to do is:

- save often, save often and use a lot of save slots;

- campaign: collect items (all sorts) and kill orcs, bandits and animals - always, everywhere and everyday;

- remember that anything is useful - except that damn spider silk and wolf meat (maybe) :unsure:

- improve your talents and skills;

- remember that every skill and talent IS IMPORTANT;

- eat and sleep, and possibly get laid :sneaky: ;

- always check the walkthrough.
 

Evangelion-01

Devoted Member
Apr 12, 2018
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But Orc Brutes exist way before Stabbas come into play, whether you face them or not. And even without them, Orc Scouts are enemies you face right at the start of the game which still puts respectable game time between both enemy types.



I get it and I'm working on catching up, but my point is that putting such an advanced quest back to back to a much lower one is questionable design choice for me. If they were completely unrelated quests, I would not have made a comment, but they litterally happen right after another with the same characters involved. I just didn't see a good reason why they should have such a huge level gap if they're part of the same quest chain, other than them being developed at completely different times. I imagine if they were developed in quick succession levels wouldn't have been so far apart.

But again, I just felt like making a suggestion here.



It's just a hyperbole to illustrate why I find your argument flawed
Thiefs (max Level 55) are in the game from the start aswell (if you go south of the mine) though.
Every RPG has an area or storydevelopment where after stronger enemies roam the world. otherwise there would be little to no reason to form parties and Level all Characters.
It might have come as a shock to you in the moment but it's not a bad gamedesign, you just happen to trigger it far to early.
After enslaving or killing Gurtak normal Orcs are replaced by Level 30+ Stabba and Orc Defenders for example.
 
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Evangelion-01

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Guess the game needs more balancing in general /s

But seriously speaking, I haven't reached that part yet. I just scouted their Camp and fended off their first attack.
Well they won't come back to the camp but all Bandits will be replaced by Brigands from now on (a Team of 3, and the 3rd member is a Tank with Taunt skill).
I'd really strongly advice snd recomment you to load an earlier save and return once you have Leveled Up some more and gained better equipment... each map other than the southern ones from Arenfield will regulary atleast spawn 2 mops of Brigands, the eastern maps have a chance to spawn up to 3 mops even.
 
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Marvin90

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Jul 2, 2021
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I don't know where all these positive reviews for NTR come from. It's highly inaccessible and 5 scenes at best. What am I missing?
 

zARRR

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I don't know where all these positive reviews for NTR come from. It's highly inaccessible and 5 scenes at best. What am I missing?
What do you mean highly inaccessible and five scenes?
Every girl except 2-4 have at least one or more NTR scenes, and most of them are clear as the day to get them.
First NTR scene Emily and Marcus.
Then immediately there is Tia, she gets a tons of scenes only losing battles, with Rumah you go with Dasan or lose against him.
If you do Lucius quest you open a world of possibilities.
And as the user before said read the walkthrough because not only it guides through the main story but it lists every ntr scene
 

yazda

Active Member
Mar 21, 2021
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Oh yeah Corven, I always forget about him, he is probably the only guy that was always pure good from the start (not as pure as Frank), not in the road for sex, just a little grumpy, with grey mustaches and an hate for the furries.
No sex? Have you seen who Arianna fucks?
Guess the game needs more balancing in general /s

But seriously speaking, I haven't reached that part yet. I just scouted their Camp and fended off their first attack.
Nice to see a fan of Theodor Fontane. If you want to level up fast is to focus on Mira and visit her every day. Once she becomes a nun and is sent to the cellar together together with the paladin rescue her as soon as possible. You will fight Syva a demon but it does not matter if you lose every single fight. You can easily jump 10 levels when you complete the quest.
 
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zARRR

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No sex? Have you seen who Arianna fucks?

Nice to see a fan of Theodor Fontane. If you want to level up fast is to focus on Mira and visit her every day. Once she becomes a nun and is sent to the cellar together together with the paladin rescue her as soon as possible. You will fight Syva a demon but it does not matter if you lose every single fight. You can easily jump 10 levels when you complete the quest.
Read the posts after Yazda
 

Evangelion-01

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Apr 12, 2018
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No sex? Have you seen who Arianna fucks?

Nice to see a fan of Theodor Fontane. If you want to level up fast is to focus on Mira and visit her every day. Once she becomes a nun and is sent to the cellar together together with the paladin rescue her as soon as possible. You will fight Syva a demon but it does not matter if you lose every single fight. You can easily jump 10 levels when you complete the quest.
Also loosing to Syfa risk you loose Mira to NTR path... not to mention if you haven't completed Emilys story before Mira attends the church you'll loose out on the harem arc with her entire family.
Syfa brings as much exp as a swamp fiend or 2 Cultist
 
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yazda

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Mar 21, 2021
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Also loosing to Syfa risk you loose Mira to NTR path... not to mention if you haven't completed Emilys story before Mira attends the church you'll loose out on the harem arc with her entire family.
Syfa brings as much exp as a swamp fiend or 2 Cultist
The NTR path for Mira only starts if you believe the demon that Mira and Aidalain were about to fuck. The XP reward is not for beating Syfa (you can easily do this later after the cat starts dropping demon keys) but for completing the quest and that is a completely different affair.
 
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