View attachment 5198128
Release 0.6.1.0
It's finally time to release this... Last Friday, I thought I might be able to finish it before the end of the day, which is why I didn't write a weekly report. I just didn't want to write another "it takes longer to finish" report... Instead, I preferred to complete the update and then write with a view to upcoming content. Unfortunately, it didn't work out. I worked late into the night on Saturday too, and even then there were still things left to do. On Monday, I added more pictures and spent the whole day writing the love route for Elisabeth. I finally finished it yesterday at around 11 p.m. But during the first test runs, I noticed so many serious errors that it was virtually unplayable. At half past two in the morning, I took a break to sleep and then continued this morning. Even today, I was still working on it until just now, making improvements, rewriting dialogues and fixing freeze bugs. The only problem is that only the love route is currently implemented; the corruption route is still missing (I have disabled the event leading to it for now).
Nevertheless, I would like to release this version as it is now. I will deliver the missing content together with further bug fixes by the end of the week.
Let's now try to write down everything I've added since 0.6.0.0:
- Imawyn's bonus scene at the mercenary camp (+rework of the scene in general) / new outfit for Imawyn
- 3 new maps (Ruins of Darkholt, Barracks, Leader quarter)
- Continuation of Arianna's story around the cult, some new and some expanded scenes for her
- New dialog images and sprites for Arianna and the MC + some other npc's
- Rework of most of Arianna's old scenes
- New combat animations for cultists + 2 new enemies
- A small new scene for Lyvia with a mercenary at camp+ Mc can join in + Reworked old images sitting at the fire at the camp with Lyvia, New outfit for Lyvia and new scenes at the fire together with Tia
- Small addition to the easter event in April (ingame and RL)
- Expanded scene for Verena
- Expanded Bianca's scene with Gritz infront of Gavina's house, Mc can now join in.
- Some dialog changes for Frisha during her masturbation scene in case the MC is married to Emily
- Fix for mobile emulators (mobile controls will show the first time you load an existing save, to fix this open your map or enter Arenfield)
- Management system for Darkholt as well as a lot of smaller and bigger changes to the Darkholt map.
- New content for Elisabeth connected to the Darkholt questline currently only with one route, 2nd will follow.
- Expanded scene for Arianna & Corven, the Mc can now join in.
- In total 3398 new/reworked images... which marks a new record for an update.
- A lot of smaller changes that I can't all recall
- A lot of bugfixes for old content, thank you again for all the reports!
You must be registered to see the links
Just for clarity, the patreon post has this bit after where this post stops:
Hotfix 0.6.1.0: Fixed a problem with missing cultists, Fixed a problem with shrinking capacity at Darkholt, cultists now have starting gear (not on saves that are past the initiation), Fixed a problem with killed orcs not being accounted for, Fixed image glitch & timerest when waking Arianna at night, Fixed invisible MC after a scene with Elisabeth.
- This version still doesn't contain the corruption route for Elisabeth, I'm working on it!
As always: Old save files work as always. I've written a guide how you can transfer them. You can find it here:
You must be registered to see the links
Should you run into any bugs, please report them via pm or by using the #bugreport channel on discord (Click + to create a new thread there)
Thank you to anyone who takes the time to report bugs! All hotfixes will be listed below the links.
This is a bugtest version! So please keep a copy of your saves and for those who don't like bugtesting, please wait until the fixed version is available!
Since the text I've written above pretty much contains the weekly report of last week I won't write an additional one until Friday. By then I hope that this update is finally completed and I can look forward to new content that I can work on. This last few days weren't easy for me, as despite nobody in particular putting pressure on me, I felt the weight of this overdue update.
To recover a little from this (and as compensation for the work on Saturday), I won't be working tomorrow and will try to relax a bit.
I would be very grateful for bug reports, and will then try to fix them as quickly as possible on Thursday. I will then also finally update the walkthrough, of course. For now I've linked the old one again.
Thank you for your understanding, and I hope I managed to create an enjoyable update.
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This is from the same post that originally had the "Bugtest" version connected to it. It is not the version Chyos mentioned he will be posting next week.
I do not have any issue with this being posted, I just wanted it clarified that yet another fix will be posted to this update next week, in that this version here has bugs that Chyos has already located and is fixing.